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The Lantern of the Laughless Saint
The Lantern of the Laughless Saint
ActionAdventureRPG
NerveLabs · NerveLabs·$19.99
Aug 26, 2026 · 6d ago

UPDATE 11

AI summary3d

A sweeping 11th patch mostly focuses on quality-of-life improvements, balance tweaks to progression, inventory and UI, combat/item stacking, and numerous bug fixes across systems and content.

Buffs9

  • Archery
    • Archery:Archery now grants +1 HP per level.01 HP
    • Archery:Archery now grants +2 Stamina per level.02 Stamina
  • LockpickingLocks now display their required level even if your skill exceeds it, improving clarity.
  • Gauntlets of Horny FistGauntlets of Horny Fist:Gauntlets now grant additional unarmed bonus, boosting unarmed combat potential.
  • Potion value scalingCrafted potion value now scales with alchemy skill, increasing potion effectiveness with higher skill.
  • Mouse ParasolsMouse Parasols made more hazardous (risk-reward increase for use).
  • Various fixes
    • Eyeless hitbox now allows consistent melee hits.
    • Some spells grant regeneration instead of instant health/magic restoration.
    • Dice entity now rewards talking down (bi_uni_spelltome_foolsgambit).

Bug fixes13

  • Various fixes
    • Fixed autosave not storing quest state in co-op.
    • Bronze armor and some robes no longer clip with most races.
    • 3rd person spells now target correctly.
    • Ghosts spawn correctly when positioned at distance.
    • Crown of 12 Eyes correctly rigged.
    • Cloak assets correctly rigged.
    • Some spears that gave 2h enchanted bonus now give spear skill bonus.
    • The console no longer locks inputs when another window is open.
    • Fire spellcrafting now deals correct damage.
    • Fixed skeletons from having overpowered/unique items.
    • Fixed random bad material assignments on items/land.
    • Fixed obstructions in tower shaft.
    • Arrows and shields no longer stop Nudistic Ecstacy.

Other changes16

  • Waterwalking, Feather, and Burden spell effectsWaterwalking, Feather, and Burden spell effects added and accessible via crafting system and certain items; tomes distributed to vendors for new games.Waterwalking spell effects added to crafter and some items; spell tomes distributed to vendors (new game only)
  • Maces and morningstars
    • New weapon types (maces and morningstars) introduced with plans for more to follow.
    • Heavier items have reduced weight to improve encumbrance and mobility.
  • Experience progressionXP required per skill dramatically reduced by switching from exponential to linear progression, making level 100 far easier to reach.exponentiallinear
  • ArcheryArchery:Archery gains per-level projectile speed bonuses for increased missile velocity.
  • Inventory and stacking
    • Inventory UI now scales correctly across resolutions.
    • Items now stack up to 99999 units to reduce inventory micromanagement.
  • Input controlsInput menu now displays controller glyphs for clarity.
  • Dungeon detailsAdditional details added to some dungeons in the Scarlet Forest.
  • Various fixes
    • Freg and Zan are now friends and do not kill each other.
    • Many dialogue lines recut for clarity and flow.
    • Slink spell now correctly costed.
    • Certain POIs are no longer available at game start.
    • Spellcrafting menu dropdowns now colored correctly.
    • Made starfish slower.
    • ROG Ally inherits Steam Deck settings.

subjects affected (12)

tap to see balance history

How did this patch land?
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official notes
The Lantern of the Laughless Saint · Aug 26, 2026

Patch history

see all 8

  1. UPDATE 13Sep 1, 2026 · 19h

    Small patch updating UI, accessibility options, quest systems, enemy behavior, and minor visuals/no crashes while adding persistence and quality-of-life tweaks.

  2. UPDATE 12Aug 30, 2026 · 1d

    General stability, QoL, and content additions across NPC stealth, quest flow, UI, and NPC/AI behavior with multiple balance and bugfix changes.

  3. HOTFIX 9Aug 24, 2026 · 1w

    HOTFIX 9 focuses on engine/UI fixes, quest clarification, and accessibility quality-of-life improvements.

  4. UPDATE 8Aug 24, 2026 · 1w

    A broad, general update focused on performance improvements, quality-of-life tweaks, numerous bug fixes, and smallGameplay balance/interaction adjustments across systems, quests, NPCs, and UI.

    +11
  5. UPDATE 7 - BEARMEN (URUHAN)Aug 21, 2026 · 1w

    The Lantern of the Laughless Saint patch UPDATE 7 - BEARMEN (URUHAN) introduces a new playable race (Uruhan bears), UI and quality-of-life improvements, quest/map enhancements, balance tweaks, and numerous bug fixes.

  6. UPDATE 6Aug 20, 2026 · 1w

    UPDATE 6 focuses on QoL, stability, quest clarity, and numerous fixes across NPC behavior, inventory, co-op, and world interactions.

  7. HOTFIX 5Aug 19, 2026 · 1w

    HOTFIX 5 focuses on general stability and quality-of-life tweaks, enemy HP rebalance, item/quest fixes, and visual/auditory polish across the game.

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