Version 0.21.3 focuses on quality-of-life improvements to UI markers, AI behavior for NPC ships and Rogue bots, and several stability bug fixes.
Images © Space Haven via Steam
▲Buffs4
- Rogue BotsRogue bots will no longer launch from derelicts that have already moved outside the border and are de-spawning.Always launch→Conditional
- NPC Ships
- NPC ships now wait longer before jumping away, preventing them from abandoning crew members visiting other ships or stations.Shorter→Longer
- Fixed a bug where enemy ships were interrupting the player when they were not supposed to.
- Asteroid StoragesFixed asteroid storages not accepting the move item command.Broken→Working
✚Bug fixes2
◆Other changes1
- UIImproved tile markers for moving crew members in drafted mode and targeting enemy units for better visibility.
subjects affected (5)
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Patch history
- Space Haven - Version 1.0.4 Released as Stable.Jun 15, 2026 · 3w+5→
- Space Haven - Version 1.0.3 Released as Stable.Jun 8, 2026 · 4w+6→
- Space Haven - Version 1.0.2 Released as Stable.Jun 2, 2026 · 1mo+1→
- Space Haven - Version 1.0.1 Released as Stable.May 18, 2026 · 1mo+2→
- Space Haven RC 4 - Version 0.22.3 Build 4 Released as Stable.Apr 10, 2026 · 2mo+2→
- Space Haven RC 4 - Version 0.22.3 Build 2 Released as Stable.Apr 7, 2026 · 3mo+1→
- Space Haven RC 3 - Version 0.22.2 Build 6 Released as Stable.Mar 26, 2026 · 3mo+1→
- Space Haven RC 2 - Version 0.22.1 Build 8 Released as Stable.Mar 17, 2026 · 3mo+5→
Recently Updated
6

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HOI IV - Open Beta Summer Edition™
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Hotfix 1.12.3 - Patch Notes
Hotfix 1.12.3 provides a specific fix for auto-aim on Advanced Combat Doctrines and outlines upcoming balance changes for the Skitarii class and Vanguard enemies.

Patch Notes v0.3.22491
Patch v0.3.22491 focuses on performance optimizations, DLSS implementation, and critical login and stability bug fixes.

July 5: Patch Notes
A series of hotfixes focusing on dress visual glitches, dye inconsistencies, controller interface bugs, and item distribution errors.
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