Introduction of Heavy Plate Armor, new furniture deployables, map landmarks, and significant updates to Vending Machines and Codelocks.
Images © Rust via Steam
▲Buffs7
- Vending Machine
- Vending machines now have the same health as armored walls, making them significantly harder to destroy.→Armored Wall
- Added a broadcast option allowing Vending Machines to be displayed on everyone's map.hidden→broadcast
- The Vending Machine screen now displays the stack size of the item for sale.→stacksize
- CodelockGuest Codes:Codelocks now support Guest codes, allowing players to open the door without being able to change the lock.unlock only→open only
- ShopfrontPlayers can now right-click to move items into the shopfront inventory.→right-click move
- Sentry TurretAdded a laser sight to the sentry turret for better targeting visibility.→laser sight
- MapMonuments are now labeled on the map, making navigation easier for players.hidden→labeled
▼Nerfs1
- Heavy Plate ArmorAdded Heavy Plate Armor, which provides high protection but slows the player's movement speed.→slowed
✚Bug fixes1
- ShopfrontFixed a bug that allowed shopfronts to be double stacked.double stackable→single
◆Other changes6
- Shopfront
- Shopfront health is now standardized to match sheet metal walls.→Sheet Metal Wall
- Added a small delay before trades are confirmed to make the process feel less jarring.instant→small delay
- Peacekeeper
- Player hostile status no longer persists after death, allowing a fresh start with peacekeepers.persistent→resets on death
- Any damage dealt to anything now marks the player as hostile to peacekeepers, replacing specific item triggers.specific items→any damage
- FurnitureAdded several new deployable furniture items including rugs, chairs, and tables for base decoration.→Added
- BedsPublic Beds:Beds can now be made public, allowing any player to take over the bed.private→public
subjects affected (9)
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Patch history
- PREMIUM SERVERSMar 13, 2025 · 16mo
Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.
+1→ - 11 YEARS STRONGJan 2, 2025 · 18mo
A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.
+5→ - Excavator UpdateAug 1, 2019 · 84mo
Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.
+5−1→ - July UpdateJul 4, 2019 · 85mo
July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.
+4→ - Chippy ArcadeJun 21, 2019 · 86mo
Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.
+6→ - Giddy Up!Jun 6, 2019 · 86mo
Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.
+5−2→ - The Smol UpdateMay 2, 2019 · 87mo
A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.
+10→ - Happy EasterApr 19, 2019 · 88mo
Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.
+3→
Recently Updated
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