A hotfix focusing on UI improvements for management tables, Bionic Booster Pack stability, and critical breathing bug fixes.
▲Buffs5
- General
- Overjoyed Response errands can now be interrupted by higher-priority chores like eating, improving Duplicant survival and efficiency.
- Fixed a critical bug where Duplicants would stop breathing after recovering breath until they re-entered a breathable area.
- Bionic Booster Pack
- Added a Power column to the Vitals table to allow players to track the charge of Bionic Duplicant Power Banks.→Added Power column
- Rocket Launch:Fixed rockets being unable to launch without a Control Station when a Robo-Pilot is installed.Rocket Control Station→Robo-Pilot
- Bionic Schedule:Fixed Bionic Duplicants losing schedule assignments when exiting Command Modules or Trailblazer Landers, and fixed incomplete schedule displays.Lost on exit→Persistent
✚Bug fixes5
- GeneralFixed an issue where some metals displayed 'missing property' strings in their descriptions.missing property→
- Bionic Booster Pack
- Fixed Power Banks and Gear Balm not spawning when saving/loading too quickly in a new game.
- Flydo Power Bank:Fixed an issue where copy settings did not work for Flydo power bank configurations.Broken→Working
- Fixed a crash related to Remote Worker Doc and Remote Controller chore evaluation.Crash→Stable
- Spaced Out!The Combustible Liquids database entry now correctly links to the Petroleum Engine.→Petroleum Engine
◆Other changes3
- General
- Equipment and Amenity assignment rows are now sorted alphabetically for better organization.→Alphabetical
- Changed the order of Priorities and Schedule management buttons to improve UX flow.
- Moved 'Eaten Today' information into the Fullness column tooltip to declutter the Vitals management table.Eaten Today column→Fullness tooltip
subjects affected (3)
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Patch history
- [Game Update] - 740622Jul 7, 2026 · 2w
This update focuses on the Aquatic Planet Pack, improving Minnow's traits, adjusting critter behaviors, and fixing various stability and visual bugs across multiple DLCs.
+5→ - [Game Update] - 737790Jun 17, 2026 · 1mo
A quality-of-life and bug-fix update focusing on the Prehistoric and Aquatic Planet Packs, improving critter interactions, and fixing various system stability and visual issues.
+11→ - [Game Update] - 737195Jun 12, 2026 · 1mo
A small update focusing on stability fixes and corrections for the Aquatic Planet Pack and Spaced Out! DLC.
+1→ - [Game Update] - 720580 & 720697Apr 2, 2026 · 3mo
A series of bug fixes addressing insulated doors, power generators, UI input issues, and stability for the Bionic Booster Pack.
+4→ - [Game Update] - 707956Jan 16, 2026 · 6mo
A small stability update addressing crashes related to critter feeding and mess station deconstruction, along with a rocket return fix for Spaced Out!
+1→ - [Game Update] - 706793Jan 12, 2026 · 6mo
A series of stability fixes and bug corrections focusing on Duplicant behavior, Printerceptor mechanics, and general game crashes.
+1→ - →[Game Update] - 704096Dec 11, 2025 · 7mo
Minor bug fixes regarding Duplicant suit checkpoints and composting behavior.
- [Game update] - 703433Dec 9, 2025 · 7mo
A maintenance update focusing on bug fixes, localization improvements, and stability patches across all game versions and DLCs.
+3→
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