The Ranching Upgrade Mark I introduces comprehensive critter ranching mechanics, including wrangling, breeding, and care, alongside a new database and priority system overhaul.
Images © Oxygen Not Included via Steam
▲Buffs10
- Critter Ranching
- Wrangle Tool:Introduced the Wrangle tool allowing Ranchers to capture and move critters without using traps.→Added
- Critter Feeder:Increased the storage capacity of Critter Feeders to 2,000kg.→2000 kg
- Grooming Station:New building that allows Ranchers to increase critter happiness through grooming.→Added
- Incubator:New building used to safely hatch critter eggs under ideal temperature settings.→Added
- RancherIntroduced a new Ranching job and attribute that boosts ability to wrangle and groom critters.→Added
- CrittersTweaked starting calories and hungry range so wild creatures are more active and stay full longer.→Adjusted
- UI & Systems
- WorldAdded 18 new types of geysers, fumaroles, volcanoes, and fissures including various elements and temperatures.→18 New
- GeneralInsulated pipes/vents:Fixed a bug where insulated pipes and vents were no longer providing insulation.Broken→Working
▼Nerfs3
- Critters
- Wild critters now lose fertility over time to prevent infinite egg laying in the wild.Infinite→Limited
- Critters now become unhappy if they are trapped in a door, a single tile, or a very tiny room.→Decreased
- GeneralFarmer's Touch:Farmer's Touch no longer causes crops to grow if they are currently stifled.Grows stifled→No growth
◆Other changes3
- Critter RanchingReproduction:Critters now lay eggs when their Reproduction stat reaches 100, enabling herd growth.→100
- CrittersLure:Pufts and Shine Bugs now only lure to Lures containing the appropriate bait.Any bait→Specific bait
- GeneralTransfer arm:Transfer arms can now mostly no longer pick up or deliver items through tiles.Pass through→Blocked
subjects affected (6)
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Patch history
- [Game Update] - 744825Jul 28, 2026 · 2d
A small update focusing on bug fixes for Duplicant teleportation, building deconstruction, and various memory and graphics optimizations.
+1→ - [Game Update] - 740622Jul 7, 2026 · 3w
This update focuses on the Aquatic Planet Pack, improving Minnow's traits, adjusting critter behaviors, and fixing various stability and visual bugs across multiple DLCs.
+5→ - [Game Update] - 737790Jun 17, 2026 · 1mo
A quality-of-life and bug-fix update focusing on the Prehistoric and Aquatic Planet Packs, improving critter interactions, and fixing various system stability and visual issues.
+11→ - [Game Update] - 737195Jun 12, 2026 · 1mo
A small update focusing on stability fixes and corrections for the Aquatic Planet Pack and Spaced Out! DLC.
+1→ - [Game Update] - 720580 & 720697Apr 2, 2026 · 3mo
A series of bug fixes addressing insulated doors, power generators, UI input issues, and stability for the Bionic Booster Pack.
+4→ - [Game Update] - 707956Jan 16, 2026 · 6mo
A small stability update addressing crashes related to critter feeding and mess station deconstruction, along with a rocket return fix for Spaced Out!
+1→ - [Game Update] - 706793Jan 12, 2026 · 6mo
A series of stability fixes and bug corrections focusing on Duplicant behavior, Printerceptor mechanics, and general game crashes.
+1→ - →[Game Update] - 704096Dec 11, 2025 · 7mo
Minor bug fixes regarding Duplicant suit checkpoints and composting behavior.
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