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Orb of Creation
Orb of Creation
CasualIndieStrategy
MarpleGames · MarpleGames·$11.99
Jul 15, 2022 · 49mo ago

v0.5.4.2

AI summary1mo

A series of technical updates focusing on number formatting, save stability, and the implementation of BigDouble for massive scaling, alongside various bug fixes for sorcery and alchemy.

Buffs4

  • GeneralImplemented a save backup system for desktop users to prevent data loss during power outages.Backup system
  • SorceryBase Blaze Capacity:Sorcery now correctly increases Base Blaze Capacity.BrokenWorking
  • AlchemyRecipes:Alchemy Recipes now correctly trigger multiple times per frame if possible.SingleMultiple per frame
  • MutagensMutagens now correctly scale (near)-infinitely.CappedInfinite

Bug fixes3

  • GeneralFixed a bug where the game would occasionally launch in a 1x1 resolution.1x1Correct
  • UI BarsDisplay bars now correctly show numbers beyond infinity and animate/fill colors properly at high values.
  • Augment GlyphsFixed a bug where Augment Glyphs were not providing their intended stats.IncorrectCorrect

Other changes5

  • General
    • Added new number formatting options (Scientific, Named, and Compact) in the settings menu for better readability.Scientific, Named, Compact
    • Migrated to BreakInfinity.BigDouble, allowing the game to scale to significantly higher numbers for end-game design.1e3081e9e18
    • FPS limit is now saved across sessions and defaults to 60 fps.Not saved60 fps fps
  • SorcerySwapped positions of Learn Conjure and Novice Spells so Whirling Divination is learned after Expand Magic.Novice Spells -> Learn ConjureLearn Conjure -> Novice Spells
  • AlchemyRecipe Tooltip:Improved tooltip clarity by converting completion time to a frequency format when appropriate.0.2s/0.4s2.5 times / s

subjects affected (6)

tap to see balance history

How did this patch land?
🔗
official notes
Orb of Creation · Jul 15, 2022

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Patch history

see all 6

  1. v1.0.4Jul 10, 2026 · 1mo

    v1.0.4 introduces an attribute auto-buyer, significant UI quality-of-life improvements, and various balance adjustments to Agromancy and crafting speeds.

    +201
  2. v1.0.3 - Balance UpdateJul 2, 2026 · 1mo

    v1.0.3 focuses on reducing early-game tedium for Agromancy and Rituals, adjusting attribute scaling to prevent spam, and introducing the 'Rally' mechanic for Zeal.

    +202
  3. v1.0.1 - HotfixJun 24, 2026 · 1mo

    v1.0.1 Hotfix focusing on accessibility, UI layout, and critical bug fixes for achievements and alchemy.

    +1
  4. v0.6.0-pr-6Sep 7, 2023 · 35mo

    A small hotfix focusing on resolving NaN (Not-a-Number) resource errors and a few UI/cost fixes.

  5. v0.6.0-pr-5Aug 25, 2023 · 36mo

    v0.6.0-pr-5 introduces a significant rework to the Concepts system, adjusts elemental glyphs for better early-game viability, and provides various alchemy and research balance tweaks alongside critical math fixes.

    +2312

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