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Sephiria
Sephiria
ActionAdventureIndie
TEAM HORAY · TEAM HORAY·-40%$8.99
Aug 13, 2025 · 11mo ago

0.8.7 Update

AI summary15h

Update 0.8.7 focuses on story progression bug fixes, boss balancing for Kovess, artifact adjustments, and dungeon layout optimizations.

Images © Sephiria via Steam

Buffs6

  • Stone Tablet Engraving
    • Previously engraved positions are now maintained even when the inventory is expanded, improving quality of life.recalculatedmaintained
    • Connection Tablet:Fixed a bug where tablets with condition-ignoring effects like 'Connection' would not apply their effects when engraved.
  • GrasslandChapter 3 mini-boss events:Regular combat rooms in Chapter 3 mini-boss events changed from 2-3 rooms to a fixed 1 room, speeding up progression.2-31
  • LibraryChapter 3 mini-boss events:Regular combat rooms in Chapter 3 mini-boss events changed from 2-3 rooms to a fixed 1 room, speeding up progression.2-31
  • General
    • Multiplayer:Optimized AI network code for NPCs and monsters to improve network transport quality.
    • EXP Machines:Fixed an issue where EXP machines would occasionally not appear for the host PC.

Nerfs3

  • Kovess
    • Maximum HP decreased by approximately 5%, making the boss slightly easier to defeat.-5% %
    • Wait interval after attack patterns increased by 0.22 seconds, providing players more time to react.+0.22s s
    • bright bullet firing:Adjusted to use bright bullet firing patterns less frequently, reducing the intensity of certain attack phases.decreased

Bug fixes3

  • KovessFixed a bug where the boss would occasionally get stuck in outer walls.
  • General
    • Chapter 3 Story:Fixed a bug where the host's Chapter 3 story would not progress when playing with users at different progression levels.
    • Otter Costume:Fixed a display bug where the critical damage requirement for the Otter costume showed 175% instead of the actual 225%.175%225% %

Other changes1

  • Straw DollMP recovery values changed from (3/7/7) to (3/6/9), shifting power toward higher levels.3/7/73/6/9

subjects affected (6)

tap to see balance history

How did this patch land?
🔗
official notes
Sephiria · Aug 13, 2025

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Patch history

see all 35

  1. 1.0.21 HotfixJul 31, 2026 · 1d

    Hotfix 1.0.21 focuses on final boss balancing, multiplayer healing scaling in Hard Mode, and several UI/bug fixes, alongside a cost reduction for Sword & Shield's Cleave.

    +51
  2. 0.11.4 UpdateMar 30, 2026 · 4mo

    Patch 0.11.4 focuses on fixing progression bugs and multiplayer stability issues related to Chapter 4 and 5.

  3. 0.10.17 업데이트Feb 20, 2026 · 5mo

    Patch 0.10.17 focuses on critical bug fixes for macOS, Chapter 4 progression, and multiplayer artifact cooldowns.

    +1
  4. 0.10.7 UpdateJan 9, 2026 · 6mo

    Update 0.10.7 focuses on artifact bug fixes, the introduction of the Charm of Lightning, and a minor cooldown adjustment for the Solar Blade.

    +2
  5. 0.10.4 UpdateDec 26, 2025 · 7mo

    Update 0.10.4 focuses on balancing the Mind-Eater Root boss, fixing progression bugs in Chapter 4, and resolving various audio and UI issues.

    +61
  6. Public Beta Update Note (0.900.4)Oct 2, 2025 · 10mo

    Bug fixes for Solarblade and the Pocket Dimension Shop, alongside balance adjustments to several artifacts.

    +12
  7. 0.7.50 UpdateJul 25, 2025 · 12mo

    Update 0.7.50 introduces a new Library boss, a significant rework to the Frostbite and Freeze mechanics, several artifact adjustments, and various bug fixes across weapons and UI.

    +153
  8. 0.7.43 UpdateJul 1, 2025 · 13mo

    Update 0.7.43 introduces new Destiny Engravings, a new traveler, artifact additions, and significant QoL improvements to the UI and weapon mechanics, alongside a hotfix for cutscene movement.

    +72

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