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Rivals of Aether II
Rivals of Aether II
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Aether Studios · Aether Studios, offbrand games·$29.99
Apr 8, 2026 · 4mo ago

Hotfix 1.6.0.2 Notes

AI summary1w

Hotfix 1.6.0.2: adds Advanced Control Option for item grab/toss, fixes grabbed-player release on death, fixes music in Julesvale Skyline and Sinking Shipwreck, and adds missing sounds to Slade's Pirate Hook (temporary sounds).

Images © Rivals of Aether II via Steam

Buffs2

  • Grabbed player release on death
    • Fixed a bug where grabbed players could be released incorrectly when the grabbing player died.Fixed
    • Specific fix for Ranno's Forward Special leaving the opponent invisible if Ranno died while the opponent was in his belly.Fixed

Bug fixes2

  • Julesvale Skyline music
    • Julesvale Skyline will now play the correct music track.Correct music
    • Sinking Shipwreck will now play the correct music track.Correct music

Other changes3

  • Advanced Control Option: Item Grab/TossIntroduces a new Advanced Control Option that lets players rebind Item Grab/Toss to Parry or Strong instead of the Grab button, with a caveat that using Parry disables grounded item toss.New option
  • Slade's Pirate Hook sounds
    • Pirate Hook:Missing sounds have been added to Slade's Pirate Hook.Missing sounds added
    • Pirate Hook:Right now this move uses Galvan's chain sounds as a placeholder and will be replaced with unique sounds in a future patch.TemporaryGalvan sounds

subjects affected (4)

tap to see balance history

How did this patch land?
🔗
official notes
Rivals of Aether II · Apr 8, 2026

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Patch history

see all 55

  1. Hotfix 1.7.0.3 Patch NotesAug 7, 2026 · 1w

    Hotfix 1.7.0.3 updates several balance reversions and bug fixes across multiple characters and mechanics, restoring some earlier behaviors and fixing input/edgeguard issues.

    +23
  2. Hotfix 1.7.0.2 Patch NotesAug 6, 2026 · 1w

    Hotfix 1.7.0.2 fixes a variety of bug-related issues across multiple subjects, including input behavior, wall jumps, shorthops, visuals, and interactions with Neutral Special and Gouie.

    +42
  3. Hotfix 1.7.0.1 Patch NotesAug 5, 2026 · 1w

    Hotfix 1.7.0.1 addresses several bug fixes and small gameplay quality changes, including tap jump fix, clone/input fixes, tail hurtbox adjust, Pink Gouie shop addition, and sound effect tweak for Big Up Throw.

  4. Workshop Creator Notice: Engine Update and Mod CompatibilityJul 27, 2026 · 3w

    Studio updates Rivals II to Unreal Engine 5.8; all mods must be updated to 5.8 modkit to remain compatible; Workshop Beta will become default 5.8 branch and older mods will be private.

  5. Hotfix 1.6.4.2 / 1.6.5 NotesJun 23, 2026 · 1mo

    Hotfix 1.6.4.2 / 1.6.5: stage fixes for Frozen Harbor and Armada Fleet, visuals and crash fixes, plus quality tweaks and new options in offline modes.

    +5
  6. Workshop Beta Update 1.6.4.28040.294Jun 11, 2026 · 2mo

    Workshop Beta Update 1.6.4.28040.294 introduces server-enabled matchmaking in the Workshop beta, adds documentation updates, Editor improvements, and numerous quality-of-life tweaks and fixes for Photobooth, FMOD, item templates, and Workshop tooling.

    +61
  7. Hotfix 1.6.4.1 NotesJun 3, 2026 · 2mo

    Hotfix 1.6.4.1 focuses on bug fixes for La Reina and Slade in Arcade CPU behavior, announcer timing, title prefixes/suffixes, and chair mechanics for La Reina.

  8. Hotfix 1.6.2.2 NotesMay 6, 2026 · 3mo

    Hotfix 1.6.2.2 addresses hitbox consistency, visual bugs, platform visibility, and a crash related to the Pirate Hook.

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