
Major gameplay, progression, and UI updates across newly added Haven map, Xenobiology tweaks, crafting improvements, and extensive bug fixes.
Images © Stars Reach via Steam
▲Buffs3
- Xenobiology updates
- Xenobiology:Scanning creatures now rewards Xenobiology XP instead of Ranger XP.Ranger XP→Xenobiology XP
- Pets:Taming creatures now requires Pets skill to be active.→Pets skill must be active to tame creatures
- Business Skill Tree updatesBusiness:Business XP granted through player trades; vendor placement requires Business skill.→Earn Business XP by trades
◆Other changes24
- The Corruption (New Hostile Faction / Haven Content)Introduces the Corruption as a major world threat with various spore forms and Motherplants to challenge players.→New faction with spores and Motherplants introduced; Corruption are a hostile hive mind impacting planets and Haven.
- Haven MapStarter area Haven expanded with a more explorable layout and potential Easter Eggs.→New Haven starter map added; more explorable with Easter Eggs.
- Alien PuzzlesPlayers encounter puzzle-based artifacts that require exploration and problem-solving.→Alien artifacts hidden behind puzzles with no instructions; solving puzzles rewards progress.
- Corruption Attack on Haven (Mission Change)Old kill mission replaced with a defense mission against Haven's Corruption attack.defend Haven from Corruption→defend Haven from Corruption (baby version removed big mama)
- New/Optional Haven MissionsAdds optional Haven missions and NPCs to teach core gameplay systems.→Optional Haven missions and teaching NPCs about camps, dodges, grapples, harvester, and collections
- Creatures avoid human constructionMakes wildlife less intrusive when players build, improving base management and exploration.→Creatures now avoid player structures and NPC buildings
- Klaatus in loot cachesAdds Klaatus as loot to caches, expanding loot variety.→Klaatus included in loot caches
- Homestead and lot price changesRaising housing costs reflects removal of skill gates for placement.→Homesteads and zoning lots cost doubled gold
- Remove skill requirement for owning homesteadsOwners no longer need skills to place homesteads, though costs increased.required→none
- Xenobiology updatesMaker Scanning:Maker scanning integrated into Xenobiology skill path.→Moved to Xenobiology skill
- Tailoring is now its own professionTailoring:Tailoring leaves base crafting into its own dedicated profession.base Crafting tree→own advanced Profession
- Remove stat mods from starter clothingStarter clothing no longer provides stat modifiers.present→none
- Removing skill chitsSkill chits removed as progression element; recipes and skills managed differently.→removed
- Crafting UpdatesBalance-driven rearrangement of crafting recipes and loot components to reduce softlocks.→Recipes moved; components moved to skill unlocks or removed from loot
- Crafting Stations Inspection InfoInspecting crafting stations now reveals detailed information to aid planning.→Station type, tier, instant vs process, capacity, example crafts shown
- Recipe book managementRecipe book ownership and management redesigned for player control and organization.→Loot recipes go to inventory; right-click to add; cooldown to re-add
- Better crafting data guidanceImproved guidance on crafting options and item usage.→Recipe tree views; 'what can I use this for?' in item details
- New recipe book limitsRecipe book scalability tied to skills; player-controlled management increases complexity.→Base recipe book smaller; capacity grows with skills; no auto-regrant
- UI, Controls & Social Updates (summary changes)Friends system enhanced with online visibility and consent prompts.→Online status visible; friend invites require online consent
- Nameplates over interactablesImprovements to on-screen feedback when near interactive objects.→Shows object name on hover for interactables
- Wounds more visible on health barsDamage or wounds more clearly visible on health bars for quick assessment.→Wounds reddened on gray bar
- Adjust default keymapDefault controls reorganized for comfort and consistency with other games.Interact/Use/Other defaults→Interact on F; other defaults adjusted
- Controller remappingController support added with remapping capability for better accessibility.→Basic controller support with remapping
- Inventory manipulation screens visual fixesUI polish improves inventory management aesthetics and usability.→Vendors, banks, storage screens visually refreshed
subjects affected (25)
tap to see balance history
- The Corruption (New Hostile Faction / Haven Content)1
- Haven Map1
- Alien Puzzles1
- Corruption Attack on Haven (Mission Change)1
- New/Optional Haven Missions1
- Creatures avoid human construction1
- Klaatus in loot caches1
- Homestead and lot price changes1
- Remove skill requirement for owning homesteads1
- Xenobiology updates3
- Business Skill Tree updates1
- Tailoring is now its own profession1
- Remove stat mods from starter clothing1
- Removing skill chits1
- Crafting Updates1
- Crafting Stations Inspection Info1
- Recipe book management1
- Better crafting data guidance1
- New recipe book limits1
- UI, Controls & Social Updates (summary changes)1
- Nameplates over interactables1
- Wounds more visible on health bars1
- Adjust default keymap1
- Controller remapping1
- Inventory manipulation screens visual fixes1
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Patch history
- →Hotfix 8.4.4Aug 24, 2026 · 1d
Hotfix 8.4.4 focuses on reducing loading screen timeouts and improving server crash diagnostics, with a note that a larger gameplay hotfix is coming soon.
- Early Access Hotfix 8.4.3Aug 21, 2026 · 4d
Hotfix 8.4.3 focuses on performance stability, crafting progression fixes, UI/monitoring improvements, and a broad set of bug fixes across Haven/Crucible, XP, and various systems.
+3→ - →Performance Update August 19, 2026Aug 19, 2026 · 6d
Performance improvements and bugfixes for CPU load, framerate stability, and character deformation issue.
- Open Horizon Hotfix 7.3.2Apr 8, 2026 · 4mo
Fixed UI loading issues for inventory, skills, and crafting; healing emote (/dance) can now heal others and associated dancers removed from TPL Space Station.
+1→ - →Hidden Fog 1.2 Update NotesDec 19, 2025 · 8mo
Miscellaneous improvements and bug fixes: settings saving, longer day/night cycles, less aggressive erosion, and fixes to Xyloslicer and terraforming delays.
- →Hidden Fog 1.1 Update NotesDec 19, 2025 · 8mo
General quality-of-life improvements across UI, memory efficiency, graphics defaults, onboarding hallway tweaks, and assorted bug fixes.
- Minor Update – University Update 1.1Oct 9, 2025 · 10mo
Minor Update – University Update 1.1 adds performance tweaks, re-enables ecology system, UI improvement in trade, and several bug fixes.
−1→
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