Performance improvements via multi-threaded physics, bug fixes for ground collisions and crashes, and the addition of several new decorative building parts.
▲Buffs2
- Physics Engine
- Physics simulation now runs on multiple threads, allowing for larger builds before experiencing FPS drops.single→multiple
- Fixed an issue where objects would get stuck in the ground.
✚Bug fixes1
- GeneralFixed a startup crash that affected some users.
◆Other changes4
- Building Parts
- Added a Mattress as a new decorative building part.→Added
- Added an Arrow Sign as a new decorative building part.→Added
- Added 3 different Potted plants as new decorative building parts.→Added
- Added a Toilet Seat as a new decorative building part.→Added
subjects affected (3)
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Patch history
- Update 0.6.5, 0.6.4, 0.6.3, 0.6.2, 0.6.1 (Updated June 21)Jun 1, 2022 · 50mo
A series of hotfixes (0.6.1 to 0.6.5) following the Challenge Mode update, focusing on crash stability, HUD improvements, modding tool fixes, and various bug fixes for Challenge Mode and Creative worlds.
+5→ - Update 0.6.0 Test (Updated May 30)May 9, 2022 · 51mo
A massive technical update focused on modding tools, introducing a new Tile Editor, World Builder, and extensive Script API expansions, alongside general stability and performance optimizations.
+4→ - →Update 0.5.1Mar 31, 2021 · 64mo
Update 0.5.1 focuses on stability and bug fixes following the Creative Mode update, specifically addressing crashes and save file compatibility.
- Creative mode update test 0.5.0 (Updated March 30)Mar 4, 2021 · 65mo
A comprehensive Creative mode update introducing bot capsules, expanded terrain with water and resources, new chat commands, and significant physics and performance optimizations.
+13→ - Patch 0.4.8 Test! (Updated November 11)Sep 1, 2020 · 71mo
A comprehensive test patch focusing on the introduction of the Beacon, survival parts integration into Creative mode, significant UI overhauls, and extensive performance optimizations for ragdolls and frame rates.
+10−1→ - Patch 0.4.7 Test!Jul 14, 2020 · 73mo
Patch 0.4.7 focuses on restoring localized languages, fixing various survival and building bugs, and adding minor audio-visual polish.
+1−1→ - Patch Notes 0.4.6Jun 24, 2020 · 74mo
Update 0.4.6 introduces cotton farming, new craftable items, significant networking optimizations, and various quality-of-life and balancing adjustments to crafting and resource gathering.
+19−2→ - Update 0.4.6 Test! (Updated June 23)Jun 12, 2020 · 74mo
Update 0.4.6 focuses on significant multiplayer networking optimizations, crafting recipe rebalances, and various quality-of-life improvements to world interaction and building.
+9→
Recently Updated
6

v0063 - fixed Vsync, added camera FOV and color settings
v0063 focuses on graphics settings improvements, Vsync fixes, and various gameplay bug fixes while multiplayer development continues.


Update 2.57.1.48
Update 2.57.1.48 focuses on bug fixes for aircraft and ground vehicles, adds new ammunition for the FIAT 6616UB, and introduces a new Battle Rating bracket for Nuclear Escalation.

Hotfix #1.5
Hotfix #1.5 addresses a critical bug where equipment upgrades were not calculating stats correctly.

Update 69: V 1.064.0
Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.

Update 1.04
Update 1.04 focuses on Linux compatibility, Steam Deck integration, and various case-specific bug fixes.

Hotfix 1.6.2
Hotfix 1.6.2 addresses input locking during planet transitions, missing event bonuses, and target dummy physics.
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