A sweeping 11th patch mostly focuses on quality-of-life improvements, balance tweaks to progression, inventory and UI, combat/item stacking, and numerous bug fixes across systems and content.
▲Buffs9
- Archery
- Archery:Archery now grants +1 HP per level.0→1 HP
- Archery:Archery now grants +2 Stamina per level.0→2 Stamina
- LockpickingLocks now display their required level even if your skill exceeds it, improving clarity.
- Gauntlets of Horny FistGauntlets of Horny Fist:Gauntlets now grant additional unarmed bonus, boosting unarmed combat potential.
- Potion value scalingCrafted potion value now scales with alchemy skill, increasing potion effectiveness with higher skill.
- Mouse ParasolsMouse Parasols made more hazardous (risk-reward increase for use).
- Various fixes
- Eyeless hitbox now allows consistent melee hits.
- Some spells grant regeneration instead of instant health/magic restoration.
- Dice entity now rewards talking down (bi_uni_spelltome_foolsgambit).
✚Bug fixes13
- Various fixes
- Fixed autosave not storing quest state in co-op.
- Bronze armor and some robes no longer clip with most races.
- 3rd person spells now target correctly.
- Ghosts spawn correctly when positioned at distance.
- Crown of 12 Eyes correctly rigged.
- Cloak assets correctly rigged.
- Some spears that gave 2h enchanted bonus now give spear skill bonus.
- The console no longer locks inputs when another window is open.
- Fire spellcrafting now deals correct damage.
- Fixed skeletons from having overpowered/unique items.
- Fixed random bad material assignments on items/land.
- Fixed obstructions in tower shaft.
- Arrows and shields no longer stop Nudistic Ecstacy.
◆Other changes16
- Waterwalking, Feather, and Burden spell effectsWaterwalking, Feather, and Burden spell effects added and accessible via crafting system and certain items; tomes distributed to vendors for new games.→Waterwalking spell effects added to crafter and some items; spell tomes distributed to vendors (new game only)
- Maces and morningstars
- New weapon types (maces and morningstars) introduced with plans for more to follow.
- Heavier items have reduced weight to improve encumbrance and mobility.
- Experience progressionXP required per skill dramatically reduced by switching from exponential to linear progression, making level 100 far easier to reach.exponential→linear
- ArcheryArchery:Archery gains per-level projectile speed bonuses for increased missile velocity.
- Inventory and stacking
- Inventory UI now scales correctly across resolutions.
- Items now stack up to 99999 units to reduce inventory micromanagement.
- Input controlsInput menu now displays controller glyphs for clarity.
- Dungeon detailsAdditional details added to some dungeons in the Scarlet Forest.
- Various fixes
- Freg and Zan are now friends and do not kill each other.
- Many dialogue lines recut for clarity and flow.
- Slink spell now correctly costed.
- Certain POIs are no longer available at game start.
- Spellcrafting menu dropdowns now colored correctly.
- Made starfish slower.
- ROG Ally inherits Steam Deck settings.
subjects affected (12)
tap to see balance history
Patch history
- →UPDATE 13Sep 1, 2026 · 19h
Small patch updating UI, accessibility options, quest systems, enemy behavior, and minor visuals/no crashes while adding persistence and quality-of-life tweaks.
- →UPDATE 12Aug 30, 2026 · 1d
General stability, QoL, and content additions across NPC stealth, quest flow, UI, and NPC/AI behavior with multiple balance and bugfix changes.
- →HOTFIX 9Aug 24, 2026 · 1w
HOTFIX 9 focuses on engine/UI fixes, quest clarification, and accessibility quality-of-life improvements.
- UPDATE 8Aug 24, 2026 · 1w
A broad, general update focused on performance improvements, quality-of-life tweaks, numerous bug fixes, and smallGameplay balance/interaction adjustments across systems, quests, NPCs, and UI.
+1−1→ - →UPDATE 7 - BEARMEN (URUHAN)Aug 21, 2026 · 1w
The Lantern of the Laughless Saint patch UPDATE 7 - BEARMEN (URUHAN) introduces a new playable race (Uruhan bears), UI and quality-of-life improvements, quest/map enhancements, balance tweaks, and numerous bug fixes.
- →UPDATE 6Aug 20, 2026 · 1w
UPDATE 6 focuses on QoL, stability, quest clarity, and numerous fixes across NPC behavior, inventory, co-op, and world interactions.
- →HOTFIX 5Aug 19, 2026 · 1w
HOTFIX 5 focuses on general stability and quality-of-life tweaks, enemy HP rebalance, item/quest fixes, and visual/auditory polish across the game.
Recently Updated
6

Hotfix - 1st September 2026
Hotfix addressing DLC-related join issues for Southwest map and hex number support for the paint mixing machine.

Patch Notes 1.0.15751
Major quality-of-life and balance changes: new weapon, revised leveling, revamped elemental scaling, cosmetic color options, and widespread balance tweaks including enemy abilities.

Store Update 1.44.0
Store Update 1.44.0 introduces the Static Set and Cavalier sets, with a hotfix temporarily removing both from the store and customization screens and removing Shotgun Parts from Ermal's shop; no gameplay balance changes are described.

ZeroSpace Hotfixes - September 1st 2026
Hotfix patch addressing various UI, balance, and bugfix tweaks across General, Galactic War, and Versus/Skirmish/Survival modes with several unit adjustments and quality-of-life improvements.

1.1.13 - Character Glossary
Character Glossary added with UI updates and several art state enhancements, plus multiple bug fixes across environments.

Patch Notes Version 2.00.02
Patch 2.00.02 focuses on usability and QoL fixes, including lip-sync improvements, input responsiveness for the Karin Quarry crane, and dismount collision fixes.
Similar Games
6






