Mid-month patch 1.0.2 mainly enhances matchmaking and controls with a new Rockstar skin bundle, plus numerous UI, input, and quality-of-life improvements.
Images © Rivals of Aether II via Steam
✚Bug fixes1
- General UpdatesMiscellaneous crash fixes and improved ownership checks on items.
◆Other changes31
- Rockstar Kragg skin bundleRockstar Kragg skin:New Rockstar Bundle adds the Rockstar Kragg skin, icon, emote, Rock Out Death Effect, plus coins and Aether Bucks.→Added
- Matchmaking
- Region Preferences menu now lets you select preferred server locations; fewer unwanted regions are chosen automatically.
- Region list shows ping or estimated ping to beacons, with approximate ping for locations lacking exact beacons.
- Region preferences are now saved to disk.
- Region override lists are sorted by average ping.
- Adjusted leniency setting ping values for matchmaking.
- Added limited-form of 1v1 rematch protection; after a match you cannot rematch the same opponent for ~40 seconds.
- Rank is now considered along with Elo to reduce matches with large Elo disparities.
- Matchmaking no longer automatically times out after 2 minutes; queues remain active in slower regions.
- Fixed exploit allowing matches with players far outside intended Elo ranges.
- Fixed online results stats showing all 0s for players 1-3.
- Online
- Increased Match Prep time to 25s to give players more time to load and connect.→25s s
- Game stops connection loop when processing a forfeit or match cancellation to prevent rejoining server incorrectly.
- Locked InputProcessor from assigning a controller slot when alt-tabbing during matchmaking.
- Controls Refactor Pt. 1
- Taunt bindings:Adds separate Taunt bindings; Taunt 1-4 shown only for keyboard, Taunts default to dpad on controller.→New Taunt bindings: All Taunt, Taunt 1-4
- Taunt 1-4 behavior:Taunt bindings shown for keyboard; taunts on controller default to dpad mapping.→Controller default
- Allows unbinding a binding without assigning it elsewhere.
- Shorthop Attack:Added Shorthop Attack during jumpsquat macro binding.
- Changed cursor movespeed logic/curve; cursor interacts with edges for snapback testing.
- Added Nothing option for changing air grab/parry button behavior.
- Saves player sit-out status for rotations.
- Stick Sensitivity:Adds Hard Press Threshold to Stick Sensitivity; allows values from 50% to 95% instead of fixed 80%.
- General Updates
- Fixed settings menu input forwarding on character select screen.
- Updated button displayer in rebinding tab.
- Tweaked tooltip wrapping and resized tooltips to prevent cutoffs.
- Fixed level 0 display when XP is enough to level up.
- Right-aligned button bindings in options menu.
- Main game clock can count upward in Arcade mode.
- 4-digit character levels no longer extend out of the character box.
- Reset to Default now closes properly on confirm; minor tooltip additions.
- What's NextNext update scheduled for December 3rd with a new event and balance changes.
subjects affected (6)
tap to see balance history
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Patch history
- Hotfix 1.7.0.3 Patch NotesAug 7, 2026 · 1w
Hotfix 1.7.0.3 updates several balance reversions and bug fixes across multiple characters and mechanics, restoring some earlier behaviors and fixing input/edgeguard issues.
+2−3→ - Hotfix 1.7.0.2 Patch NotesAug 6, 2026 · 1w
Hotfix 1.7.0.2 fixes a variety of bug-related issues across multiple subjects, including input behavior, wall jumps, shorthops, visuals, and interactions with Neutral Special and Gouie.
+4−2→ - →Hotfix 1.7.0.1 Patch NotesAug 5, 2026 · 1w
Hotfix 1.7.0.1 addresses several bug fixes and small gameplay quality changes, including tap jump fix, clone/input fixes, tail hurtbox adjust, Pink Gouie shop addition, and sound effect tweak for Big Up Throw.
- →Workshop Creator Notice: Engine Update and Mod CompatibilityJul 27, 2026 · 3w
Studio updates Rivals II to Unreal Engine 5.8; all mods must be updated to 5.8 modkit to remain compatible; Workshop Beta will become default 5.8 branch and older mods will be private.
- Hotfix 1.6.4.2 / 1.6.5 NotesJun 23, 2026 · 1mo
Hotfix 1.6.4.2 / 1.6.5: stage fixes for Frozen Harbor and Armada Fleet, visuals and crash fixes, plus quality tweaks and new options in offline modes.
+5→ - Workshop Beta Update 1.6.4.28040.294Jun 11, 2026 · 2mo
Workshop Beta Update 1.6.4.28040.294 introduces server-enabled matchmaking in the Workshop beta, adds documentation updates, Editor improvements, and numerous quality-of-life tweaks and fixes for Photobooth, FMOD, item templates, and Workshop tooling.
+6−1→ - →Hotfix 1.6.4.1 NotesJun 3, 2026 · 2mo
Hotfix 1.6.4.1 focuses on bug fixes for La Reina and Slade in Arcade CPU behavior, announcer timing, title prefixes/suffixes, and chair mechanics for La Reina.
- →Hotfix 1.6.2.2 NotesMay 6, 2026 · 3mo
Hotfix 1.6.2.2 addresses hitbox consistency, visual bugs, platform visibility, and a crash related to the Pirate Hook.
Recently Updated
6

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V1.4.1.2 - Update 4, Patch 1, Hotfix 2 - 17th August
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Devoid of Liberty: 7.0.1
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