Mini-patch adds Bot Match Lite mode, adjusts CPU behavior, splits FPS settings, and performs numerous UI, matchmaking, tourney, and miscellaneous tweaks.
Images © Rivals of Aether II via Steam
✚Bug fixes9
- Settings UpdatesFixes a UI crash that could occur.→Fixed
- MatchmakingFixed a rare beacon ping crash in matchmaking.→Fixed beacon ping crash
- Tourney Mode
- Fixed bugs related to stage banning in Doubles Tourney Mode.→Fixed
- Stormswept Pillar:Pillar now correctly appears as struck by the system in the first round of a doubles bo3/bo5.→properly shown as struck by the system in first round
- Fixed ban not consuming when teammate bans the same stage in online doubles.→ban not eaten when same stage banned by teammate
- Fixed stage ban progression when teammates ban different stages.→not moving forward properly when each teammate bans one stage
- Miscellaneous Updates
- Fleet:Fleet's HUD UI bug fixed to show a single empowered arrow at a time.→fixed; only 1 empowered arrow shows at a time
- Ranked score should now update correctly after matches.→now updates properly
- Loxodont:Attempted fix for limbs stretching when graphics quality is low.→stretching bug fixes at low graphics quality
◆Other changes16
- Bot Match Lite
- Bot Match:Introduces Bot Match Lite: a 1v1 mode against a level 1 bot that scales up or down with wins/losses; stage is selected at random.→Added
- Bot Match:Bot starts at level 1; winning increases difficulty, losing decreases.→Level 1
- Bot Match:Stage is chosen at random to simplify starting a match.→Random
- Bot Match:Loads players into a 1v1 with settings locked similar to online play.→Locked
- CPU Enemy Adjustments
- CPU difficulty adjusted to be easier at lower levels to improve accessibility.more difficult at higher levels→easier at lower levels
- Abyss CPU levels now scale with the updated CPU difficulty system.→Adjusted based on new CPU difficulty scaling
- Settings Updates
- Separated Gameplay FPS from Menu FPS; Gameplay FPS applies during gameplay and results; Menu FPS applies everywhere else.
- Menu FPS defaults to 60 to reduce resource usage when navigating menus.→60 fps
- Matchmaking
- If no regions are selected and the player queues, they are prompted to select at least one region.→Must select at least one region if queueing with none selected
- Acknowledges lingering issues with region preferences and working on a solution.→Ongoing issues acknowledged; solution in progress
- Miscellaneous Updates
- Fixed Maypul belly/nose textures for Winter Stoat variant.→belly/nose graphics fixed
- Ladybug:Enhanced visual effects for Ladybug Kragg and Bluejay Wrastor.→improved visual effects
- New pop-up appears when returning to main menu after a connection issue or server crash.→pop-up shown upon returning to main menu
- Abyss Clairen:Aesthetically updates Clairen to show teeth.→now has teeth
- What Else Is Up?
subjects affected (7)
tap to see balance history
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Patch history
- Hotfix 1.7.0.3 Patch NotesAug 7, 2026 · 1w
Hotfix 1.7.0.3 updates several balance reversions and bug fixes across multiple characters and mechanics, restoring some earlier behaviors and fixing input/edgeguard issues.
+2−3→ - Hotfix 1.7.0.2 Patch NotesAug 6, 2026 · 1w
Hotfix 1.7.0.2 fixes a variety of bug-related issues across multiple subjects, including input behavior, wall jumps, shorthops, visuals, and interactions with Neutral Special and Gouie.
+4−2→ - →Hotfix 1.7.0.1 Patch NotesAug 5, 2026 · 1w
Hotfix 1.7.0.1 addresses several bug fixes and small gameplay quality changes, including tap jump fix, clone/input fixes, tail hurtbox adjust, Pink Gouie shop addition, and sound effect tweak for Big Up Throw.
- →Workshop Creator Notice: Engine Update and Mod CompatibilityJul 27, 2026 · 3w
Studio updates Rivals II to Unreal Engine 5.8; all mods must be updated to 5.8 modkit to remain compatible; Workshop Beta will become default 5.8 branch and older mods will be private.
- Hotfix 1.6.4.2 / 1.6.5 NotesJun 23, 2026 · 1mo
Hotfix 1.6.4.2 / 1.6.5: stage fixes for Frozen Harbor and Armada Fleet, visuals and crash fixes, plus quality tweaks and new options in offline modes.
+5→ - Workshop Beta Update 1.6.4.28040.294Jun 11, 2026 · 2mo
Workshop Beta Update 1.6.4.28040.294 introduces server-enabled matchmaking in the Workshop beta, adds documentation updates, Editor improvements, and numerous quality-of-life tweaks and fixes for Photobooth, FMOD, item templates, and Workshop tooling.
+6−1→ - →Hotfix 1.6.4.1 NotesJun 3, 2026 · 2mo
Hotfix 1.6.4.1 focuses on bug fixes for La Reina and Slade in Arcade CPU behavior, announcer timing, title prefixes/suffixes, and chair mechanics for La Reina.
- →Hotfix 1.6.2.2 NotesMay 6, 2026 · 3mo
Hotfix 1.6.2.2 addresses hitbox consistency, visual bugs, platform visibility, and a crash related to the Pirate Hook.
Recently Updated
6

Invincible VS Hotfix Patch Notes 8.10.2026
Bug fixes addressing recovery after snapback, hitbox reliability for tags, and recovery behavior after failed Heavy Active Tag connections.

42.20.3 STABLE Hotfix Released
Hotfix 42.20.3 STABLE improves server handling, memory stability, and rendering glitches, with general memory optimizations and lighting fixes.

V1.4.1.2 - Update 4, Patch 1, Hotfix 2 - 17th August
Hotfix 2 for Patch 1.4.1.2 fixes several online, UI, and accessibility issues including registration, server behavior, reporting timestamps, menu visibility, account swapping, terms of service, sounds, UI messages, and VR masking.

Wingspan Hotfix - August 17th
Hotfix addressing several gameplay edge cases in Wingspan, including bird power interactions, bonus card scoring, Automa behavior, and Preserve Archive improvements.


Devoid of Liberty: 7.0.1
Fixes focused on stability and UI visibility for weapons/stratagems; two crash fixes and a UI issue resolved.

Servant of the Lake - Patch Notes 1.6.2
Small system and gameplay fixes across UI, notebook accessibility, and in-game progression for Servant of the Lake 1.6.2, with quality-of-life improvements and stability fixes.
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