Beta 0.9.7 introduces a significant AI update, 66 new implants, expanded random events, and various quality-of-life improvements to UI and sorting.
Images © Quasimorph via Steam
▲Buffs9
- NPCsFixed a bug where NPCs were not receiving some augments.
- ImplantsAdded 66 new implants, including 20 active and 18 quasimorphic options.→66
- Overcharged BatteriesThe perk now also applies to melee weapons that utilize batteries.Ranged→Ranged + Melee
- UI & UX
- Improved tab filters and sorting; weapons are now split into melee and ranged, and augments are separated from weapons.→Updated
- NPC HP and AP HUD now has three visibility modes: off, always on, and hover.Fixed→3 Settings
- Combat Log can now be played expanded when using Keyboard + Mouse controls.Fixed→Expandable
- General Fixes
- Fixed Emergency Case not providing items and disappearing upon opening.
- Fixed the Krav Maga perk not gaining experience.No XP→Gains XP
- Fixed the Discharge Chamber incorrectly affecting the player.Affects Player→Affects Enemies
✚Bug fixes3
- NPCsFixed an issue where NPCs were opening doors without playing the corresponding animations.
- ImplantsRegular arms and legs will no longer incorrectly generate as implants.Arms/Legs→Removed
- General FixesDamage prediction now correctly accounts for range changes granted by perks.
◆Other changes6
- NPCs
- NPCs now have a limit on the number of attacks they can perform per turn.→Limited
- New behavior states added to NPC AI for more complex interactions.→Added
- NPCs are now capable of using certain items and active implants.→Enabled
- Scholar & MedicusAdjusted the crafting recipes associated with the Scholar and Medicus perks.→Adjusted
- Enemy DodgeUpdated dodge difficulty settings; default is now 100%, adjustable from 50% to 200%.→100% %
- General FixesAdded Chinese localization to the beta.→Chinese Added
subjects affected (7)
tap to see balance history
Patch history
- Patch Notes version 0.6.1Mar 26, 2024 · 28mo
Patch 0.6.1 focuses on bug fixes, UI/UX improvements, and minor balance adjustments following 'The Dragon Reborn' update.
+5→ - Hotfix #008Dec 8, 2023 · 32mo
Hotfix #008 focuses on general quality-of-life improvements for weapon reloading, environmental adjustments, and a series of critical bug fixes for missions and combat mechanics.
+3→ - Hotfix #007Nov 22, 2023 · 32mo
Hotfix #007 focuses on critical bug fixes for weapon reloading, enemy resistances, and environmental interactions.
+2→ - Hotfix #006Oct 24, 2023 · 33mo
Hotfix #006 focuses on critical level generation fixes in the Martian biome, perk trigger corrections, and general quality-of-life improvements for navigation and elevators.
+3→ - Hotfix #004Oct 8, 2023 · 34mo
Hotfix #004 focuses on balancing faction progression, mission frequency, and critical stability improvements to prevent unfair defeats.
+3−1→
Recently Updated
6

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1.0.21 Hotfix
Hotfix 1.0.21 focuses on final boss balancing, multiplayer healing scaling in Hard Mode, and several UI/bug fixes, alongside a cost reduction for Sword & Shield's Cleave.

Hotfix - 2026-07-31 - Version 0.10.57598
Hotfix focusing on performance optimizations and critical bug fixes for unit management and progression.

Hotfix 5
Hotfix 5 focuses on critical stability improvements, fixing login and character creation crashes, and resolving several interaction bugs in the world and crafting.
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