A quality-of-life update focusing on checkpoint overhauls, combat dodge improvements, and various progression bug fixes.
▲Buffs2
- Checkpoint SystemThe checkpointing system has been overhauled to provide more frequent restart points, reducing player frustration upon death.→Increased
- CombatDodge:Additional invincibility frames added to the dodge mechanic, making it easier to avoid damage.→Increased
✚Bug fixes3
- Generator BossFixed a bug where failing the boss fight would skip the entire encounter, ensuring the fight must be completed.Skips encounter→Does not skip
- PDAResolved issues that caused players to get stuck while using the PDA.
- Termite LairWaterfall Puzzle:The waterfall puzzle now functions correctly after saving and reloading the game.Broken→Fixed
◆Other changes1
- Chapter 10Lighting improvements implemented throughout Chapter 10 for better visual clarity.→Improved
subjects affected (6)
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Patch history
Recently Updated
6

New Update: Decoy Detection Fix & Customizable UI Scaling
This update introduces customizable UI scaling and fixes a critical exploit regarding decoy detection.

Hotfix: Battle Magic, Save Loading & Description Fixes
Hotfix addressing Advanced Battle Magic bugs, save loading failures, and text errors in skill and faction law descriptions.

HOI IV - Open Beta Summer Edition™
The Open Beta Summer Edition focuses on broad game re-balancing, specifically targeting Regimental Support companies, Line Artillery viability, and naval positioning mechanics.

Hotfix 1.12.3 - Patch Notes
Hotfix 1.12.3 provides a specific fix for auto-aim on Advanced Combat Doctrines and outlines upcoming balance changes for the Skitarii class and Vanguard enemies.

Patch Notes v0.3.22491
Patch v0.3.22491 focuses on performance optimizations, DLSS implementation, and critical login and stability bug fixes.

July 5: Patch Notes
A series of hotfixes focusing on dress visual glitches, dye inconsistencies, controller interface bugs, and item distribution errors.
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