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SWAPMEAT
SWAPMEAT
ActionAdventureIndie
One More Game · One More Game·$16.49
Jul 22, 2025 · 13mo ago

Meat Lab 6 | Patch Notes 2025-07-21.a

AI summary2mo

Meat Lab 6 focuses on balancing the FrankenBeans boss fight, introducing the Flying Circuits ability, and expanding meta-progression health and damage bonuses.

Buffs20

  • FrankenBeans
    • Base HP reduced from 55,000 to 49,500, making the boss easier to defeat.5500049500
    • Death Ray:Death Ray charging time increased from 5 to 10 seconds.510 sec
    • Death Ray:Death Ray damage now ramps up over time, resulting in an overall 25% reduction in damage output.100%75% %
  • Bean Minion
    • Base HP reduced from 100 to 50.10050
    • Spawn cooldown increased from 10 to 15 seconds.1015 sec
    • Drop rate increased by 10%.100%110% %
  • Monolithic Meat BoyBase HP reduced from 5,000 to 3,000.50003000
  • Flying CircuitsFlying Circuits:Added Flying Circuits, a Windwalk variation with longer duration and speed, but no damage buff.Added
  • Formula Dingus Legs
    • Base movement increased from 35% to 45%.35%45% %
    • Wall Walk:Granted the ability to wall walk.Added
  • Meta-Progression
    • Spiral Spine 1.1:Spiral Spine 1.1 now grants +50 Health.+50 HP
    • Spiral Spine 1.2:Spiral Spine 1.2 now grants +25 Meat Durability.+25
    • Mutated Spine 1.1:Added Mutated Spine 1.1 which grants +50 Health.+50 HP
    • Mutated Spine 1.2:Added Mutated Spine 1.2 which grants +25 Meat Durability.+25
    • Franken Felled:Franken Felled now grants +25 Health and +10% Ability Damage.+25HP / +10% Dmg
    • Monday Night Mayhem:Monday Night Mayhem now grants +25 Health and +10% Ability Damage.+25HP / +10% Dmg
    • Rock, Fish, Ancient Knowledge:Rock, Fish, and Ancient Knowledge now grant +5% Ability Damage.+5% %
  • GeneralMeat Shields:Meat Shields are now fully restored when interacting with a Health Restoration Terminal.Full
  • Squat BoysAdded a Head Weak Point to Squat Boys.Added
  • Junior SenatorsAdded a Head Weak Point to Junior Senators.Added

Bug fixes2

  • FrankenBeansDeath Ray:Fixed a bug where the death ray laser SFX continued playing after firing.
  • GeneralFixed various UI bugs including the employee XP bar overlap and compass targeting.

Other changes2

  • FrankenBeansDeath Ray:Added new SFX for the death ray charging state and remixed related sounds for better clarity.New
  • GeneralEnemies now spawn in fewer, larger, and more concentrated groups.

subjects affected (9)

tap to see balance history

How did this patch land?
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official notes
SWAPMEAT · Jul 22, 2025

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Patch history

see all 38

  1. Hotfix 1.6.3Jul 29, 2026 · 2w

    Hotfix 1.6.3 focuses on optimizing save data persistence and reducing disk hitching.

  2. Hotfix 1.6.2Jul 24, 2026 · 3w

    Hotfix 1.6.2 addresses input locking during planet transitions, missing event bonuses, and target dummy physics.

    +1
  3. Hotfix 1.6.1Jul 23, 2026 · 3w

    Hotfix 1.6.1 focuses on VFX corrections, projectile positioning fixes for Lil' Tangus, and stability improvements for AI and minion behavior.

  4. Hotfix 1.5.1Jul 14, 2026 · 1mo

    Hotfix 1.5.1 increases meat slot durability to prevent simultaneous part loss and addresses several bug fixes and achievement issues.

    +31
  5. Hotfix 1.5Jul 3, 2026 · 1mo

    Hotfix 1.5 focuses on bug fixes for the Codex, save game stability, and audio mixing for hunter-related effects.

    1
  6. Hotfix 1.3.1Jun 25, 2026 · 1mo

    Hotfix 1.3.1 focuses on resource accessibility across difficulties, balancing over-powered units like Zorpjets, and fixing critical ability bugs.

    +24
  7. Hotfix 1.1.2Jun 20, 2026 · 1mo

    Hotfix 1.1.2 adds the final community milestone rewards and acknowledges known issues.

    +1
  8. Hotfix 1.1.1Jun 19, 2026 · 2mo

    Hotfix 1.1.1 introduces new community milestone cosmetics and acknowledges ongoing bug reporting via Discord.

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