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Two Point Museum
Two Point Museum
CasualIndieSimulation
Two Point Studios · SEGA·-33%$20.09
Mar 14, 2025 · 17mo ago

Patch Update 1.2.177823

AI summary3mo

Patch 1.2.177823 focuses on stability, Mac compatibility, and quality-of-life improvements, with notable buffs to security management and building safety.

Buffs7

  • Security
    • Thieves now take longer to steal exhibits, giving security guards more time to respond to camera alerts.Increased
    • Thief Guild Raids:Increased the time between thief guild raids in lower crime levels, reducing the frequency of attacks.Increased
  • StaffJob Assignment:Staff can now be dropped on jobs outside their assigned zones and will return to their zone after completion.StrictFlexible
  • Desert LevelPlot Objectives:Fixed a bug where plot objectives were impossible if the workshop project was upgraded before making one in the Desert.ImpossiblePossible
  • Mac OS
    • Resolution:Disabled resolution clamping to 1800p on Mac devices.1800pDisabled
    • Vsync:Enabled Vsync options for Mac devices.DisabledEnabled
    • Graphics:Implemented a tentative fix for flickering graphics on Intel Macs.CorruptedFixed (Intel)

Bug fixes1

  • Wailon LodgeAct 1 Objective:Fixed a bug where the Act 1 objective would not tick to 85% in some cases.

Other changes5

  • Buildings
    • Fixed an issue where selecting non-room doors would select the entire building, preventing accidental sales.
    • Selling:Added a double confirmation step when selling buildings to prevent accidental deletion.SingleDouble
  • Alien Tech ExhibitInteraction:Removed queues from interactions with the Alien Tech exhibit.EnabledRemoved
  • Panoptic PillarFinal Upgrade:Updated the final upgrade objective text to be more clear.Manually Expose X thieves
  • Wailon LodgeFirst Spirit Spawn:Changed the starting buzz bonus for the first spirit spawned from a Gramophone to a Bed.GramophoneBed

subjects affected (8)

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How did this patch land?
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official notes
Two Point Museum · Mar 14, 2025

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Patch history

see all 23

  1. Small Update - 10.0.227751Jul 7, 2026 · 1mo

    A small update focusing on bug fixes for DLC interactions, UI stability, and Dave the Diver crossover content.

    +2
  2. Hotfix - 10.0.227402Jun 20, 2026 · 2mo

    Stability hotfix addressing a specific crash occurring during the main menu load sequence.

  3. Hotfix - 9.1.224300May 20, 2026 · 3mo

    Hotfix 9.1.224300 introduces a new 'Exhausted' state for Performance Staff, rebalances several POIs and objectives, and implements various bug fixes for staff and museum infrastructure.

    +42
  4. Hotfix - 9.1.223074May 11, 2026 · 3mo

    A stability hotfix addressing crashes, Mac visual bugs, and UI issues in the performance stage.

    +2
  5. Hot Fix - 9.1.222399May 3, 2026 · 3mo

    A small hotfix addressing stability and UI issues related to DLC content and POIs.

  6. Hot Fix - 9.1.222339May 1, 2026 · 3mo

    Hotfix 9.1.222339 focuses on stability and texture optimizations, primarily addressing a crash related to Art Experts.

  7. Patch Update - 7.3.209152Jan 27, 2026 · 6mo

    Patch 7.3.209152 focuses on optimization, bug fixes for terrariums and saves, and updated requirements for the Gingerbread Village POI.

    +6
  8. Hotfix 6.0.201550Nov 10, 2025 · 9mo

    Hotfix 6.0.201550 addresses a donation bug, a crash on level load, and optimizes guest donation VFX.

    +1

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