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Rivals of Aether II
Rivals of Aether II
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Aether Studios · Aether Studios, offbrand games·-50%$14.99
May 13, 2025 · 15mo ago

Hotfix Patch 1.2.2.2

AI summary1w

Hotfix patch 1.2.2.2 focuses on performance/UI, crash fixes, and character-specific bug fixes, with several visual and input-cancel improvements across multiple characters.

Images © Rivals of Aether II via Steam

Bug fixes11

  • Miscellaneous / General hotfixes
    • Fixed a crash when tabbing out in Training Mode.
    • Fixed a bug that would prevent inputs from being processed after quitting out of a replay.
    • Fixed a bug that allowed Maypul to cancel a failed pummel into an Up Special (1.2.2.1).
    • Fixed a bug that prevented Olympia from performing Gem Dash if the Special input was buffered more than 2 frames ago with a neutral joystick (1.2.2.1).
    • Fixed a bug that allowed Olympia to cancel a failed pummel into a Neutral Special (1.2.2.1).
  • Wall cling
    • Wall cling:Wall cling will be consumed if interrupted by any attack after 5 frames of clinging.
    • Wall jump:Holding joystick toward wall while using Tap Walljump will no longer initiate a walljump if wall cling resource has been consumed.
  • Tether cancel windowNon-Special attacks:Non-Special attacks that can cancel into Tether can now only do so in the first 3 frames, preventing accidental tethers. Previously up to 8 frames.
  • Gem projectile / Gem Dash
    • Neutral Special / Gem Dash:Neutral Special's gem projectile will now go into the Broken state when trading with another projectile instead of being instantly destroyed.
    • Gem Dash:Non-Special attacks that can cancel into Gem Dash can now only do so in the first 3 frames. Previously, attacks could cancel into Gem Dash up to 11 frames.
  • Olympia interaction fixGem Dash:Neutral Special's gem projectile will now go into the Broken state when trading with another projectile instead of being instantly destroyed. This also prevents Olympia from throwing another projectile instantly.

Other changes5

subjects affected (6)

tap to see balance history

How did this patch land?
🔗
official notes
Rivals of Aether II · May 13, 2025

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Patch history

see all 55

  1. Hotfix 1.7.0.3 Patch NotesAug 7, 2026 · 1w

    Hotfix 1.7.0.3 updates several balance reversions and bug fixes across multiple characters and mechanics, restoring some earlier behaviors and fixing input/edgeguard issues.

    +23
  2. Hotfix 1.7.0.2 Patch NotesAug 6, 2026 · 1w

    Hotfix 1.7.0.2 fixes a variety of bug-related issues across multiple subjects, including input behavior, wall jumps, shorthops, visuals, and interactions with Neutral Special and Gouie.

    +42
  3. Hotfix 1.7.0.1 Patch NotesAug 5, 2026 · 1w

    Hotfix 1.7.0.1 addresses several bug fixes and small gameplay quality changes, including tap jump fix, clone/input fixes, tail hurtbox adjust, Pink Gouie shop addition, and sound effect tweak for Big Up Throw.

  4. Workshop Creator Notice: Engine Update and Mod CompatibilityJul 27, 2026 · 3w

    Studio updates Rivals II to Unreal Engine 5.8; all mods must be updated to 5.8 modkit to remain compatible; Workshop Beta will become default 5.8 branch and older mods will be private.

  5. Hotfix 1.6.4.2 / 1.6.5 NotesJun 23, 2026 · 1mo

    Hotfix 1.6.4.2 / 1.6.5: stage fixes for Frozen Harbor and Armada Fleet, visuals and crash fixes, plus quality tweaks and new options in offline modes.

    +5
  6. Workshop Beta Update 1.6.4.28040.294Jun 11, 2026 · 2mo

    Workshop Beta Update 1.6.4.28040.294 introduces server-enabled matchmaking in the Workshop beta, adds documentation updates, Editor improvements, and numerous quality-of-life tweaks and fixes for Photobooth, FMOD, item templates, and Workshop tooling.

    +61
  7. Hotfix 1.6.4.1 NotesJun 3, 2026 · 2mo

    Hotfix 1.6.4.1 focuses on bug fixes for La Reina and Slade in Arcade CPU behavior, announcer timing, title prefixes/suffixes, and chair mechanics for La Reina.

  8. Hotfix 1.6.2.2 NotesMay 6, 2026 · 3mo

    Hotfix 1.6.2.2 addresses hitbox consistency, visual bugs, platform visibility, and a crash related to the Pirate Hook.

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