Version 7619 focuses on stability and quality-of-life improvements, fixing road-building indicators, connection bugs, and optimizing request dialogues.
Images © Town to City via Steam
▲Buffs1
- Vineyard VisionsInhabitant Request:Reduced the number of grapes required for the inhabitant request, making the goal easier to achieve.150→100
✚Bug fixes8
- Roads
- Plaza and upgraded roads now correctly show the dark brown indicator when they are too thin.hidden→visible
- The green building range highlight now correctly updates when additional roads are drawn.
- Fixed an issue where the road brushing menu would disappear when pressing ESC while brushing crops.disappears→persists
- Building Connections
- Fixed a bug where building connections were lost after erasing and replacing a piece of road.
- Removing decorations that block connections now correctly restores the building connection.
- Belvau MapFarming/Granary:Fixed a critical bug where farming and granaries would stop working after reloading a Sandbox save on this specific map.disabled→enabled
- General Systems
- Decorations:Fixed an issue where some decorations were missing from their respective filter categories.
- Twitch Integration:Prevented users from being connected to Twitch twice when double-clicking the authorize button.double connect→single connect
◆Other changes2
- RoadsDark brown indicators for thin roads now only appear on even thinner roads for better clarity.
- General SystemsRequest Dialogues:Optimized request dialogues to reduce performance lag.heavy→optimized
subjects affected (5)
tap to see balance history
Patch history
- →Town to City Patch NotesMay 29, 2026 · 3d
- Town to City HotfixMar 25, 2026 · 2mo+1→
- Town to City HotfixesDec 11, 2025 · 5mo+1→
- Unwrap Our New Micro Update 🎁Dec 9, 2025 · 5mo+8−1→
- Trick or Treat…Our Halloween Update is Here 🎃Oct 14, 2025 · 7mo+8→
- →Town to City HotfixesSep 18, 2025 · 8mo
- →Town to City Demo HotfixesJun 24, 2025 · 11mo
- Town to City Demo HotfixesJun 18, 2025 · 11mo+1→
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