PC hotfix #1 focuses on critical bug fixes for checkpoints, level colliders, and quality-of-life improvements to combat and boss encounters.
▲Buffs1
- Final BossReduced the number of enemies in the final boss fight to make the encounter less tedious while maintaining challenge.→Reduced
✚Bug fixes6
- Map 3-1
- Fixed a checkpoint issue where players could become stuck behind a door after reloading following the Matriarch fight.
- Fixed a checkpoint that could prevent the second Tempest cutscene from triggering upon reload.
- Fixed save states in the trap room to prevent generators from being open/buzzing prematurely.
- MatriarchFixed a bug in 2-2-1 where the Matriarch could appear on the railway platform and bottom level simultaneously.Duplicate→Single
- Map 1-5
- Fixed the vent collider in 1-5-5 to prevent players from using a dashbox to jump out of bounds.
- Added colliders to the first pit in 1-5-1 to prevent players from seeing out of bounds upon death.→Added
◆Other changes1
- Combat SystemFinishers:Finishers at combat zone borders are now restricted to prevent players from being accidentally pushed outside of combat.→Restricted
subjects affected (5)
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Patch history
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