The Occupational Upgrade introduces a deep job progression system with perks, new specialized rooms, a comprehensive conveyor-based automation system, and various plant rebalances.
Images © Oxygen Not Included via Steam
▲Buffs16
- Duplicants
- Introduced a job progression system where Duplicants can be assigned roles (e.g., Miner, Architect) to gain attribute boosts and special perks.→Added
- Duplicants now have job interests; assigning them to preferred roles increases the speed at which they master that job.→Added
- Farm StationGreenhouse:Creating a Greenhouse allows farming Duplicants to produce special fertilizer to boost crop growth.→Added
- Power Control StationPower Plant:Engineering Duplicants can now create upgrade materials in Power Plants to increase generator output.→Added
- Conveyor System
- Added Rails, Loaders, and Receptacles to automatically move ore and solids without Duplicant effort.→Added
- Auto-Sweeper:New machine that automatically sucks up and redistributes ore and debris in its range.→Added
- Automation Components
- Smart Battery/Locker:New smart storage that becomes active based on a specified fill amount.→Added
- Smart Fridge:Fridges now support automation inputs and activate based on fill levels.Manual→Automated
- Disease Logic Sensor:New sensor to detect germ concentrations, allowing for automated biohazard containment.→Added
- Plants
- Certain plants now provide more calories, making high-tier food more viable.→Increased
- Ideal growth ranges for plants have been widened to make farming easier.Strict→Broadened
- Steam TurbineNew generator that produces significant energy with minimal waste.→High
- General
- Toilet cleaning and repairing no longer require manual assignment.Required→Automatic
- Increased the maximum threshold for thermo sensors.→Increased
- Luxury Bed:Luxury Beds once again provide an extra stamina bonus.Removed→Restored
- General performance enhancements and fixes for FPS drops during pipe construction.
▼Nerfs2
- DuplicantsHigher-ranking Duplicants now require nicer amenities to stay happy, increasing stress risk if not managed.→Increased
- PlantsMeal Lice:Meal Lice now specifically require fertilization with Dirt.None→Dirt
◆Other changes4
- DuplicantsHats have been added to visually denote which job a Duplicant has been assigned to.→Hats
- Farm StationFarming Station permissions are now correctly controlled by the Farm work errand column.Operate column→Farm errand column
- Conveyor SystemNew overlay to visualize the flow of materials through the conveyor network in real time.→Added
- GeneralTerrarium:Reverted algae storage size to 90kg (5 cycles) and water to 360kg (2 cycles).→90kg kg
subjects affected (8)
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Patch history
- [Game Update] - 744825Jul 28, 2026 · 2d
A small update focusing on bug fixes for Duplicant teleportation, building deconstruction, and various memory and graphics optimizations.
+1→ - [Game Update] - 740622Jul 7, 2026 · 3w
This update focuses on the Aquatic Planet Pack, improving Minnow's traits, adjusting critter behaviors, and fixing various stability and visual bugs across multiple DLCs.
+5→ - [Game Update] - 737790Jun 17, 2026 · 1mo
A quality-of-life and bug-fix update focusing on the Prehistoric and Aquatic Planet Packs, improving critter interactions, and fixing various system stability and visual issues.
+11→ - [Game Update] - 737195Jun 12, 2026 · 1mo
A small update focusing on stability fixes and corrections for the Aquatic Planet Pack and Spaced Out! DLC.
+1→ - [Game Update] - 720580 & 720697Apr 2, 2026 · 3mo
A series of bug fixes addressing insulated doors, power generators, UI input issues, and stability for the Bionic Booster Pack.
+4→ - [Game Update] - 707956Jan 16, 2026 · 6mo
A small stability update addressing crashes related to critter feeding and mess station deconstruction, along with a rocket return fix for Spaced Out!
+1→ - [Game Update] - 706793Jan 12, 2026 · 6mo
A series of stability fixes and bug corrections focusing on Duplicant behavior, Printerceptor mechanics, and general game crashes.
+1→ - →[Game Update] - 704096Dec 11, 2025 · 7mo
Minor bug fixes regarding Duplicant suit checkpoints and composting behavior.
Recently Updated
6

A new hotfix is now available on Steam! version 0.8.10.455!
Hotfix 0.8.10.455 addresses loading screen issues in Steam Offline Mode and fixes specific co-op connectivity problems.

0.12.1.1 is now live!
Hotfix 0.12.1.1 addresses dialogue soft-locks in the Great Body Robbery, fixes Agility completion time persistence, and corrects a drop issue for TokTz Ket Xil's shield vestige.


Update 2.57.1.58
Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

Patch Notes 1.0.3
Patch 1.0.3 focuses on stability improvements, bug fixes for quest progression and building mechanics, and new chat commands for Creative Mode.


July 29 Update
Stability and AI improvements across several missions, a critical fix for Plasma Pistol damage, and a comprehensive list of known technical issues and workarounds.

Update 4 Hotfix 2
Update 4 Hotfix 2 focuses on balancing the Skullcrusher Ravager and Tormentor, fixing critical save-breaking bugs in Osseus, and resolving various clipping and UI issues.
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