v1.0.1 Hotfix focusing on accessibility, UI layout, and critical bug fixes for achievements and alchemy.
▲Buffs1
- AlchemyAlchemy:Alchemy now consistently generates mastery XP regardless of whether an item is being produced.Conditional→Always
✚Bug fixes3
◆Other changes1
- GeneralAdded a Light Sensitivity setting to remove flashing indicators for better accessibility.→Added
subjects affected (2)
tap to see balance history
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Patch history
- v1.0.4Jul 10, 2026 · 1mo
v1.0.4 introduces an attribute auto-buyer, significant UI quality-of-life improvements, and various balance adjustments to Agromancy and crafting speeds.
+20−1→ - v1.0.3 - Balance UpdateJul 2, 2026 · 1mo
v1.0.3 focuses on reducing early-game tedium for Agromancy and Rituals, adjusting attribute scaling to prevent spam, and introducing the 'Rally' mechanic for Zeal.
+20−2→ - →v0.6.0-pr-6Sep 7, 2023 · 35mo
A small hotfix focusing on resolving NaN (Not-a-Number) resource errors and a few UI/cost fixes.
- v0.6.0-pr-5Aug 25, 2023 · 36mo
v0.6.0-pr-5 introduces a significant rework to the Concepts system, adjusts elemental glyphs for better early-game viability, and provides various alchemy and research balance tweaks alongside critical math fixes.
+23−12→ - v0.5.4.2Jul 15, 2022 · 49mo
A series of technical updates focusing on number formatting, save stability, and the implementation of BigDouble for massive scaling, alongside various bug fixes for sorcery and alchemy.
+4→
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