v0.4.2 focuses on vehicle handling improvements, staff ammo increases, and critical save file stability.
▲Buffs11
- Vehicles
- Fixed an issue where vehicles would get stuck at the end of stairs when descending.
- Fixed a bug that caused vehicles to fly backward when performing a front-wheel wheelie.
- Roll Staff
- Increased total ammo capacity by one.→+1
- Charge:Enemies can no longer hear the staff while it is fully charged and idle.Audible→Silent
- Zero Gravity Staff
- Increased total ammo capacity by one.→+1
- Charge:Enemies can no longer hear the staff while it is fully charged and idle.Audible→Silent
- Void Staff
- Increased total ammo capacity by one.→+1
- Charge:Enemies can no longer hear the staff while it is fully charged and idle.Audible→Silent
- Semibot WalkiesValuables can now be discovered while using the walkie, improving multitasking.Blocked→Enabled
- Save System
- Added a backup system to prevent save file corruption during unexpected game quits.→Added
- Fixed an issue where long save names would disappear from the save info menu.
▼Nerfs2
- Zero Gravity StaffRemoved the ability to launch valuables and make them temporarily indestructible.Launch/Indestructible→Removed
- HaulerInsert:Slower animation when inserting valuables into the box, increasing the time required.→Slower
✚Bug fixes1
- Player UpgradesFixed a visual bug where upgrades flashed red instead of yellow.Red→Yellow
◆Other changes2
- Vehicles
- Vehicles now drift less sharply at low speeds, improving low-speed handling.→Reduced
- Added velocity-scaled scratch sound effects to reduce audio spam when cruising.→Added
subjects affected (8)
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Patch history
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