Introduces the new hero Venture, the 'Clash' limited-time mode, and the Hanaoka map, alongside significant updates to Competitive grouping and rank progression.
▲Buffs18
- Venture
- Drill Dash:Damage over time increased to compensate for lower impact damage.40→60
- Clobber:Damage over time increased to reward target tracking.30→40
- Wrecking Ball
- Grappling Claw:Added ability to retract grapple by holding jump, pulling the player toward the anchor point.→Added
- Grappling Claw:Now has a 1s cooldown if ramming speed is not reached before canceling.→1s s
- Adaptive Shield:Can now redistribute up to 300 overhealth to nearby allies (max 75 per person).→Added
- Adaptive Shield:Enemy and ally detection radius increased.10→13 m
- Minefield:Mine health increased.50→60
- Reinhardt
- Earthshatter:Knockdown duration increased.2.75→3 s
- Earthshatter:Shockwave range increased.20→25 m
- Junker QueenCarnage:Impact damage increased.90→105
- SigmaExperimental Barrier:Movement speed increased to better protect distant allies.16.5→20 m/s
- DoomfistRocket Punch:Empowered punch is no longer consumed when windup is canceled by Seismic Slam or Power Block.
- IllariSolar Rifle:Secondary fire healing increased.105→115 HP/s
- Lifeweaver
- Rejuvenating Dash:Healing increased.50→60
- Tree of Life:Pulse healing increased.75→90
- MoiraCoalescence:Self-healing during ultimate increased.50→55
- LúcioSoundwave:Soundwave damage increased.35→45
- Competitive PlayNew modifier that prevents immediate skill division drop after a single loss.→Added
▼Nerfs9
- Venture
- Drill Dash:Impact damage decreased to emphasize tracking and positioning over burst.60→40
- Clobber:Impact damage decreased to shift power toward sustained damage.40→30
- Tectonic Shock:Vertical knockback reduced by 30%.100%→70% %
- Tracer
- Recall:Cooldown increased, creating more downtime before re-engagement.12→13 s
- Pulse Bomb:Base projectile size decreased, requiring more precision.0.2→0.1 m
- SombraVirus:Total damage over time decreased.100→90
- IllariSolar Rifle:Primary fire recovery increased (slower).0.2→0.25 s
- MoiraBiotic Grasp:Damage per second decreased.65→60
- LúcioSonic Amplifier:Damage per projectile decreased.20→18
✚Bug fixes2
- Venture
- Drill Dash:Fixed bug preventing Drill Dash from activating while underground if input was pressed while falling.
- Drill Dash:Fixed bug where Drill Dash could deal damage multiple times on initial impact.
◆Other changes4
- ClashNew limited-time trial mode featuring 5 capture points in a linear pattern.→Added
- HanaokaNew map inspired by Hanamura.→Added
- Competitive Play
- Introduced Narrow and Wide group classifications to manage rank disparities and match quality.Previous Restrictions→Narrow/Wide
- Wide groups now experience reduced rank progress changes when winning or losing.→Wide Modifier
subjects affected (15)
tap to see balance history
Patch history
- Overwatch 2 Retail Patch Notes – May 20, 2025May 21, 2025 · 12mo+20−8→
- Overwatch 2 Retail Patch Notes – June 20, 2024Jun 20, 2024 · 23mo+20−10→
- Overwatch 2 Retail Patch Notes – May 21, 2024May 21, 2024 · 24mo+2→
- Overwatch 2 Retail Patch Notes – May 14, 2024May 14, 2024 · 24mo+19→
- Overwatch 2 Retail Patch Notes - May 2, 2024May 2, 2024 · 25mo+1−6→
- Overwatch 2 Retail Patch Notes – February 21, 2024Feb 22, 2024 · 27mo+10−10→
- Overwatch 2 Retail Patch Notes – February 13, 2024Feb 13, 2024 · 27mo+14−3→
- Overwatch 2 Retail Patch Notes - October 19, 2023Oct 19, 2023 · 31mo+2→
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