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SWAPMEAT
SWAPMEAT
ActionAdventureIndie
One More Game · One More Game·$16.49
Jul 23, 2025 · 13mo ago

Meat Lab 6 | Patch Notes 2025-07-22.a

AI summary2mo

A balance-heavy update focusing on weapon power increases, reload bonus reworks, and various bug fixes before the Meat Lab 6 playtest concludes.

Buffs17

  • Rail Gun
    • Rail Gun ranks now provide additional Weapon Power, increasing overall damage scaling.Added
    • All Rail Guns now trigger an explosion on hit, dealing 30 damage to nearby enemies.Added
    • Increased the base damage range for all Rail Guns.65/7070/80
    • Fixed a bug where long range damage was a penalty; it is now correctly a +100% bonus.penalty100% %
  • SMG
    • Increased the SMG magazine size from 35 to 40.3540
    • Hit effects now trigger 25% more frequently when dealing damage.+25% %
    • Short range damage bonus significantly increased from 10% to 50%.10%50% %
    • Weak point damage bonus increased from 10% to 20%.10%20% %
  • Rifle
    • Rifle ranks now provide additional Weapon Power.Added
    • Reload Bonus:Rifle reload bonus damage increased from 15% to 25%.15%25% %
    • Fixed a bug where long range damage was a penalty; it is now correctly +75%.penalty75% %
  • Shotgun
    • Short range damage bonus significantly increased from 10% to 50%.10%50% %
    • Weak point damage bonus increased from 10% to 20%.10%20% %
  • MagnumShort range damage bonus increased from 15% to 25%.15%25% %
  • Plasma GunReload Bonus:Increased the Plasma Gun reload bonus to provide +50% Explosion Radius.+50% %
  • Enemies
    • Tier 2 mutant enemies will no longer spawn on Tangus Prime, easing early game difficulty.Tangus PrimeRemoved
    • Explosive Projectiles:Reduced damage from explosive projectiles fired by Rocket Bot, Squat Daddy, and Duckstone.Reduced

Bug fixes3

  • MagnumFixed a bug where long range damage was a penalty; it now provides no bonus.penaltynone
  • PistolFixed a bug where long range damage was a penalty; it now provides no bonus.penaltynone
  • GeneralDirtbag (Mole) Leg:Fixed an issue where the player model would follow the player underground/underwater when using the Mole ability.

Other changes4

  • SMGReload Bonus:Reload bonus changed from Weak Point Damage to flat Magazine Size increase.+25% Weak Point Damage+10 Magazine Size
  • ShotgunReload Bonus:Reload bonus changed from Pierce Count to Projectile Count.+10 Pierce Count+4 Projectile Count
  • PistolReload Bonus:Reload bonus changed from Magazine Size to Weak Point Damage.+50% Magazine Size+25% Weak Point Damage
  • GeneralTop right HUD moved up outside of the lobby for better visibility.

subjects affected (9)

tap to see balance history

How did this patch land?
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official notes
SWAPMEAT · Jul 23, 2025

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Patch history

see all 38

  1. Hotfix 1.6.3Jul 29, 2026 · 2w

    Hotfix 1.6.3 focuses on optimizing save data persistence and reducing disk hitching.

  2. Hotfix 1.6.2Jul 24, 2026 · 3w

    Hotfix 1.6.2 addresses input locking during planet transitions, missing event bonuses, and target dummy physics.

    +1
  3. Hotfix 1.6.1Jul 23, 2026 · 3w

    Hotfix 1.6.1 focuses on VFX corrections, projectile positioning fixes for Lil' Tangus, and stability improvements for AI and minion behavior.

  4. Hotfix 1.5.1Jul 14, 2026 · 1mo

    Hotfix 1.5.1 increases meat slot durability to prevent simultaneous part loss and addresses several bug fixes and achievement issues.

    +31
  5. Hotfix 1.5Jul 3, 2026 · 1mo

    Hotfix 1.5 focuses on bug fixes for the Codex, save game stability, and audio mixing for hunter-related effects.

    1
  6. Hotfix 1.3.1Jun 25, 2026 · 1mo

    Hotfix 1.3.1 focuses on resource accessibility across difficulties, balancing over-powered units like Zorpjets, and fixing critical ability bugs.

    +24
  7. Hotfix 1.1.2Jun 20, 2026 · 1mo

    Hotfix 1.1.2 adds the final community milestone rewards and acknowledges known issues.

    +1
  8. Hotfix 1.1.1Jun 19, 2026 · 2mo

    Hotfix 1.1.1 introduces new community milestone cosmetics and acknowledges ongoing bug reporting via Discord.

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