Update 4.1 focuses on nerfing Pulse's detection capabilities and reducing the effectiveness of semi-automatic shotguns at medium to long ranges.
▼Nerfs16
- Pulse
- Heartbeat Sensor:The Heartbeat Sensor's detection range has been reduced, requiring Pulse to be closer to targets to detect them.13m→9m m
- Heartbeat Sensor:Pulse can no longer instantly switch from his gadget to his weapon, increasing the delay before he can fire.0.4s→1.2s s
- M1014:The M1014's raw damage at short and medium ranges is reduced by 25-30%.100%→70-75% %
- M1014:The M1014's bullet dispersion is now wider, making it less accurate at distance.X→X + 1.5 degrees
- Semi-Auto Shotguns
- Raw damage at short and medium ranges is reduced by approximately 25-30% to emphasize close-quarters use.100%→70-75% %
- Dispersion cones for both hipfire and ADS are increased by 1.5 degrees, reducing precision at longer ranges.X→X + 1.5 degrees
- Valkyrie
- SPAS-12:The SPAS-12 now deals 25-30% less damage at short and medium ranges.100%→70-75% %
- SPAS-12:The SPAS-12 has a wider dispersion cone, reducing accuracy at range.X→X + 1.5 degrees
- Caveira
- SPAS-15:The SPAS-15 now deals 25-30% less damage at short and medium ranges.100%→70-75% %
- SPAS-15:The SPAS-15 has a wider dispersion cone, reducing accuracy at range.X→X + 1.5 degrees
- Frost
- Super90:The Super90 now deals 25-30% less damage at short and medium ranges.100%→70-75% %
- Super90:The Super90 has a wider dispersion cone, reducing accuracy at range.X→X + 1.5 degrees
- Thermite
- M1014:The M1014 now deals 25-30% less damage at short and medium ranges.100%→70-75% %
- M1014:The M1014 has a wider dispersion cone, reducing accuracy at range.X→X + 1.5 degrees
- Castle
- M1014:The M1014 now deals 25-30% less damage at short and medium ranges.100%→70-75% %
- M1014:The M1014 has a wider dispersion cone, reducing accuracy at range.X→X + 1.5 degrees
subjects affected (7)
tap to see balance history
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Patch history
- Y8S2.3 DESIGNER’S NOTESJul 6, 2023 · 37mo
Y8S2.3 focuses on operator balancing, specifically improving Thorn's loadout, adjusting Nøkk and Vigil's stealth mechanics for consistency, and buffing Oryx's hatch interaction speed.
+4−2→ - Y8S2.2 Patch NotesJun 27, 2023 · 37mo
Y8S2.2 focuses on quality-of-life improvements for defuser pickup, matchmaking rating adjustments, and various operator and map bug fixes.
+2−2→ - Y8S2.1 Patch NotesJun 13, 2023 · 37mo
Y8S2.1 focuses on stability and bug fixes, addressing various operator interactions, map exploits, and a new team mixer for custom games.
+2−2→ - Y8S1 Commanding Force Patch Notes AddendumMar 7, 2023 · 41mo
Y8S1 Commanding Force Addendum focuses on extensive bug fixes for Brava's Kludge Drone interactions, operator ability corrections, and general gameplay stability.
+3−3→ - →Y6S1.1 PATCH NOTESMar 25, 2021 · 64mo
Y6S1.1 focuses on quality-of-life improvements for streamers, various bug fixes for operators and map collisions, and a fix for a fast-peeking exploit.
- Y5S2.2 PATCH NOTESJul 16, 2020 · 73mo
Y5S2.2 introduces an overhauled Player Reporting Panel and a series of gameplay and map-specific bug fixes.
+3−1→ - Y5S1.2 PATCH NOTESApr 23, 2020 · 76mo
Y5S1.2 focuses on operator loadout adjustments, speed/armor rebalancing for Jäger, and weapon tuning for the TCSG12.
+7−3→ - Y5S1.1 PATCH NOTESMar 24, 2020 · 77mo
Y5S1.1 is a maintenance patch focusing on bug fixes for operators, map collisions, and general gameplay stability, including OBS Vulkan compatibility.
+3−4→
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