A hotfix focusing on Rules of Engagement (ROE) clarity, AI behavior improvements, and general gameplay polish.
▲Buffs10
- GeneralAll weapons can now be canted using the default 'O' key, increasing tactical flexibility.→Added
- Rules of Engagement
- Penalties are now revoked if AI attempts to threaten someone again after a fake surrender.
- Fixed an issue where using force against a suspect drawing a weapon was incorrectly marked as unjustified.
- Fake surrender exits and fake surrenders with knives are now correctly counted as authorized use of force.
- Shortened the required yell reaction time before force is authorized, making engagement faster.Longer→Shorter s
- Surrender checks are now more lenient regarding accidental shots fired immediately as an AI surrenders.Strict→Lenient
- Force is now authorized if a suspect is hesitating or fleeing with a weapon, even after a yell.
- Equipment
- Pepper spray now reduces suspect morale, making them easier to subdue.→Added
- Knife damage is now correctly applied to AI.None/Bugged→Applied
- Detonator now automatically appears in the tactical device slot once all C2 charges are used or placed.Manual→Automatic
▼Nerfs1
- AIFixed a bug allowing suspects to fake surrender multiple times.Multiple→Single
✚Bug fixes5
- General
- Fixed an issue where clients could not see the item scroll menu due to inventory replication errors at start.
- Fixed several crashes to improve overall game stability.
- Fixed ragdolls repeatedly playing collision sounds and failing to enter sleep state.
- AI
- Civilians once again avoid traps, improving civilian survival rates.Broken→Working
- Fixed AI not always having the correct health values at the start of a mission.Incorrect→Correct HP
◆Other changes2
subjects affected (4)
tap to see balance history
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Patch history
- Los Sueños Stories Patch#1Jul 28, 2025 · 11mo
A small priority update focusing on critical bug fixes for save files, commander mode, and stability, alongside a temporary matchmaking region menu.
+2→ - Los Sueños Stories Hotfix#1Jul 16, 2025 · 12mo
A targeted hotfix addressing a critical VOIP-related crash in singleplayer and improving EGS server authentication stability.
+1→ - →Ready or Not - Game Update 1.04Mar 5, 2024 · 28mo
Game Update 1.04 focuses on stability for RTX 4000 series cards and fixing trait application in Commander Mode.
- Ready or Not - 1.0: Hotfix #4Feb 20, 2024 · 29mo
Hotfix #4 focuses on general performance optimizations, lighting improvements, and visual bug fixes across various maps and assets.
+8→ - Ready or Not - 1.0: Hotfix #3Feb 6, 2024 · 29mo
Hotfix #3 for version 1.0 focuses on stability, AI behavior fixes, and balance adjustments to suspect accuracy and stress systems.
+7−2→ - Ready or Not - 1.0: Hotfix #2Jan 17, 2024 · 30mo
Hotfix #2 focuses primarily on expanding localization options and fixing critical animation and stability bugs.
+3→ - Ready or Not - 1.0: Hotfix #1Dec 18, 2023 · 31mo
Hotfix #1 for version 1.0 focuses on stability, SWAT AI behavior improvements, and various bug fixes across multiplayer and single-player modes.
+3→ - Ready or Not - Adam Patch #5Dec 20, 2022 · 43mo
Adam Patch #5 focuses on quality-of-life improvements for evidence collection, modding support for audio and music, and various map-specific bug fixes.
+3→
Recently Updated
6

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Patch 0.3.9
Patch 0.3.9 focuses on critical progression bug fixes, save file stability, and general quality-of-life improvements based on community feedback.
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