Major update introducing the Twigs building tier, weapon durability, the Pump Shotgun, Timed Explosives, and significant movement restrictions.
Images © Rust via Steam
▲Buffs8
- Building BlocksAdded a specific roof block to building options.→Added
- TwigsIntroduced the 'Twigs' building tier, allowing players to layout bases cheaply before upgrading.→Added
- Pump Shotgun
- The Pump Shotgun has been added, providing a powerful, 'meaty' close-quarters combat option.→Added
- Pellets:Shotgun pellets now have a radius, increasing the likelihood of hitting targets.→Increased
- Timed ExplosiveTimed explosives have been reintroduced to make raiding higher-tier bases possible.→Added
- General
- Items are no longer destroyed when picked up with a full inventory; they are now dropped into the world.Destroyed→Dropped
- Players can now loot clothing directly from player corpses.Limited→Clothing
- Various UI improvements including a Voice UI, better loot panels, and health/bleeding visual overlays.→Added
▼Nerfs4
- Building BlocksBuilding blocks no longer automatically regenerate health, making structural maintenance more critical.Automatic→Removed
- WeaponsWeapon durability is back; using the wrong tool (e.g., hatchet on stone walls) will wear the item out faster.→Added
- Movement
- Sprinting:Sprinting is now restricted to forward movement only, making melee combat more tactical.Omnidirectional→Forward only
- Sprinting:Players can no longer attack or use weapons while sprinting, forcing a transition to a combat stance.Allowed→Disabled
◆Other changes4
- Building BlocksHammer:Players can now manually repair building blocks using a hammer at a reduced resource cost.→Fraction of resources
- General
- Added an ambient sound system that changes based on biome and time of day to increase immersion.→Added
- Implemented the foundation for 'gibbing' (body parts breaking off) during combat.→Added
- The update schedule has shifted from Fridays to Mondays to ensure better stability via dev branch testing.Friday→Monday
subjects affected (7)
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Patch history
- PREMIUM SERVERSMar 13, 2025 · 16mo
Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.
+1→ - 11 YEARS STRONGJan 2, 2025 · 18mo
A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.
+5→ - Excavator UpdateAug 1, 2019 · 84mo
Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.
+5−1→ - July UpdateJul 4, 2019 · 85mo
July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.
+4→ - Chippy ArcadeJun 21, 2019 · 86mo
Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.
+6→ - Giddy Up!Jun 6, 2019 · 86mo
Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.
+5−2→ - The Smol UpdateMay 2, 2019 · 87mo
A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.
+10→ - Happy EasterApr 19, 2019 · 88mo
Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.
+3→
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