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Oxygen Not Included
Oxygen Not Included
IndieSimulation
Klei Entertainment · Klei Entertainment·$24.99
Mar 22, 2018 · 101mo ago

Ranching Upgrade Mark I Available Now!

AI summary1mo

The Ranching Upgrade Mark I introduces comprehensive critter ranching mechanics, including wrangling, breeding, and care, alongside a new database and priority system overhaul.

Images © Oxygen Not Included via Steam

Buffs10

  • Critter Ranching
    • Wrangle Tool:Introduced the Wrangle tool allowing Ranchers to capture and move critters without using traps.Added
    • Critter Feeder:Increased the storage capacity of Critter Feeders to 2,000kg.2000 kg
    • Grooming Station:New building that allows Ranchers to increase critter happiness through grooming.Added
    • Incubator:New building used to safely hatch critter eggs under ideal temperature settings.Added
  • RancherIntroduced a new Ranching job and attribute that boosts ability to wrangle and groom critters.Added
  • CrittersTweaked starting calories and hungry range so wild creatures are more active and stay full longer.Adjusted
  • UI & Systems
    • Database:Added a comprehensive encyclopedia for foods, plants, animals, and elements.Added
    • Priorities:Split the Priorities screen from the Jobs screen and introduced Sub-Priorities for better Dupe management.CombinedSplit
  • WorldAdded 18 new types of geysers, fumaroles, volcanoes, and fissures including various elements and temperatures.18 New
  • GeneralInsulated pipes/vents:Fixed a bug where insulated pipes and vents were no longer providing insulation.BrokenWorking

Nerfs3

  • Critters
    • Wild critters now lose fertility over time to prevent infinite egg laying in the wild.InfiniteLimited
    • Critters now become unhappy if they are trapped in a door, a single tile, or a very tiny room.Decreased
  • GeneralFarmer's Touch:Farmer's Touch no longer causes crops to grow if they are currently stifled.Grows stifledNo growth

Other changes3

  • Critter RanchingReproduction:Critters now lay eggs when their Reproduction stat reaches 100, enabling herd growth.100
  • CrittersLure:Pufts and Shine Bugs now only lure to Lures containing the appropriate bait.Any baitSpecific bait
  • GeneralTransfer arm:Transfer arms can now mostly no longer pick up or deliver items through tiles.Pass throughBlocked

subjects affected (6)

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How did this patch land?
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official notes
Oxygen Not Included · Mar 22, 2018

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Patch history

see all 100

  1. [Game Update] - 744825Jul 28, 2026 · 2d

    A small update focusing on bug fixes for Duplicant teleportation, building deconstruction, and various memory and graphics optimizations.

    +1
  2. [Game Update] - 740622Jul 7, 2026 · 3w

    This update focuses on the Aquatic Planet Pack, improving Minnow's traits, adjusting critter behaviors, and fixing various stability and visual bugs across multiple DLCs.

    +5
  3. [Game Update] - 737790Jun 17, 2026 · 1mo

    A quality-of-life and bug-fix update focusing on the Prehistoric and Aquatic Planet Packs, improving critter interactions, and fixing various system stability and visual issues.

    +11
  4. [Game Update] - 737195Jun 12, 2026 · 1mo

    A small update focusing on stability fixes and corrections for the Aquatic Planet Pack and Spaced Out! DLC.

    +1
  5. [Game Update] - 720580 & 720697Apr 2, 2026 · 3mo

    A series of bug fixes addressing insulated doors, power generators, UI input issues, and stability for the Bionic Booster Pack.

    +4
  6. [Game Update] - 707956Jan 16, 2026 · 6mo

    A small stability update addressing crashes related to critter feeding and mess station deconstruction, along with a rocket return fix for Spaced Out!

    +1
  7. [Game Update] - 706793Jan 12, 2026 · 6mo

    A series of stability fixes and bug corrections focusing on Duplicant behavior, Printerceptor mechanics, and general game crashes.

    +1
  8. [Game Update] - 704096Dec 11, 2025 · 7mo

    Minor bug fixes regarding Duplicant suit checkpoints and composting behavior.

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