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Sephiria
Sephiria
ActionAdventureIndie
TEAM HORAY · TEAM HORAY·-40%$8.99
Jul 1, 2025 · 13mo ago

0.7.43 Update

AI summary15h

Update 0.7.43 introduces new Destiny Engravings, a new traveler, artifact additions, and significant QoL improvements to the UI and weapon mechanics, alongside a hotfix for cutscene movement.

Images © Sephiria via Steam

Buffs7

  • Wishing FountainAdded one new Destiny Engraving type to the Wishing Fountain.Added
  • Cult Leader AskardSlam:Reduced the number of projectiles in the slam pattern, making it easier to dodge.Reduced
  • Lightning BoomerangAdded a new artifact type for the Lightning Boomerang.Added
  • White CapeEffect changed to scale with the duration of buffs applied, specifically benefiting the 'Wing-Eared Rabbit' costume.PreviousBuff Duration
  • Default Sword and Shield
    • Guard:Player now becomes temporarily invincible for 0.5 seconds when their guard is broken.0s0.5s s
    • Guard:Now defends against all non-directional attacks such as slimes and spike traps.DirectionalAll non-directional
  • GeneralMagic quick slots can now be expanded up to 8 slots.Previous8

Nerfs2

  • Mole DoctorHeal:Doctors no longer heal each other, reducing the sustain of Mole Doctor groups.AlliesNon-Doctors
  • Cult Leader AskardSlam:Slightly increased the damage of the slam pattern.Increased

Bug fixes2

  • Fire CircusFixed an issue where transparency options were not being applied.BrokenFixed
  • GeneralFixed an issue where the player would not move correctly during cutscenes.BrokenFixed

Other changes7

  • Wishing FountainWill:The 'Will' talent at level 20 has been updated to match the function of the Wishing Fountain.Wishing Fountain match
  • Mole DoctorMole Doctors will now flee toward the player when no allies are available to heal.Idle/AttackFlee to player
  • Goat SkeletonThe boss will now switch to other attack patterns if unable to perform melee attacks for a certain period.Melee loopMixed patterns
  • DaggerImmersion:Added a UI element to track the remaining time of the Immersion buff.NoneAdded
  • General
    • Added vSync toggle and maximum frame rate limit options.NoneAdded
    • Dropped items are now visible on the minimap.HiddenVisible
    • Added secondary key binding feature for existing functions.SingleSecondary

subjects affected (10)

tap to see balance history

How did this patch land?
🔗
official notes
Sephiria · Jul 1, 2025

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Patch history

see all 35

  1. 1.0.21 HotfixJul 31, 2026 · 1d

    Hotfix 1.0.21 focuses on final boss balancing, multiplayer healing scaling in Hard Mode, and several UI/bug fixes, alongside a cost reduction for Sword & Shield's Cleave.

    +51
  2. 0.11.4 UpdateMar 30, 2026 · 4mo

    Patch 0.11.4 focuses on fixing progression bugs and multiplayer stability issues related to Chapter 4 and 5.

  3. 0.10.17 업데이트Feb 20, 2026 · 5mo

    Patch 0.10.17 focuses on critical bug fixes for macOS, Chapter 4 progression, and multiplayer artifact cooldowns.

    +1
  4. 0.10.7 UpdateJan 9, 2026 · 6mo

    Update 0.10.7 focuses on artifact bug fixes, the introduction of the Charm of Lightning, and a minor cooldown adjustment for the Solar Blade.

    +2
  5. 0.10.4 UpdateDec 26, 2025 · 7mo

    Update 0.10.4 focuses on balancing the Mind-Eater Root boss, fixing progression bugs in Chapter 4, and resolving various audio and UI issues.

    +61
  6. Public Beta Update Note (0.900.4)Oct 2, 2025 · 10mo

    Bug fixes for Solarblade and the Pocket Dimension Shop, alongside balance adjustments to several artifacts.

    +12
  7. 0.8.7 UpdateAug 13, 2025 · 11mo

    Update 0.8.7 focuses on story progression bug fixes, boss balancing for Kovess, artifact adjustments, and dungeon layout optimizations.

    +63
  8. 0.7.50 UpdateJul 25, 2025 · 12mo

    Update 0.7.50 introduces a new Library boss, a significant rework to the Frostbite and Freeze mechanics, several artifact adjustments, and various bug fixes across weapons and UI.

    +153

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