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Oxygen Not Included
Oxygen Not Included
IndieSimulation
Klei Entertainment · Klei Entertainment·$24.99
Feb 20, 2017 · 114mo ago

[Game Update] ALPHA 206501 to 206915 (2/20/2017)

AI summary1mo

A series of stability updates focusing on fixing numerous crashes, memory leaks, and UI improvements for the early Alpha builds.

Bug fixes18

  • General
    • Fixed an issue where the 'below min spec' warning screen appeared incorrectly.
    • Fixed a memory leak that occurred when duplicants frequently ran out of oxygen.
    • Fixed a crash on startup that occurred if a save file could not be opened.
    • Fixed a crash triggered by ordering a building to be repaired after it had already been repaired.
    • Fixed a crash that occurred when replacing tiles with other tiles.
    • Fixed a crash that occasionally happened when renaming duplicants.
    • Fixed a crash that occurred when digging up the cell containing a dead hatch.
    • Fixed a crash when a building attempted to use gas from a liquid pipe or liquid from a gas pipe.
    • Fixed a rare crash that occurred when duplicants ate a small mush bar.
    • Fixed an audio-related crash that occurred when an element was missing a sound file.
    • Fixed a crash that occurred when a selected object was destroyed.
    • Fixed an issue where some users incorrectly received the VS2015 warning screen.
    • Fixed a crash that sometimes occurred when closing the save screen.
    • Fixed a crash that occurred when a large amount of new liquid became reachable.
    • Fixed a crash that occurred when using the duplicant vitals screen.
    • Fixed a crash that occurred when certain uncommon input devices were connected.
    • Fixed a crash that occurred when rebinding certain management hotkeys.
    • Fixed a crash that occurred when duplicants leveled up while the management screen was open.

Other changes4

  • General
    • The base name is now visible in the top left corner of the screen for better identification.top left corner
    • Jobs located too deep underwater are now correctly marked as unreachable.unreachable
    • Improved crash reporting when the VC++ runtime is not properly installed.
    • The game now shows a warning if the input screen is exited without binding all keys.warning

subjects affected (1)

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How did this patch land?
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official notes
Oxygen Not Included · Feb 20, 2017

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Patch history

see all 100

  1. [Game Update] - 744825Jul 28, 2026 · 3d

    A small update focusing on bug fixes for Duplicant teleportation, building deconstruction, and various memory and graphics optimizations.

    +1
  2. [Game Update] - 740622Jul 7, 2026 · 3w

    This update focuses on the Aquatic Planet Pack, improving Minnow's traits, adjusting critter behaviors, and fixing various stability and visual bugs across multiple DLCs.

    +5
  3. [Game Update] - 737790Jun 17, 2026 · 1mo

    A quality-of-life and bug-fix update focusing on the Prehistoric and Aquatic Planet Packs, improving critter interactions, and fixing various system stability and visual issues.

    +11
  4. [Game Update] - 737195Jun 12, 2026 · 1mo

    A small update focusing on stability fixes and corrections for the Aquatic Planet Pack and Spaced Out! DLC.

    +1
  5. [Game Update] - 720580 & 720697Apr 2, 2026 · 4mo

    A series of bug fixes addressing insulated doors, power generators, UI input issues, and stability for the Bionic Booster Pack.

    +4
  6. [Game Update] - 707956Jan 16, 2026 · 6mo

    A small stability update addressing crashes related to critter feeding and mess station deconstruction, along with a rocket return fix for Spaced Out!

    +1
  7. [Game Update] - 706793Jan 12, 2026 · 6mo

    A series of stability fixes and bug corrections focusing on Duplicant behavior, Printerceptor mechanics, and general game crashes.

    +1
  8. [Game Update] - 704096Dec 11, 2025 · 7mo

    Minor bug fixes regarding Duplicant suit checkpoints and composting behavior.

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