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The Lantern of the Laughless Saint
The Lantern of the Laughless Saint
ActionAdventureRPG
NerveLabs · NerveLabs·$19.99
Aug 24, 2026 · 20h ago

UPDATE 8

AI summary4h

A broad, general update focused on performance improvements, quality-of-life tweaks, numerous bug fixes, and smallGameplay balance/interaction adjustments across systems, quests, NPCs, and UI.

Buffs1

Nerfs1

  • Damage & DebuffsDamage over time on weapons:Weapon DoTs no longer grant extra experience, balancing early-game power farming.enableddisabled

Bug fixes1

Other changes19

  • Performance & QoL
    • General performance improvements to help lower-end systems run the game smoother.
    • Crouch-sprint staminas drain has been reduced when sprinting from a crouch state.
    • Stability measures for low VRAM configurations to reduce texture loss.
  • Environment / World
    • Some enemy hitboxes have been enlarged, affecting hit registration and difficulty in melee/targeting.
    • Stairs collision improved to reduce clipping and getting stuck, though work remains in progress.
    • Gravity/placement adjustments to prevent sinking entities and improve placement consistency.
  • Pilgra's EggEating Pilgra's Egg now notifies the player that Teleport to Ampitheater has been learned.
  • Fortification & Magic CraftingFortify magic/stamina:Spellcrafting now includes fortify magic/stamina as an additional factor or option.
  • Quest & Dialogue FixesQuest progression now considers completed steps retroactively, preventing dead-ends from misalignment.
  • NPCs & Critters
    • NPCs will be more easily relocated when stuck, reducing deadlock scenarios.
    • NPC appearances adjusted to avoid clipping with environment geometry.
  • Healing & SpellsHealing effects on spells:Healing from spells is now consistently applied, avoiding intermittent healing discrepancies.
  • Benze & Item AvailabilityBenze's inventory balance adjusted to reduce access to an overpowered single sword.
  • Cosmetics & VisualsCosmetic options on NPCs were changed to prevent clipping (note: description mirrors earlier item).
  • General Quest ImprovementsQuest directions and guidance clarified to reduce player confusion.
  • NPC InteractionsNPCs can be unstuck more reliably during gameplay, reducing soft-locks.
  • Flavor TextFlavor text added to Godsblood weapons to clarify naming intent.
  • Books & BookshelfBooks were reformatted for readability and consistency.
  • Backpedal & MovementBackpedaling enemies move slower, creating more predictable and fair ranged combat.

subjects affected (16)

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How did this patch land?
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official notes
The Lantern of the Laughless Saint · Aug 24, 2026
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Patch history

see all 5

  1. HOTFIX 9Aug 24, 2026 · 16h

    HOTFIX 9 focuses on engine/UI fixes, quest clarification, and accessibility quality-of-life improvements.

  2. UPDATE 7 - BEARMEN (URUHAN)Aug 21, 2026 · 3d

    The Lantern of the Laughless Saint patch UPDATE 7 - BEARMEN (URUHAN) introduces a new playable race (Uruhan bears), UI and quality-of-life improvements, quest/map enhancements, balance tweaks, and numerous bug fixes.

  3. UPDATE 6Aug 20, 2026 · 5d

    UPDATE 6 focuses on QoL, stability, quest clarity, and numerous fixes across NPC behavior, inventory, co-op, and world interactions.

  4. HOTFIX 5Aug 19, 2026 · 6d

    HOTFIX 5 focuses on general stability and quality-of-life tweaks, enemy HP rebalance, item/quest fixes, and visual/auditory polish across the game.

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