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Rust
Rust
ActionAdventureIndie
Facepunch Studios · Facepunch Studios·$39.99
Mar 2, 2017 · 114mo ago

Devblog 150

AI summary1mo

Devblog 150 introduces visual overgrowth to monuments, cost reductions for basic tools and weapons, and the ability to see items on player bodies.

Images © Rust via Steam

Buffs3

  • Pump ShotgunThe crafting cost of the Pump Shotgun has been reduced, making it more accessible in the early game.Reduced
  • Bucket HelmetThe crafting cost of the Bucket Helmet has been reduced, improving early game survivability.Reduced
  • PickaxeThe crafting cost of the Pickaxe has been reduced, speeding up early resource gathering.Reduced

Nerfs1

  • AutoTurretScanning:AutoTurrets now scan areas slowly instead of snapping instantly, making their detection patterns more predictable.SnappingSlow

Bug fixes2

  • General
    • Fixed an exploit where the local player could be set up multiple times.ExploitableFixed
    • Fixed multiple culling issues related to terrain carving, external walls, and player visibility lag.BuggyFixed

Other changes6

  • Map
    • The size of the snow biome has been increased.Increased
    • The size of the tundra biome has been decreased.Decreased
    • Increased the minimum distance between caves to improve map distribution.Increased
    • Prefab mountains are no longer present on maps smaller than 3000x3000.PresentRemoved
    • Added overgrowth and new flora to monuments for better environmental blending.Overgrowth
  • GeneralItems are now visible on player bodies, allowing players to see what others are carrying.Added

subjects affected (6)

tap to see balance history

How did this patch land?
🔗
official notes
Rust · Mar 2, 2017

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Patch history

see all 128

  1. PREMIUM SERVERSMar 13, 2025 · 16mo

    Introduction of Premium Servers, requiring a minimum Steam inventory value of $15 to access as a measure to deter cheat users.

    +1
  2. 11 YEARS STRONGJan 2, 2025 · 18mo

    A celebratory anniversary blog post recapping 2024 achievements and teasing the upcoming 'Primitive' update for February 2025.

    +5
  3. Excavator UpdateAug 1, 2019 · 84mo

    Introduction of the Excavator monument alongside various map adjustments, server optimizations, and numerous bug fixes.

    +51
  4. July UpdateJul 4, 2019 · 85mo

    July Update introduces horse breeds, hitching posts, streamer mode, and extensive client/server performance optimizations.

    +4
  5. Chippy ArcadeJun 21, 2019 · 86mo

    Introduces the Chippy Arcade machine for Chippy players and implements several physics, AI, and network optimizations.

    +6
  6. Giddy Up!Jun 6, 2019 · 86mo

    Introduction of horseback riding, significant engine upgrades to Unity 2019, various performance optimizations, and general balance adjustments to research and loot.

    +52
  7. The Smol UpdateMay 2, 2019 · 87mo

    A smaller update focusing on memory optimizations, map improvements, weapon tuning, and various exploit fixes.

    +10
  8. Happy EasterApr 19, 2019 · 88mo

    Introduction of a limited-time Easter egg hunt event featuring collectible eggs, tiered rewards, and specialized gear.

    +3

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