A balance-heavy update focusing on weapon power increases, reload bonus reworks, and various bug fixes before the Meat Lab 6 playtest concludes.
▲Buffs17
- Rail Gun
- Rail Gun ranks now provide additional Weapon Power, increasing overall damage scaling.→Added
- All Rail Guns now trigger an explosion on hit, dealing 30 damage to nearby enemies.→Added
- Increased the base damage range for all Rail Guns.65/70→70/80
- Fixed a bug where long range damage was a penalty; it is now correctly a +100% bonus.penalty→100% %
- SMG
- Increased the SMG magazine size from 35 to 40.35→40
- Hit effects now trigger 25% more frequently when dealing damage.→+25% %
- Short range damage bonus significantly increased from 10% to 50%.10%→50% %
- Weak point damage bonus increased from 10% to 20%.10%→20% %
- Rifle
- Rifle ranks now provide additional Weapon Power.→Added
- Reload Bonus:Rifle reload bonus damage increased from 15% to 25%.15%→25% %
- Fixed a bug where long range damage was a penalty; it is now correctly +75%.penalty→75% %
- Shotgun
- Short range damage bonus significantly increased from 10% to 50%.10%→50% %
- Weak point damage bonus increased from 10% to 20%.10%→20% %
- MagnumShort range damage bonus increased from 15% to 25%.15%→25% %
- Plasma GunReload Bonus:Increased the Plasma Gun reload bonus to provide +50% Explosion Radius.→+50% %
- Enemies
- Tier 2 mutant enemies will no longer spawn on Tangus Prime, easing early game difficulty.Tangus Prime→Removed
- Explosive Projectiles:Reduced damage from explosive projectiles fired by Rocket Bot, Squat Daddy, and Duckstone.→Reduced
✚Bug fixes3
- MagnumFixed a bug where long range damage was a penalty; it now provides no bonus.penalty→none
- PistolFixed a bug where long range damage was a penalty; it now provides no bonus.penalty→none
- GeneralDirtbag (Mole) Leg:Fixed an issue where the player model would follow the player underground/underwater when using the Mole ability.
◆Other changes4
- SMGReload Bonus:Reload bonus changed from Weak Point Damage to flat Magazine Size increase.+25% Weak Point Damage→+10 Magazine Size
- ShotgunReload Bonus:Reload bonus changed from Pierce Count to Projectile Count.+10 Pierce Count→+4 Projectile Count
- PistolReload Bonus:Reload bonus changed from Magazine Size to Weak Point Damage.+50% Magazine Size→+25% Weak Point Damage
- GeneralTop right HUD moved up outside of the lobby for better visibility.
subjects affected (9)
tap to see balance history
Patch history
- Hotfix 1.02 & 1.03Jun 18, 2026 · 1d+2−2→
- →Hotfix 0.22.4: Interim FixesMay 20, 2026 · 4w
- Hotfix 0.22.3: Quest for GloryMay 5, 2026 · 1mo+3→
- Quest for Glory: Hotfix 0.22.1Apr 30, 2026 · 1mo+1−1→
- Achievements Achieved: Hotfix 0.21.1Apr 11, 2026 · 2mo+2→
- Hotfix 0.20.2: Carl's Spring BreakMar 20, 2026 · 3mo+7−3→
- Hotfix 0.20.1: Carl's Spring BreakMar 19, 2026 · 3mo+4→
- Hotfix 0.18.1: Elite EnemiesFeb 20, 2026 · 3mo+1→
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