Zombie nerf patch reducing presence and stats, with a small UI text fix.
▲Buffs1
- ZombiesZombies gain new behavior: they can attack players wearing skeletonized gear, increasing threat to those skins.→Enabled
▼Nerfs7
- Zombies
- Zombies are no longer spawning on Tenderfoot difficulty to reduce early-game pressure.→Removed
- Less frequent zombie spawns to reduce crowd control pressure and feel less punishing.→Significantly reduced
- Slower walking zombies reduce immediate chase threat and timing pressure.→Reduced
- Slower sprint diminishes sudden dashes and surprise attacks.→Reduced
- Longer recovery after lunges reduces multi-hit pressure and lunge chaining.→Increased s
- Narrow wake radius makes zombies less likely to spot players from far away.→Reduced m
- Zombies transition to sprint sooner or over shorter distance, increasing anticipation but reducing chase clutter? (Note: wording in patch implies nerf; interpreted as reduced distance before sprint.)→Reduced m
◆Other changes1
- Applied Esoterica Badge textBadge description text corrected for clarity.
subjects affected (2)
tap to see balance history
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Patch history
- PATCH 2.01.a: Frog cooldown and bug fixesAug 13, 2026 · 4d
Frog cooldown introduced; Infinite Stamina nerfed; multiple fixes across systems and level generation.
+1−1→ - patch 1.65.aJul 23, 2026 · 3w
General bug fixes and quality-of-life improvements across items, narration, and modding features, plus performance tweaks and map generation randomization.
+5−1→ - →BETA PATCH 0.65.dJul 16, 2026 · 1mo
Bug fixes and QoL improvements for item management, stamina on failed Helping Hand, success rate of Helping Hand, and luggage spawning on Kiln.
- →BETA PATCH 0.65.cJul 7, 2026 · 1mo
General bugfix patch addressing rendering, UI and map visuals, plus stability tweaks.
- →BETA PATCH 0.65.aJul 2, 2026 · 1mo
General beta patch notes focusing on optimizations, map generation changes, and beta-only feature toggles with no direct gameplay nerfs or buffs.
- →Patch Notes 1.64.aJun 24, 2026 · 1mo
Minor map generation tweaks in patch 1.64.a, removing certain variants and reducing spore clouds on Roots variants to tweak balance.
- →SMALL patch 1.63.aJun 3, 2026 · 2mo
Small patch adds new maps to daily rotation and fixes a lighting issue in Kiln; includes a menu shoutout for Aggro Crab's new game and a note about map rotation cadence.
- →SMALL patch 1.62.bMay 29, 2026 · 2mo
Small patch 1.62.b adds new maps to daily rotation and references a temporary rollback due to a lighting issue.
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