Patch 0.4.1 focuses on critical bug fixes, including save file corruption, UI glitches, and various gameplay inconsistencies.
Images © Scrap Mechanic via Steam
▲Buffs2
- Player
- Item Pickup:Picking up items no longer consumes food and water, reducing survival attrition.Consumes food/water→None
- Health Regeneration:Removed the additional food cost for health regeneration bonuses of 50% or higher.Extra cost→No extra cost
▼Nerfs1
- Spud GunEquip:Spud guns can no longer be equipped while swimming.Equippable→Not equippable
✚Bug fixes13
- General
- Fixed an issue with audio playback while underwater.
- Fixed a bug where the Escape key did not function correctly.
- Resolved a critical issue that could lead to save file corruption.
- Fixed an issue where the game would fail to start and display a black screen.
- Improved stability and loading for mods containing a large number of blocks and parts.
- General fixes applied to the pipe system mechanics.
- Player
- Fixed a bug where player name tags were not appearing.
- Swimming:Items picked up while swimming no longer teleport to random locations.Teleporting→Fixed
- Driver Seat & Saddle
- GUI:Fixed level 5 driver seat and saddle bearing GUI appearing incorrectly after window resizing.
- Upgrade:Fixed incorrect connection counts and upgrade costs for the driver saddle.
- NPCs & Entities
- Fixed an issue where Wocs and other non-player characters did not save their positions.
- Refining:Fixed a bug that caused refinery bots to get stuck when exiting the game during refining.Stuck→Fixed
- Broccoli PlantsGrowth:Broccoli plants now correctly grow broccoli instead of tomatoes.Tomatoes→Broccoli
◆Other changes1
- GeneralRestored physics tweak values specifically for creative mode.
subjects affected (6)
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Patch history
- Update 0.6.5, 0.6.4, 0.6.3, 0.6.2, 0.6.1 (Updated June 21)Jun 1, 2022 · 50mo
A series of hotfixes (0.6.1 to 0.6.5) following the Challenge Mode update, focusing on crash stability, HUD improvements, modding tool fixes, and various bug fixes for Challenge Mode and Creative worlds.
+5→ - Update 0.6.0 Test (Updated May 30)May 9, 2022 · 51mo
A massive technical update focused on modding tools, introducing a new Tile Editor, World Builder, and extensive Script API expansions, alongside general stability and performance optimizations.
+4→ - →Update 0.5.1Mar 31, 2021 · 64mo
Update 0.5.1 focuses on stability and bug fixes following the Creative Mode update, specifically addressing crashes and save file compatibility.
- Creative mode update test 0.5.0 (Updated March 30)Mar 4, 2021 · 65mo
A comprehensive Creative mode update introducing bot capsules, expanded terrain with water and resources, new chat commands, and significant physics and performance optimizations.
+13→ - Patch 0.4.8 Test! (Updated November 11)Sep 1, 2020 · 71mo
A comprehensive test patch focusing on the introduction of the Beacon, survival parts integration into Creative mode, significant UI overhauls, and extensive performance optimizations for ragdolls and frame rates.
+10−1→ - Patch 0.4.7 Test!Jul 14, 2020 · 73mo
Patch 0.4.7 focuses on restoring localized languages, fixing various survival and building bugs, and adding minor audio-visual polish.
+1−1→ - Patch Notes 0.4.6Jun 24, 2020 · 74mo
Update 0.4.6 introduces cotton farming, new craftable items, significant networking optimizations, and various quality-of-life and balancing adjustments to crafting and resource gathering.
+19−2→ - Update 0.4.6 Test! (Updated June 23)Jun 12, 2020 · 74mo
Update 0.4.6 focuses on significant multiplayer networking optimizations, crafting recipe rebalances, and various quality-of-life improvements to world interaction and building.
+9→
Recently Updated
6

Hotfix #1.5
Hotfix #1.5 addresses a critical bug where equipment upgrades were not calculating stats correctly.

Update 69: V 1.064.0
Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.

Update 1.04
Update 1.04 focuses on Linux compatibility, Steam Deck integration, and various case-specific bug fixes.

The First Descendant Hotfix 1.3.35b
Hotfix 1.3.35b corrects a fire rate reversal bug for the Hammer and Anvil weapon and resets affected top 100 leaderboard records.

Patch Notes v1.0.41
Patch v1.0.41 focuses on critical stability fixes, resolving several softlocks and audio bugs, alongside localization updates.

Pointer DLC Fix arriving July 28th
A targeted fix for the German Shorthaired Pointer DLC is scheduled for release on July 28th to restore proper pointing functionality.
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