v0.4.3 focuses on balancing staff durations based on difficulty, improving melee weapon responsiveness, and fixing several out-of-bounds and interaction bugs.
▲Buffs10
- ShopkeeperRuckus tracking is now capped when disabled, preventing the Shopkeeper from waking up excessively angry.→Capped
- Roll Staff
- Increased effect duration for Level 1 difficulty.5-5.5s→8-10s s
- Increased effect duration for Level 2 difficulty.5-5.5s→6-7.25s s
- Zero Gravity Staff
- Increased effect duration for Level 1 difficulty.7.5-8s→12-15s s
- Increased effect duration for Level 2 difficulty.7.5-8s→9-11s s
- Improved the effect for lifting physics objects.
- Sledge HammerNow unequips from inventory pre-rotated into its swing-ready pose for faster attacks.→Swing-ready
- Melee WeaponsMuch faster response when unequipped from inventory, allowing immediate swinging.Delayed→No delay
- Arctic Snow Bike
- Players no longer take fall damage while driving the bike.Enabled→Disabled
- Made it easier for players to stand up when not being driven.→Easier
▼Nerfs3
- Roll StaffDecreased effect duration for Level 3 difficulty.5-5.5s→4-4.5s s
- Zero Gravity StaffDecreased effect duration for Level 3 difficulty.7.5-8s→6-7s s
- Sledge HammerDurability reduced by 10% to balance responsiveness improvements.100%→90% %
✚Bug fixes6
- Shopkeeper
- Lasers, Cart Cannons, Rubber Ducks, and Shockwave Grenades are now correctly detected as ruckus.
- Fixed an issue where players could go out of bounds when grabbed while having a Feather Drone attached.
- Birthday BoyAttack:Fixed a bug that allowed the enemy to attack players through walls.Possible→Impossible
- Vehicles
- Players now sit properly in vehicles again.Broken→Fixed
- Fixed bug where players could stand up while driving.Can stand→Cannot stand
- C.A.R.T.Fixed carts not always tumbling players when hit as intended.Inconsistent→Consistent
subjects affected (9)
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Patch history
Recently Updated
6

New Update: Decoy Detection Fix & Customizable UI Scaling
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Hotfix: Battle Magic, Save Loading & Description Fixes
Hotfix addressing Advanced Battle Magic bugs, save loading failures, and text errors in skill and faction law descriptions.

HOI IV - Open Beta Summer Edition™
The Open Beta Summer Edition focuses on broad game re-balancing, specifically targeting Regimental Support companies, Line Artillery viability, and naval positioning mechanics.

Hotfix 1.12.3 - Patch Notes
Hotfix 1.12.3 provides a specific fix for auto-aim on Advanced Combat Doctrines and outlines upcoming balance changes for the Skitarii class and Vanguard enemies.

Patch Notes v0.3.22491
Patch v0.3.22491 focuses on performance optimizations, DLSS implementation, and critical login and stability bug fixes.

July 5: Patch Notes
A series of hotfixes focusing on dress visual glitches, dye inconsistencies, controller interface bugs, and item distribution errors.
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