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R.E.P.O.
R.E.P.O.
ActionEarly Access
semiwork · semiwork·$9.99
May 25, 2026 · 18h ago

R.E.P.O. v0.4.4

AI summary1h

v0.4.4 focuses on staff utility improvements, player survivability upon revive, and various stability and memory optimizations.

Buffs8

  • Melee WeaponsHandling now properly scales with strength, making weapons feel firmer and more effective at higher strength levels.
  • PlayerRevive:Added 1 second of invincibility after being revived to prevent immediate death.0s1s s
  • StaffsAll staffs now have a standardized capacity of 6 battery pips.6
  • Zero Gravity StaffZero Gravity:Improved controllability and duration for non-enemy objects; players can now fly when using it on themselves.Improved
  • Roll StaffRoll:Rolling objects now target enemies (excluding players), and players can now steer their trajectory with the camera while rolling.Enemies
  • Void Staff
    • Pull:Increased strength when pulling heavy objects.Increased
    • Pull:Added random outward surges for items near the center to prevent them from sitting static.StaticRandom Surges
  • Cosmetic BoxesSpawn:Increased the general spawn chance for boxes and the specific chance for Ultra Rare boxes.Increased %

Bug fixes5

  • Player
    • Tumble:Fixed a multiplayer bug where players would fall through the map if TTS failed to initialize.
    • Overcharge:Fixed a bug allowing clients to grab tap enemies without receiving overcharge.
  • StaffsFixed an issue where Roll and Gravity staff effects lingered in the air after an enemy was defeated.
  • DefibroTeleport:Fixed a rare bug where the target was lost if the item bounced too far away before teleporting.
  • BellaStun:Fixed a bug where clients heard the stun sound multiple times in a row.

Other changes2

  • VehicleInteraction:Reduced the grab area for the vehicle button to prevent accidental activation while moving the vehicle.Smaller
  • TrudgeSuck:Now uses the Void Staff's suck mechanics, allowing it to pull in larger valuables more easily with more chaos in the center.Void Staff style

subjects affected (11)

tap to see balance history

How did this patch land?
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official notes
R.E.P.O. · May 25, 2026
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Patch history

see all 7

  1. R.E.P.O. v0.4.3
    May 15, 2026 · 1w
    +103
  2. R.E.P.O. v0.4.2
    May 12, 2026 · 1w
    +112
  3. R.E.P.O. v0.4.1
    May 9, 2026 · 2w
    +85
  4. R.E.P.O. v0.3.1
    Nov 14, 2025 · 6mo
    +107
  5. R.E.P.O. v0.2.1
    Jul 9, 2025 · 10mo
    +5
  6. R.E.P.O. v0.1.2
    Mar 1, 2025 · 15mo

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R.E.P.O. v0.4.4 — R.E.P.O. (8 buffs, 0 nerfs) · PatchDiff