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Rivals of Aether II
Rivals of Aether II
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Aether Studios · Aether Studios, offbrand games·-50%$14.99
Oct 29, 2024 · 21mo ago

Launch Week Madness Patch Notes (v11794)

AI summary1w

Launch Week Madness patch introduces quality-of-life UI fixes, matchmaking and stage-select tweaks, new audio/visual polish, regional pricing note, and a collection of bug fixes across modes, with a focus on casual play and stability.

Images © Rivals of Aether II via Steam

Bug fixes10

  • Bugfixes
    • Fixes an issue where side taunts failed to trigger as intended.
    • PGM: Sound effects no longer misfire during save/load.
    • Right-side player display now aligns correctly on the versus screen.
    • Stability fix for a Forsburn clone SD crash/bug.
    • Stability improvement by addressing a rare version check crash.
    • Context messages correctly appear to explain why you left the server.
    • Cancellation and cleanup when players disconnect ensures lobbies don’t hang.
    • Menu prompts corrected in local tournament flow.
    • Stability improvements for local tournaments during navigation.
    • Fix prevents hang during initial ready state in Casual FFA.

Other changes17

  • UI, Controls, and Other Polish
    • Ranked now hides all players' character choices until ready, reducing first-mobby counterpicking pressure.Enabled
    • Stage select UI now reveals each player's pick, improving transparency during setup.Shown at bottom
    • Auditory cue confirms successful match finding in matchmaking.Added for matchmaking found
    • Post-purchase store refresh ensures new items and currency reflect instantly.Refreshes after purchase
    • Main menu buttons now respond to mouse clicks where previously not clickable.Mouse-click enabled
    • Loading indicator appears after purchases to avoid accidental repeats.Shown after purchases
    • New user flow prompts email confirmation to reduce account setup issues.Email confirmation prompt
    • FFA plays faster with automatic stage selection for quicker matches.Always random stage (skips stage select)
    • Casual play streamlined: players choose stages with fewer bans, balancing pace.No stage bans; loser picks stage for game 2 & 3
    • Quitting from casual modes now properly affects matchmaking state and outcomes.Quit to CSS disabled; consequences enforced
    • Ranno bubble achievement made easier; legacy completions acknowledged.Damage requirement adjusted
    • New music track available in Target Test mode.Added
    • Replay history capped to manage disk usage; manual copy suggested for extra saves.128 replays cap
    • Store visuals now display item types to reduce ambiguity.Include Item Type
    • Placeholder icons removed for cleaner storefronts during load.Removed placeholder icons
    • Main menu returns you to the relevant tab to reduce navigation friction.Starts on appropriate tab
    • Numbers display more consistently across regional formats for price clarity.Better across regions

subjects affected (2)

tap to see balance history

How did this patch land?
🔗
official notes
Rivals of Aether II · Oct 29, 2024

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Patch history

see all 55

  1. Hotfix 1.7.0.3 Patch NotesAug 7, 2026 · 1w

    Hotfix 1.7.0.3 updates several balance reversions and bug fixes across multiple characters and mechanics, restoring some earlier behaviors and fixing input/edgeguard issues.

    +23
  2. Hotfix 1.7.0.2 Patch NotesAug 6, 2026 · 1w

    Hotfix 1.7.0.2 fixes a variety of bug-related issues across multiple subjects, including input behavior, wall jumps, shorthops, visuals, and interactions with Neutral Special and Gouie.

    +42
  3. Hotfix 1.7.0.1 Patch NotesAug 5, 2026 · 1w

    Hotfix 1.7.0.1 addresses several bug fixes and small gameplay quality changes, including tap jump fix, clone/input fixes, tail hurtbox adjust, Pink Gouie shop addition, and sound effect tweak for Big Up Throw.

  4. Workshop Creator Notice: Engine Update and Mod CompatibilityJul 27, 2026 · 3w

    Studio updates Rivals II to Unreal Engine 5.8; all mods must be updated to 5.8 modkit to remain compatible; Workshop Beta will become default 5.8 branch and older mods will be private.

  5. Hotfix 1.6.4.2 / 1.6.5 NotesJun 23, 2026 · 1mo

    Hotfix 1.6.4.2 / 1.6.5: stage fixes for Frozen Harbor and Armada Fleet, visuals and crash fixes, plus quality tweaks and new options in offline modes.

    +5
  6. Workshop Beta Update 1.6.4.28040.294Jun 11, 2026 · 2mo

    Workshop Beta Update 1.6.4.28040.294 introduces server-enabled matchmaking in the Workshop beta, adds documentation updates, Editor improvements, and numerous quality-of-life tweaks and fixes for Photobooth, FMOD, item templates, and Workshop tooling.

    +61
  7. Hotfix 1.6.4.1 NotesJun 3, 2026 · 2mo

    Hotfix 1.6.4.1 focuses on bug fixes for La Reina and Slade in Arcade CPU behavior, announcer timing, title prefixes/suffixes, and chair mechanics for La Reina.

  8. Hotfix 1.6.2.2 NotesMay 6, 2026 · 3mo

    Hotfix 1.6.2.2 addresses hitbox consistency, visual bugs, platform visibility, and a crash related to the Pirate Hook.

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