Patch 0.4.4 focuses on raid performance optimizations, stability fixes, and various gameplay corrections for bots and building mechanics.
Images © Scrap Mechanic via Steam
▲Buffs4
- RaidsOptimized raid logic to reduce lag when large numbers of bots attack simultaneously.
- Saw Blade
- Fixed a bug where the saw blade failed to deal damage to green totebots.
- The saw blade now deals increased damage to haybots.→Increased
- ContainersWater, gas, battery, and ammo containers can now be carried if they are not empty, matching chest behavior.Empty only→Non-empty
✚Bug fixes7
- TapebotsFixed an issue where tapebots would frequently stare into walls inside warehouses.
- Building & Parts
- Fixed an issue where creations attached to the ground could unexpectedly become loose.
- Fixed a bug where building on springs or pistons could consume the part without actually placing it.
- piston:Fixed an issue regarding piston speed when adjusting length.
- vacuum pump:Fixed an issue that allowed invalid building on the vacuum pump.
- Warehouse & Respawningelevator:Fixed an issue where exiting the game in a warehouse caused the roof elevator to get stuck.
- GeneralFixed multiple crashes, including those related to warehouse elevators and steering bearing GUIs on 720p resolution.
◆Other changes8
- Tapebots
- destruction:Red tapebot arm parts now shoot explosive tape upon being destroyed.→Added
- Tapebots are now more active and aggressive during raids.→Increased
- projectiles:Tapebot projectiles now deal damage to crops.→Added
- Building & PartsRemoving bearings, springs, and pistons is now correctly denied if the player's inventory is full.
- Warehouse & Respawning
- bed:Removing a respawn bed now correctly sets the new respawn point to the last unremovable bed.
- bed:Players can no longer respawn in a bed that has been brought into the warehouse.Allowed→Denied
- General
- General AI fixes and a fix for mods using obj_interactive_controller.mesh.
- Farmers can no longer be picked up after they have respawned.Pickable→Not Pickable
subjects affected (7)
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Patch history
- Update 0.6.5, 0.6.4, 0.6.3, 0.6.2, 0.6.1 (Updated June 21)Jun 1, 2022 · 50mo
A series of hotfixes (0.6.1 to 0.6.5) following the Challenge Mode update, focusing on crash stability, HUD improvements, modding tool fixes, and various bug fixes for Challenge Mode and Creative worlds.
+5→ - Update 0.6.0 Test (Updated May 30)May 9, 2022 · 51mo
A massive technical update focused on modding tools, introducing a new Tile Editor, World Builder, and extensive Script API expansions, alongside general stability and performance optimizations.
+4→ - →Update 0.5.1Mar 31, 2021 · 64mo
Update 0.5.1 focuses on stability and bug fixes following the Creative Mode update, specifically addressing crashes and save file compatibility.
- Creative mode update test 0.5.0 (Updated March 30)Mar 4, 2021 · 65mo
A comprehensive Creative mode update introducing bot capsules, expanded terrain with water and resources, new chat commands, and significant physics and performance optimizations.
+13→ - Patch 0.4.8 Test! (Updated November 11)Sep 1, 2020 · 71mo
A comprehensive test patch focusing on the introduction of the Beacon, survival parts integration into Creative mode, significant UI overhauls, and extensive performance optimizations for ragdolls and frame rates.
+10−1→ - Patch 0.4.7 Test!Jul 14, 2020 · 73mo
Patch 0.4.7 focuses on restoring localized languages, fixing various survival and building bugs, and adding minor audio-visual polish.
+1−1→ - Patch Notes 0.4.6Jun 24, 2020 · 74mo
Update 0.4.6 introduces cotton farming, new craftable items, significant networking optimizations, and various quality-of-life and balancing adjustments to crafting and resource gathering.
+19−2→ - Update 0.4.6 Test! (Updated June 23)Jun 12, 2020 · 74mo
Update 0.4.6 focuses on significant multiplayer networking optimizations, crafting recipe rebalances, and various quality-of-life improvements to world interaction and building.
+9→
Recently Updated
6

Hotfix #1.5
Hotfix #1.5 addresses a critical bug where equipment upgrades were not calculating stats correctly.

Update 69: V 1.064.0
Update 69 introduces significant overhaul to the Conquest mode preparation phase, AI improvements for bots in multiplayer and single player, and extensive doctrine and manpower cost rebalancing for various units.

Update 1.04
Update 1.04 focuses on Linux compatibility, Steam Deck integration, and various case-specific bug fixes.

The First Descendant Hotfix 1.3.35b
Hotfix 1.3.35b corrects a fire rate reversal bug for the Hammer and Anvil weapon and resets affected top 100 leaderboard records.

Patch Notes v1.0.41
Patch v1.0.41 focuses on critical stability fixes, resolving several softlocks and audio bugs, alongside localization updates.

Pointer DLC Fix arriving July 28th
A targeted fix for the German Shorthaired Pointer DLC is scheduled for release on July 28th to restore proper pointing functionality.
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