Balanced zombie/root feedback with minor fixes across gameplay, audio, and UI; major fixes address crashes and collider issues, with a playful reversion of the Scout Cannon glitch limited to backpack shots.
✚Bug fixes6
- Cursed Skull / Lava Crash BugCursed Skull no longer crashes the game when thrown into lava.
- Redwood stump collisionsRedwood stumps now correctly collide with player movement, preventing clipping or passes through terrain.
- Parasol and mushrooms jump heightParasol interactions no longer cause exaggerated jump arcs when standing on mushrooms.
- Zombie bite on first frameZombie bite timing corrected to avoid immediate bites at the moment of transformation.
- Mandrake long scream persistenceMandrake scream now ends properly when distant, preventing perpetual noise.
- Stamina bar updateStamina bar now updates correctly even when stamina is nearly depleted.
◆Other changes6
- Zombies and Infection Mechanics
- Added a tell on the Death Bar to indicate when a player has enough spores to become a zombie; this feature was not implemented in this patch and is expected next patch.
- Zombie AI periodically re-evaluates the nearest target every ~10 seconds to improve engagement accuracy.
- Audio sliders persistenceAudio settings persist across disconnects, reducing need to re-tune audio each session.
- Scout Cannon Glitch re-enabled with backpack onlyThe so-called cannon glitch is allowed again, but only when using the backpack; launcher shots remain at standard velocity to prevent abuse.5000→5000 (backpack only)
- Ambient SFX for Cursed Skull and Book of Bones in backpackBackpack audio is silenced for these items to reduce clutter and improve focus when carried.
- Mandrake scream volume vs SFX sliderMandrake scream now respects the global SFX setting for volume control.
subjects affected (11)
tap to see balance history
- Zombies and Infection Mechanics2
- Cursed Skull / Lava Crash Bug1
- Redwood stump collisions1
- Parasol and mushrooms jump height1
- Audio sliders persistence1
- Zombie bite on first frame1
- Scout Cannon Glitch re-enabled with backpack only1
- Ambient SFX for Cursed Skull and Book of Bones in backpack1
- Mandrake scream volume vs SFX slider1
- Mandrake long scream persistence1
- Stamina bar update1
Related Deals
Gear, keys & collectibles for PEAK
Brand New
Brand New
Brand New
Brand New
Very Good
Very Good
Brand New
GoodAffiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.
Patch history
- PATCH 2.01.a: Frog cooldown and bug fixesAug 13, 2026 · 4d
Frog cooldown introduced; Infinite Stamina nerfed; multiple fixes across systems and level generation.
+1−1→ - patch 1.65.aJul 23, 2026 · 3w
General bug fixes and quality-of-life improvements across items, narration, and modding features, plus performance tweaks and map generation randomization.
+5−1→ - →BETA PATCH 0.65.dJul 16, 2026 · 1mo
Bug fixes and QoL improvements for item management, stamina on failed Helping Hand, success rate of Helping Hand, and luggage spawning on Kiln.
- →BETA PATCH 0.65.cJul 7, 2026 · 1mo
General bugfix patch addressing rendering, UI and map visuals, plus stability tweaks.
- →BETA PATCH 0.65.aJul 2, 2026 · 1mo
General beta patch notes focusing on optimizations, map generation changes, and beta-only feature toggles with no direct gameplay nerfs or buffs.
- →Patch Notes 1.64.aJun 24, 2026 · 1mo
Minor map generation tweaks in patch 1.64.a, removing certain variants and reducing spore clouds on Roots variants to tweak balance.
- →SMALL patch 1.63.aJun 3, 2026 · 2mo
Small patch adds new maps to daily rotation and fixes a lighting issue in Kiln; includes a menu shoutout for Aggro Crab's new game and a note about map rotation cadence.
- →SMALL patch 1.62.bMay 29, 2026 · 2mo
Small patch 1.62.b adds new maps to daily rotation and references a temporary rollback due to a lighting issue.
Recently Updated
6

Invincible VS Hotfix Patch Notes 8.10.2026
Bug fixes addressing recovery after snapback, hitbox reliability for tags, and recovery behavior after failed Heavy Active Tag connections.

42.20.3 STABLE Hotfix Released
Hotfix 42.20.3 STABLE improves server handling, memory stability, and rendering glitches, with general memory optimizations and lighting fixes.

V1.4.1.2 - Update 4, Patch 1, Hotfix 2 - 17th August
Hotfix 2 for Patch 1.4.1.2 fixes several online, UI, and accessibility issues including registration, server behavior, reporting timestamps, menu visibility, account swapping, terms of service, sounds, UI messages, and VR masking.

Wingspan Hotfix - August 17th
Hotfix addressing several gameplay edge cases in Wingspan, including bird power interactions, bonus card scoring, Automa behavior, and Preserve Archive improvements.


Devoid of Liberty: 7.0.1
Fixes focused on stability and UI visibility for weapons/stratagems; two crash fixes and a UI issue resolved.

Servant of the Lake - Patch Notes 1.6.2
Small system and gameplay fixes across UI, notebook accessibility, and in-game progression for Servant of the Lake 1.6.2, with quality-of-life improvements and stability fixes.
Similar Games
6






