General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixmap
Fixed geometry clipping on Aphelian Sanctuary and Reformed Altar, and restored missing jump pads on Commencement.
Map fixes across various zones.
- ▲🎯BehaviorLunar RuinSlows players→No slow
Lunar Ruin will no longer slow players on Prime Meridian.
Specific to Prime Meridian.
- ≈🛠QoLcontrolsForced jump→No forced jump
Controller players are no longer forced to jump when picking items from Scrappers, Void Potentials, and Command Essences.
Controller QoL fix.
- ≈🐛Bug fixelite spawn rate
Fixed an issue where elite spawn rates were too high after stage 2.
bugfix
- ≈🐛Bug fixcrossplay spawning
Resolved an issue where players sometimes failed to spawn correctly in crossplay sessions.
bugfix
- ≈🛠QoLcontroller glyphsXbox→PlayStation
PlayStation controllers on PC now display correct glyphs instead of Xbox ones.
quality
- ≈🐛Bug fixleaderboard display
Fixed the Prismatic Trial leaderboard not displaying times.
bugfix
- ≈🛠QoLlobby join errors
Improved error messaging when joining lobbies, specifically for crossplay mismatches.
quality
- ≈🐛Bug fixMithrix kill screen
Fixed a bug where connected clients would briefly see the final kill screen before credits after defeating Mithrix.
bugfix
- ≈🎨VisualAphelian Sanctuary sunFlashy→Normal
Restored the sun over Aphelian Sanctuary to its intended visual state.
visual
- ≈🐛Bug fixMain Menu transitionSoft lock→Fixed
Fixed a soft lock that occurred when quitting to the main menu immediately after hosting a four-player run.
bugfix
- ≈🐛Bug fixMusic audio sliderUnresponsive→Responsive
Resolved issues where changing the music audio slider would not apply changes.
bugfix
- ≈🛠QoLSkin hover namesHidden→Visible
Fixed an issue where skin names would not display when hovered in the Loadout tab.
quality
- ≈🐛Bug fixgameplay logic
Resolved a critical build issue where physics, attack speed, and movement were erroneously tied to FPS.
bugfix
- ≈🐛Bug fixitem pickup
Fixed an issue where items were not picked up upon interaction, or conversely, granted massive stacks without being picked up.
bugfix
- ≈🛠QoLUI feedback
Restored full screen damage indicators and low health feedback.
quality
- ≈🐛Bug fixhealthbars
Fixed slow healthbar update speeds.
bugfix
- ▼🐛Bug fixForgive Me Pleaseon kill effect
Fixed a bug where Forgive Me Please equipment triggered its on-kill effect continuously.
bugfix
- ▲🐛Bug fixArtifact of CommandLunar Coin spawnBlocked→Allowed
Artifact of Command no longer prevents Lunar Coins from spawning.
bugfix
- ≈🐛Bug fixChest/Firework/Squid Turret
Fixed an exploit involving Chests, Fireworks, and Squid Turrets.
bugfix
- ≈🐛Bug fixDemons and Crabs challengeBroken→Fixed
Fixed an issue where the Demons and Crabs challenge would not unlock normally.
bugfix
- ▲🎯BehaviorSkill Swapping
Swapping between skills on cooldown no longer resets the timer to max.
QoL improvement for skill management.
- ▲🎯BehaviorHelfire TinctureBurn Lethality—→Non-lethal
Helfire Tincture's self-inflicted burn remains non-lethal even when upgraded by Ignition Tank.
Prevents accidental suicide from Ignition Tank upgrades.
- ≈🐛Bug fixSingularity BandsSelf-procPossible→Impossible
Singularity Bands can no longer proc themselves.
Fixes an unintended interaction.
- ≈🐛Bug fixMultiplayer Sync
Fixed multiple networking and synchronization issues for clients in multiplayer.
Fixes various desync issues including Loader's pylon and Volcanic Egg.
- ≈🛠QoLModding Support—→Expanded
Improved support for mods, including item inventories > 255, custom achievements, and custom item tiers.
quality
- ≈🎯BehaviorPluripotent LarvaConversion LogicAny→Available Only
Pluripotent Larva will no longer convert into items that are not available in the current run.
behavior
- ≈🐛Bug fixPlanetariumBugged→Fixed
Fixed a deep pool in the Planetarium that could trap players without jump boosts.
bugfix
- ≈✨NewSteam achievements—→Added
Added Steam achievements for the Survivors of the Void DLC.
DLC content
- ▲🎯BehaviorPrismatic TrialsDLC only→All players
Prismatic Trials now has Survivors of the Void permanently enabled, even for non-DLC owners.
accessibility
- ▲🎯BehaviorEclipseSingleplayer→Multiplayer
Eclipse is now available in multiplayer.
accessibility
- ≈🐛Bug fixlanguage settings
Fixed an issue where language chosen in-game was not correctly restored upon restarting the game.
Fixed language restoration on startup
- ≈🐛Bug fixStability
Fixed a crash that occurred during the last boss fight.
bugfix
- ≈🐛Bug fixFrost RelicSlow DebuffAlways Active→Inactive when disabled
Fixed Frost Relic applying its slow debuff even when it was inactive.
bugfix
- ≈🎯BehaviorAI Behavior
Adjusted AI to reduce frequency of position updates on invisible characters and tuned drone following aggression.
behavior
- ≈🎯Behaviordoor synchronization
Properly synchronized open-and-closed doors on Abyssal Depths, Distant Roost, and Rallypoint Delta.
- ≈🐛Bug fixperformance
Cleaned up SFX issues that were causing performance degradation over time.
bugfix
- ≈🐛Bug fixVoid Reaverstatic→updated
Fixed Void Reaver's attack proc coefficient not updating correctly.
bugfix
- ≈🛠QoLdifficulty text
Added detailed text to explain differences between Drizzle, Rainstorm, and Monsoon difficulties.
quality
- ≈🐛Bug fixQuickplay3/4→4/4
Fixed Quickplay matches failing to fill up to 4 players.
bugfix
- ≈🐛Bug fixAlloy Worship Unit—→Fixed
Fixed a bug where Alloy Worship Units prevented players from activating the teleporter.
bugfix
- ▲🐛Bug fixEquipment Drone—→Fixed
Fixed Equipment Drones not firing their assigned equipment.
bugfix
- ▼🎯BehaviorCritical StrikesProc chain dip→Removed
Fixed a bug where critical strikes caused on-hit items to proc multiple times in a chain.
Bug fix
- ≈✨NewBarrier—→Added
Introduced Barrier health, which can exceed max health but degrades over time.
New health type
- ≈🔁ReworkCurseShaped Glass→Generic Stat
Moved the health-locking functionality of Shaped Glass into a generic 'Curse' stat.
Stat refactor
- ▲🎯BehaviorSave ProcedureWorker thread→Main thread
Updated user profile saving to prevent file corruption.
Stability fix
- ≈✨Newlocalization—→Added
Full localization support added for multiple languages via Steam Library settings.
Added official translations for Brazilian Portuguese, Korean, Russian, French, German, Simplified Chinese, Italian, Spanish, Turkish, and Japanese.
- ≈🎯Behaviorfps cap—→60 fps
Game now launches with a 60 fps cap by default to improve stability on certain GPUs.
Default cap to help specific GPUs.
- ▲🐛Bug fixdisk write frequencyevery pickup→optimized
Fixed an issue where every item pickup saved immediately to disk, causing game stutters.
Prevents stuttering during item collection.
- ▲🛠QoLUI performance
Dramatically improved performance for specific UI canvases including the Main Menu and Character Select.
Improved performance for Character Select and Main Menu.
- ▲🐛Bug fixping precision
Pinging monsters is now more precise and scaling issues have been resolved.
Fixed scaling and precision.
- ≈🐛Bug fixSave Files
Corrupted save files no longer prevent the game from initializing.
bugfix
- ≈🎯BehaviorMultiplayer Connection
Refactored connection setup to increase stability and reduce half-states.
behavior
- ▲🐛Bug fixBlast Attacks
Fixed falloff models for Titan Fist, Ice Affix Death, and Willowisp, potentially increasing their damage.
bugfix