Version 0.21.3 focuses on quality-of-life improvements to UI markers, AI behavior for NPC ships and Rogue bots, and several stability bug fixes.
Images © Space Haven via Steam
▲Buffs4
- Rogue BotsRogue bots will no longer launch from derelicts that have already moved outside the border and are de-spawning.Always launch→Conditional
- NPC Ships
- NPC ships now wait longer before jumping away, preventing them from abandoning crew members visiting other ships or stations.Shorter→Longer
- Fixed a bug where enemy ships were interrupting the player when they were not supposed to.
- Asteroid StoragesFixed asteroid storages not accepting the move item command.Broken→Working
✚Bug fixes2
◆Other changes1
- UIImproved tile markers for moving crew members in drafted mode and targeting enemy units for better visibility.
subjects affected (5)
tap to see balance history
Patch history
- Space Haven - Version 1.0.1 Released as Stable.May 18, 2026 · 5d+2→
- Space Haven RC 4 - Version 0.22.3 Build 4 Released as Stable.Apr 10, 2026 · 1mo+2→
- Space Haven RC 4 - Version 0.22.3 Build 2 Released as Stable.Apr 7, 2026 · 1mo+1→
- Space Haven RC 3 - Version 0.22.2 Build 6 Released as Stable.Mar 26, 2026 · 1mo+1→
- Space Haven RC 2 - Version 0.22.1 Build 8 Released as Stable.Mar 17, 2026 · 2mo+5→
- Space Haven RC 2 - Version 0.22.1 Build 5 Released as Stable.Mar 9, 2026 · 2mo+1→
- Space Haven RC 2 - Version 0.22.1 Build 4 Released as Stable.Mar 6, 2026 · 2mo+1→
- Space Haven RC 1 - Version 0.22.0 Build 4 Released as Stable.Feb 26, 2026 · 2mo+3→
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