PatchDiff
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Risk of Rain 2
Risk of Rain 2
ActionIndie
Hopoo Games · Gearbox Publishing, 2K·$24.99
May 21, 2019 · 87mo ago

Early Access Patch (Build ID #3830295)

AI summary1mo

This patch introduces full localization support for multiple languages, optimizes performance, and addresses several bugs related to the Director, networking, and UI.

Images © Risk of Rain 2 via Steam

Buffs4

  • General
    • Fixed an issue where every item pickup saved immediately to disk, causing game stutters.every pickupoptimized
    • Dramatically improved performance for specific UI canvases including the Main Menu and Character Select.
    • Pinging monsters is now more precise and scaling issues have been resolved.
  • DirectorFixed a bug where the Director would stop spawning monsters late in the game.stops late gamecontinuous

Nerfs1

  • Imp OverlordVoid Spikes:Void Spikes now have the correct proc coefficient, resulting in longer bleed and burn durations for the player.incorrectcorrect

Bug fixes2

  • Gesture of the DrownedPicking up new equipment with Gesture of the Drowned no longer triggers its effect every frame.every framecorrect
  • Wetland AspectFixed an issue where bosses and monsters would occasionally spawn behind closed gates on Wetland Aspect.behind gatesaccessible

Other changes3

  • General
    • Full localization support added for multiple languages via Steam Library settings.Added
    • Game now launches with a 60 fps cap by default to improve stability on certain GPUs.60 fps
  • DirectorDirector logic for selecting and skipping monsters to spawn has been cleaned up for better consistency.

subjects affected (5)

tap to see balance history

How did this patch land?
🔗
official notes
Risk of Rain 2 · May 21, 2019

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Patch history

see all 21

  1. Alloyed Collective Patch 1.4.1Dec 9, 2025 · 7mo

    The Alloyed Collective 1.4.1 update focuses on balancing new DLC enemies, refining the Drifter and Operator kits, and implementing numerous bug fixes and quality-of-life improvements for items and visuals.

    +166
  2. Memory Optimization Update Notes V1.3.9Jun 3, 2025 · 13mo

    A memory optimization update focusing on performance, loading times, and various bug fixes, alongside balance adjustments for the Seeker and CHEF.

    +121
  3. Update Notes V1.3.8May 5, 2025 · 14mo

    The final phase of the Seekers of the Storm roadmap introduces alternate abilities for False Son, Seeker, and CHEF, alongside significant balance adjustments to survivor stats and several item reworks.

    +277
  4. Update Notes V1.3.7Mar 4, 2025 · 16mo

    Phase 2 of the Seekers of the Storm roadmap focuses on balancing the False Son boss fight, adjusting Void Fields mechanics, and tuning several DLC items.

    +414
  5. Update Notes V1.3.6Dec 10, 2024 · 19mo

    A major update focusing on item reworks, elite monster overhauls, and various quality-of-life fixes for the Seekers of the Storm roadmap.

    +235
  6. V1.3.5 Bug Fix UpdateNov 4, 2024 · 20mo

    V1.3.5 is a bug-fix update focusing on stability, multiplayer synchronization, and correcting various boss and item interactions, particularly for the False Son and Seeker.

    +11
  7. Seekers of the Storm – Minor Update Follow-upSep 10, 2024 · 22mo

    A minor follow-up update focusing on bug fixes for the False Son, Loader, and various visual and system stability issues.

  8. Seekers of the Storm - First PatchSep 5, 2024 · 22mo

    The first patch for Seekers of the Storm focuses heavily on critical bug fixes, resolving FPS-tied gameplay behaviors, and balancing item drop rates.

    +111

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