A minor hotfix focusing on schedule UI clarity, morale bug fixes, and a Frosty Planet Pack achievement fix.
▲Buffs1
- GeneralFixed a bug where morale gained from Downtime blocks was lost after saving and loading the game.
✚Bug fixes2
- GeneralFixed a technical issue preventing the victory video from playing during colony imperative completions.
- Frosty Planet PackThe 'Full Steam Ahead' achievement now correctly triggers upon completion.Broken→Working
◆Other changes3
- General
- Added descriptive text to the morale hover tooltip to clarify how schedules affect a Duplicant's mood.→Added
- Renamed 'Shift break bonuses' to 'Downtime Bonuses' for better clarity regarding their relationship with Downtime blocks.Shift break bonuses→Downtime Bonuses
- Improved the scaling of the schedule screen UI to better fit the number of active schedules.
subjects affected (2)
tap to see balance history
Patch history
- [Game Update] - 720580 & 720697Apr 2, 2026 · 2mo+4→
- [Game Update] - 707956Jan 16, 2026 · 4mo+1→
- [Game Update] - 706793Jan 12, 2026 · 5mo+1→
- →[Game Update] - 704096Dec 11, 2025 · 6mo
- [Game update] - 703433Dec 9, 2025 · 6mo+3→
- [Game Update] - 702577 & 702808Dec 4, 2025 · 6mo+3→
- [Game Update] - 701625Nov 28, 2025 · 6mo+2→
- [Game Update] - 701091Nov 25, 2025 · 6mo+4→
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