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37 patcheslast touched 1mo ago▲ +13

Power trajectory

Up = buffed, down = nerfed
0+13May 19, 2022Jun 2, 2026May 19, 2022 — Hotfix: Patch 0.5.41237 +0 / -0 (cum 0)May 30, 2022 — Patch Notes - Client Patch 0.5.41591 +0 / -0 (cum 0)May 31, 2022 — Patch Notes - Client Patch 0.5.41669 +5 / -1 (cum +4)Jun 9, 2022 — Patch 0.5.41821 +0 / -1 (cum +3)Aug 25, 2022 — Patch 0.5.43163 | Patch Notes | Hotfix 11 +0 / -0 (cum +3)Sep 20, 2022 — Patch 0.5.43630 | Patch Notes | Hotfix 12 +0 / -0 (cum +3)Sep 28, 2022 — Patch 0.5.43954 | Patch Notes | Hotfix 13 +0 / -0 (cum +3)May 18, 2023 — Secrets of Gloomrot Hotfix #1 +0 / -0 (cum +3)May 19, 2023 — Secrets of Gloomrot Hotfix #2 +0 / -0 (cum +3)May 20, 2023 — Secrets of Gloomrot Hotfix #3 +0 / -0 (cum +3)May 25, 2023 — Secrets of Gloomrot Hotfix #4 +2 / -0 (cum +5)May 26, 2023 — Secrets of Gloomrot Hotfix #5 +0 / -0 (cum +5)Jun 1, 2023 — Secrets of Gloomrot Hotfix #6 +2 / -0 (cum +7)Jun 14, 2023 — Secrets of Gloomrot Hotfix #7 +0 / -0 (cum +7)Jun 15, 2023 — Secrets of Gloomrot Hotfix #8 +0 / -0 (cum +7)Jun 29, 2023 — Secrets of Gloomrot Hotfix #9 +0 / -0 (cum +7)Oct 25, 2023 — Secrets of Gloomrot Hotfix #11 +2 / -0 (cum +9)May 10, 2024 — V Rising 1.0 Hot Fix #1 +0 / -1 (cum +8)May 14, 2024 — V Rising 1.0 Hot Fix #2 +0 / -0 (cum +8)May 22, 2024 — V Rising 1.0 Hot Fix #4 +0 / -0 (cum +8)May 29, 2024 — V Rising 1.0 Hot Fix #5 +0 / -0 (cum +8)May 30, 2024 — V Rising 1.0 Hot Fix #5.1 +0 / -0 (cum +8)Jun 4, 2024 — V Rising 1.0 Hot Fix #6 +1 / -0 (cum +9)Jun 13, 2024 — V Rising 1.0 Hot Fix #7 +1 / -0 (cum +10)Jun 20, 2024 — New Official V Rising Servers Opening Today! +0 / -0 (cum +10)Jun 25, 2024 — V Rising 1.0 Hot Fix #8 +0 / -0 (cum +10)Jul 5, 2024 — V Rising 1.0 Hot Fix #8.1 +0 / -0 (cum +10)Sep 17, 2024 — V Rising 1.0 Hot Fix #9 +0 / -0 (cum +10)Oct 21, 2024 — V Rising 1.0 Hot Fix #9.2 +0 / -0 (cum +10)Dec 3, 2024 — V Rising 1.0 Hot Fix #9.3 +0 / -0 (cum +10)Apr 29, 2025 — V Rising 1.1 Hot Fix 1 +1 / -0 (cum +11)May 5, 2025 — V Rising 1.1 Hot Fix 3 +1 / -0 (cum +12)May 9, 2025 — V Rising 1.1 Hot Fix 6 +0 / -0 (cum +12)May 13, 2025 — V Rising 1.1 Hot Fix 7 +0 / -0 (cum +12)May 16, 2025 — V Rising 1.1 Hot Fix 8 +1 / -0 (cum +13)Dec 17, 2025 — V Rising 1.1 Hot Fix 10 +0 / -0 (cum +13)Jun 2, 2026 — V Rising 1.1 Hot Fix 11 +0 / -0 (cum +13)
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Patch history

    • 🐛Bug fixtranslations

      Fixed an issue where many translated lines were incorrectly appearing in English instead of the user's selected language.

      Fixed localization bug

    • 🐛Bug fixcollision

      Fixed an issue where players could jump into unintended areas, improving map boundary integrity.

      bugfix

    • 🎯Behaviordoor interaction

      Added logic to prevent Vampires from bypassing closed doors, ensuring base security and progression.

      bugfix

  1. May 16, 2025·V Rising 1.1 Hot Fix 8+1
    • 🐛Bug fixcrafting resource pull

      Fixed an issue where crafting and building would incorrectly pull items from non-treasury chests.

      Items no longer taken from non-treasury chests

    • 🐛Bug fixChain Lightningtargeting

      Chain Lightning will no longer incorrectly trigger on floors above or below the player while inside a castle.

      Prevented triggering on floors above/below in castles

    • 🐛Bug fixservant gear level0

      Fixed a bug where revived servants would have their gear level reset to zero.

      Fixed gear level resetting to zero on revival

    • 🐛Bug fixdismantling

      Blood Homogenizer and Fusion Forge can no longer be dismantled while containing items, preventing accidental item loss.

      Prevented item loss when dismantling Blood Homogenizer/Fusion Forge

    • 🐛Bug fixdoor fading

      Fixed an issue where doors without attached floors did not fade properly on upper levels, affecting raid defense visibility.

      Fixed fading for doors without attached floors

    • 🐛Bug fixVampire Horsesummon location

      Fixed an issue where the vampire horse could land on an upper floor when called to a lower floor.

      Fixed horse landing on upper floors incorrectly.

    • 🐛Bug fixClan Invitesacceptance

      Fixed an issue where clan invites could not be accepted within the clan menu.

      Fixed clan menu invite bug.

    • 🐛Bug fixserver stability

      Fixed a potential server crash issue related to pathing, improving overall game stability.

      bugfix

    • 🐛Bug fixcollisionAdded

      Added missing collisions to prevent players from accidentally jumping into the abyss.

      bugfix

    • 🎯Behaviorgamepad interaction

      Fixed an issue where gamepad players could accidentally purchase items from vendors if the interact key was held too long.

      quality

    • 🐛Bug fixhealth restoration

      Improved consistency of health restoration after duels and arena contests.

      bugfix

  2. May 5, 2025·V Rising 1.1 Hot Fix 3+1
    • 🐛Bug fixrepair state

      Fixed an issue where double-clicking a model could cause the player to get stuck in a permanent repair state.

      bugfix

    • 🐛Bug fixachievement trigger

      Fixed a bug where feeding fish to a prisoner at 100% blood quality incorrectly unlocked the 'Perfect Test Subject' achievement.

      bugfix

    • 🐛Bug fixresolution settings

      Fixed an error that caused resolution settings to reset.

      bugfix

    • 🐛Bug fixforge menus

      Fixed scrolling issues within forge menus.

      bugfix

    • 🐛Bug fixinventory transfer

      Fixed an issue where right-clicking to transfer a stack to a container failed if the entire stack did not fit.

      bugfix

    • 🛠QoLperformanceAdded

      Implemented various optimizations to improve overall game performance.

      optimization

  3. Apr 29, 2025·V Rising 1.1 Hot Fix 1+1
    • 🐛Bug fixinventory state

      Fixed an issue where prisons could get stuck with the incorrect inventory state.

    • 🐛Bug fixdismantle behavior

      Jewelcrafting stations can no longer be dismantled while they are actively crafting.

    • 🐛Bug fixcontest limit

      Fixed arenas from allowing multiple simultaneous contests, preventing odd interactions.

    • 🐛Bug fixGiveCombatPresetprogression state

      Fixed an admin command bug where GiveCombatPreset could lock a user's progression.

    • 🛠QoLMortium Rift Incursion Interval

      Restricted the Mortium Rift Incursion Interval setting to only allow valid value options.

    • 🐛Bug fixDLC authentication

      Fixed Steam authentication issues that caused DLC items to be inconsistently unavailable.

    • 🐛Bug fixuser/admin cap0-128

      Fixed server host settings to prevent negative numbers or values exceeding the 128 hard cap for users and admins.

    • 🎨VisualTrusted Server ProviderG-PortalPocketHost

      The server list graphic for the Trusted Server Provider has been updated from G-Portal to PocketHost.

      UI update

    • 🐛Bug fixplayer naming

      Removed the ability to use certain Arabic shorthand codes in player names to prevent the UI from breaking.

      bugfix

    • 📊Numerichaptic feedback+60%

      Increased the strength of haptic feedback by 60%.

      Increased strength of haptic feedback.

    • 🛠QoLgamepad UIOptimized

      Implemented numerous gamepad UI optimizations and fixed stuttering/navigation issues in menus.

      Various gamepad UI and navigation fixes.

    • 🛠QoLperformanceImproved

      Improved performance for AI units, bushes, LODs, and various spell effects to ensure smoother gameplay.

      General performance optimizations for AI, VFX, and rendering.

    • NewlanguageUkrainian

      Added Ukrainian language support to the game.

    • 🐛Bug fixcastle security

      Fixed a map out-of-bounds exploit that allowed players to enter other players' castles illegally.

    • 🐛Bug fixtutorial popups

      Fixed an issue where tutorial popups could sometimes display duplicated keybinds.

      Fixed duplicated keybinds in tutorial

    • 🐛Bug fixLAN server connectivity

      Resolved an issue where client features would stop responding after connecting to a LAN-hosted server.

      Fixed client feature unresponsiveness on LAN

    • 🐛Bug fixcastle relocation

      Fixed a server crash that occurred if a castle was breached while a relocation transfer was in progress.

      Fixed server crash during breach during relocation

    • 🐛Bug fixDualSense camera rotation

      Fixed camera rotation issues during feeding when using DualSense Adaptive Triggers.

      Fixed camera rotation during feed

    • 🐛Bug fixgame exit

      Fixed a crash that occasionally occurred when exiting the game.

      Fixed crash on exit

    • Newserver countAdded

      New official servers opened in Europe, North America, China, Australia, Latin America, and Japan to relieve overpopulation.

  4. Jun 13, 2024·V Rising 1.0 Hot Fix #7+1
    • Newsave systemAdded

      Players can now load specific previous auto-saves, providing a safety net against corrupted latest saves.

      Added support for loading specific auto-saves via the Load Game option to recover from corrupt saves.

    • 📝TextUI textLeave GameSave & Exit

      The 'Leave Game' button now reads 'Save & Exit' for hosts to clarify that progress is saved automatically.

      Clarified that the game saves upon exit for hosts.

    • 🐛Bug fixteleportation/respawn

      Fixed a bug where players were occasionally unable to select waypoints for teleporting or coffins for respawning.

      Fixed waypoint and coffin selection issues.

    • 🐛Bug fixstability

      Resolved several potential crashes triggered by the Build Menu, station destruction, servant interaction, and renaming containers.

      Fixed multiple crashes related to Build Menu, Refinement stations, Servants, and renaming.

    • 🐛Bug fixcastle relocation

      Fixed a crash that occurred if a player left the territory during the castle relocation process while building.

      Fixed crash during relocation process.

    • 🐛Bug fixDevourer interaction

      Resolved a potential crash that occurred when interacting with the Devourer.

      Fixed crash when interacting with the Devourer.

    • 🛠QoLOptions Menu

      Merged Accessibility tab into Graphics/Controller tabs for easier navigation.

    • 🛠QoLSpellbooknavigation

      Spellbook ability bar can now be navigated with the left analog stick on gamepads.

    • 🐛Bug fixCastle Wallsdismantle cost

      Fixed a bug where replacing window walls with normal walls caused attached objects to yield double dismantle costs.

    • 🐛Bug fixserver stability

      Fixed a server crash occurring when dismantling floors in oversized castles.

    • 🛠QoLcamera pitch

      Gamepad camera now defaults to the lowest pitch setting.

    • 🐛Bug fixanimations

      Fixed an issue where ability animations did not display correctly at high attack speeds.

    • 🐛Bug fixSpell Slot 2camera control

      Fixed a bug that prevented players from adjusting their camera while holding down the button for Spell Slot 2.

      Fixed camera lock

    • 🛠QoLperformance

      Updated various FX and implemented general optimizations to improve overall game performance.

      performance

    • 🎯BehaviorSoul Shardsdespawn timer60m m

      Soul Shards now automatically destroy themselves after 60 minutes if not collected.

      neutral

    • 🛠QoLUIAdded

      The Server Details window now displays castle PvP times for better visibility.

      ui

    • NewLocalizationlanguageVietnamese

      Added Vietnamese localization to the game.

      text

    • 🛠QoLCombat VFX

      Updated visual effects to improve performance during combat.

      neutral

    • 🛠QoLCastle Doors

      Optimized door performance in large castles and added a fade-out effect in front of the player.

      neutral

    • 🛠QoLUI Performance

      Optimized various UI elements to improve overall game performance.

      neutral

    • 🐛Bug fixBlood Potions

      Fixed stretched icons and missing blood percentage displays in the action bar.

      neutral

    • 🐛Bug fixWaygates

      Fixed an issue where players with shards were locked out of waygates outside of raid hours.

      neutral

    • 🐛Bug fixWorkstations

      Fixed an exploit that allowed players to get free resources by dismantling workstations during relocation.

      neutral

    • 🐛Bug fixcombat state

      Fixed a rare bug where players could remain stuck in combat state after a fight ended.

      bugfix

    • 🐛Bug fixlogin sync

      Fixed a rare issue causing players to spawn outside the map with a blue screen upon login due to sync errors.

      bugfix

    • 🐛Bug fixstability

      Resolved a potential server crash issue to improve overall stability.

      bugfix

    • 🐛Bug fixprogression sync

      Fixed a rare issue where unlocked progressions were not correctly synced to players upon login.

      bugfix

    • 🐛Bug fixuser cap

      Fixed an issue where the maximum user cap was ignored, allowing more players than intended to join a server.

      bugfix

  5. May 10, 2024·V Rising 1.0 Hot Fix #1-1
    • 🐛Bug fixhorse mounting

      Fixed an issue where players using a gamepad were unable to mount horses.

      bugfix

    • 🐛Bug fixIncursion Events

      Fixed a bug on select PvP servers that caused Incursion Events to stop running for 24+ hours.

      bugfix

    • 🐛Bug fixcosmetic salvage

      Fixed an exploit where cosmetic items could be salvaged into higher tier materials than intended.

      bugfix

    • 🐛Bug fixFill Wallpaper

      Resolved a client crash occurring when using the Fill Wallpaper feature in large castles.

      bugfix

    • 🐛Bug fixblood essence drain modifier

      Fixed the Castle Heart blood essence drain server setting to ensure it works correctly when modified.

      bugfix

    • 🐛Bug fixcastle relocation

      Fixed issues where flying roofs remained after relocation, blocking the construction of new castles.

      bugfix

    • 🐛Bug fixgrowing plots

      Fixed saplings and trees in castle plots getting stuck in an invisible state, preventing growth and dismantling.

      bugfix

    • 🐛Bug fixterrain rendering

      Fixed a rendering issue where terrain appeared incorrectly when viewed through walls of a castle with disabled defenses in PvP.

      bugfix

    • 🐛Bug fixadvanced settings menu

      Fixed a bug where ruleset changes would not apply unless a setting was manually altered before exiting.

      bugfix

    • 🐛Bug fixpreset loading

      Fixed an issue preventing players from saving settings after loading a preset.

      bugfix

    • 🐛Bug fixrim light effect

      Fixed a rendering issue where the rim light effect did not work on all unit types.

      bugfix

    • 🐛Bug fixBat Formcloud rendering

      Fixed a rendering issue with clouds while the player is in bat form.

      bugfix

    • 🎨VisualLogoOldNew

      Updated the Stunlock logo to the new design across the game.

      visual

    • 🎨VisualSocial IconTwitterX

      Changed the Twitter logo to the X logo in the main menu.

      visual

    • NewSupport AccessAdded

      Added a Support email icon to the main menu for easier feedback and reporting.

      quality

    • 🎯BehaviorOffline Connectivity

      Improved connectivity for players attempting to connect to local servers in offline mode.

      system

    • 🐛Bug fixBannersdye wheel update

      Banners hanging from pillars now correctly update colors when using the dye wheel.

      bugfix

    • 🐛Bug fixBlood Hungeractivation

      Fixed an issue where blood hunger did not always activate or deactivate correctly.

      bugfix

    • 🐛Bug fixCastle Stairsitem placement

      Fixed items dropped on castle stairs floating at the wrong height.

      bugfix

    • 🐛Bug fixServer Listvisibility

      Fixed official servers missing from the Continue Screen and improved server status load speeds.

      bugfix

    • 🐛Bug fixServer Listtags

      Fixed a bug where servers with standard settings were missing the corresponding tag and icon.

      bugfix

    • 🎯BehaviorPerformanceCPU/Memory

      Implemented minor CPU optimizations and fixed a major memory leak occurring during high-projectile fights.

      optimization

    • NewConsole CommandsHUD ControlAdded

      Added HideHUD and ShowHUD commands for all players to facilitate cinematic screenshots.

      new

    • 🔁ReworkAdmin CommandscreatejewelModified

      Modified createjewel command to allow specifying multiple Spell Mods and powers.

      rework

    • NewAdmin CommandscreatelegendaryweaponAdded

      Added a new command to create Legendary Weapons with specific infused elements and stats.

      new

    • 🔁ReworkAoE floor penetrationBlockedAllowed

      Reverted a fix that prevented some AoE casts from hitting through floors, as the previous change caused more issues than it solved.

      Reverted a previous fix that prevented AoE casts from hitting through floors.

    • 🐛Bug fixworld collision

      Various world collision fixes to prevent players from getting stuck when jumping off ledges.

      Collision fixes.

    • 🐛Bug fixservant AI

      Fixed servants getting stuck at doors below stairs and not appearing in menus when far away.

      Fixed door interaction and menu visibility.

    • 🛠QoLCastle Heart UI

      Adjusted Castle Heart UI to provide better clarity on upgrade requirements.

      UI clarity improvement.

    • 🐛Bug fixlegendary infusions

      Fixed an issue where legendary infusion effects could temporarily transfer to non-legendary items.

      Fixed infusion transfer bug.

    • 🎯Behaviordamage received setting

      Server setting for Vampire 'damage received' no longer affects healing.

      Separated damage and healing.

    • 🐛Bug fixcrowd control

      Fixed an issue where players could enter an 'unstaggerable' state, granting immunity to CC.

      Fixed unstaggerable state.

    • 🛠QoLclient performance

      Significant improvements to prevent client performance and FPS from degrading over time.

      performance

    • 🐛Bug fixtexture streaming

      Fixed an issue where some textures failed to load correctly when texture streaming was enabled.

      visual

    • 🐛Bug fixbuilding dismantle

      Fixed a bug preventing the dismantling of floors and stairs when placed adjacent to certain objects.

      building

    • 🐛Bug fixloot collision

      Items dropped slightly inside collision are now obtainable, preventing lost loot.

      loot

    • 🐛Bug fixmouse mapping

      Corrected the numbering of mouse buttons 4 and above, which were previously off by one.

      input

    • 🐛Bug fixcastle heart timer

      The Disable Defenses Protection Timer no longer appears on other players' castle hearts in PvE mode.

      PvE

    • 🐛Bug fixwindow state

      Fixed an issue where windows would remain immaterial after a raid concluded.

      raids

    • 🐛Bug fixboss music

      Fixed an issue where boss music would occasionally loop indefinitely after the encounter ended.

    • 🐛Bug fixinventory lag

      Fixed an issue where inventory actions became increasingly laggy over time, causing rubberbanding.

      Fixed rubberbanding and lag during inventory actions.

    • 🐛Bug fixstartup stability

      Resolved startup crashes, removing the need for players to manually delete lib_burst_generated.dll.

      Fixed client and server crashes during startup.

    • 🛠QoLcastle performance

      Client performance has been significantly improved when players are inside large castles.

      Improved FPS in large castles.

    • 🐛Bug fixloading screen

      Fixed an issue where missing codecs caused players to get stuck on the loading screen; videos are now skipped if they fail.

      Fixed codec-related loading hangs.

    • 🎯Behavioritem physics

      Items now correctly fall to the ground when the floor tile they are resting on is removed.

      Items now drop when floor is removed.

    • 🐛Bug fixcollision

      Fixed an issue where players could use stairs to jump through walls.

      Fixed stair wall-clipping.

    • 🐛Bug fixserver visibility

      Fixed an issue where some servers were not appearing in the server list.

      Fixed server list issues.

    • 🛠QoLchat window

      The chat window has been made smaller to improve visibility of the game world.

      Reduced chat window size.

    • 🐛Bug fixUI Interaction

      Fixed a critical UI issue that prevented players from interacting with their inventory, menus, and crafting systems.

      bugfix

    • 🐛Bug fixauto-save stability

      Fixed an issue where private servers would freeze and cause connection rubberbanding during auto-saves on low-core systems.

      Fixed freezing on CPUs with 4 or fewer logical cores during auto-saves, specifically when CompressSaveFiles was enabled.

    • 🐛Bug fixsave corruption

      Fixed a critical issue where crashing or exiting during the first server load could corrupt saves and trap players in the crypt.

      bugfix

    • 🐛Bug fixCastlePvP times0 - 0

      Fixed an issue preventing CastlePvP times from being set to 0-0.

      bugfix

    • 🐛Bug fixclient memory

      Resolved a client-side memory leak that caused crashes on low-memory hardware.

      bugfix

    • 🐛Bug fixserver stability

      Fixed server crashes related to servants and long-running server uptimes.

      bugfix

    • 🎯BehaviorStreamer ModeDisabledEnabled

      Streamer Mode is now enabled by default to protect player IPs during broadcasts.

      quality

    • NewEscape MenuAdded

      Added confirmation popups for 'Leave Game' and 'Exit to Desktop' to prevent accidental closures.

      quality

    • 🛠QoLserver list

      Improved the responsiveness of the server list UI.

      quality

    • 🐛Bug fixunit pathing

      Fixed buggy pathing behavior for units placed in the ground when returning home.

      bugfix

    • NewCastle Height LimitAdded

      Added a new server host setting to control the maximum height of castles.

      quality

    • 🐛Bug fixNPC duplication

      Fixed a bug allowing Wilfred and Terah to be duplicated.

      System

    • 🐛Bug fixvisuals

      Addressed an issue where black voxels would occasionally cover the screen.

      Visual

    • 🐛Bug fixloot interaction

      Fixed an issue where loot on the ground could sometimes not be picked up.

      Interaction

    • 🔁Reworksave file structurefoldersingle file

      Save files have been consolidated into a single file format to improve organization and management.

      Saves are now stored as a single .save file instead of a folder of multiple files.

    • 🐛Bug fixsave data stability

      Resolved multiple issues where saved game data could become corrupted.

      Fixed various corruption cases.

    • 🐛Bug fixitem state

      Fixed an issue where equipable items could end up in a broken state.

      Bugfix

  6. Jun 9, 2022·Patch 0.5.41821-1
    • 🎯Behaviorserver performance

      Server optimizations implemented to improve stability for servers with high player counts or long uptime.

      Optimizations for long up-times and high player counts

    • 🛠QoLmap rendering

      The map and minimap are now optimized for servers containing a large number of castles.

      Optimized for high castle density

    • Newcursor confinementAdded

      Added a 'Confine Cursor to Window' setting for Minimized/Fullscreen Window modes.

      New window setting

    • 🛠QoLsocial panel

      Social Panel now displays all connected players and their SteamIDs, and includes persistent text chat muting.

      Added SteamID and persistent muting

    • 🎯Behaviorsocial panel radarEnabledDisabled

      Removed the ability to use the social panel as an in-game radar.

      Preventing use as radar

    • 🐛Bug fixBlood Essence Drain Modifier

      The Blood Essence Drain Modifier setting now functions correctly.

      Fixed functionality

    • 🐛Bug fixminimap icons

      Fixed a bug where some minimap icons would disappear; they are now always visible.

      Fixed disappearing icons

    • NewTexture QualityAdded

      Added Texture Quality setting to the Graphics Options menu to help reduce texture memory usage.

      Graphics Option

    • NewFPS LimitAdded

      Added an FPS Limit option to the Advanced Graphics Options.

      Graphics Option

    • 🐛Bug fixAntialiasing

      Fixed a bug where antialiasing could not be changed from TAA when accessed via the main menu.

      Bugfix

    • 🛠QoLBuild MenuStairs added to Castle Floors

      Stairs are now located in the 'Castle Floors' tab, making them easier for players to find.

      QoL

    • NewRespawn HotkeyAdded

      Added a dedicated 'Respawn' hotkey to the Controls settings menu.

      Controls

    • 📊NumericMax Clan Size2050 players

      Increased maximum clan size to 50, though client hosting remains capped at 20.

      Clan Limit

    • 🛠QoLClan HUD

      Clan HUD now uses different colors to distinguish between online and offline members.

      UI Update

    • NewServer DetailsIn-game days days

      Server Details now display the total number of in-game days the server has been running.

      Information

    • 🐛Bug fixSoul Shard

      Fixed an issue where Soul Shards could be illegally placed in containers via item swapping.

      Bugfix

    • 🐛Bug fixArmor Buffs

      Fixed a bug allowing duplicate armor buffs to push gear levels above the maximum limit.

      Bugfix

    • 🎯BehaviorCastle Heart Consumption

      Refinement Cost and Rate settings no longer incorrectly affect the blood essence consumption of the Castle Heart.

      Server Setting Fix

    • 📊NumericDrop RateLowIncreased

      Slightly increased drop rates for various plant seeds, tier 3 research schematics, and Golden Jewelry.

      Loot

    • NewRazer Hood/CloakAdded

      Razer Hood and Razer Cloak (T1/T2/T3) can now be found in-game.

      New Items

    • 🎯BehaviorStructure DismantlingHeart requiredAny player

      Any player can now dismantle structures if the associated castle heart is missing, preventing permanent map clutter.

      Cleanup

    • 🐛Bug fixStability

      Fixed white screen crashes and issues where some computers rebooted when connecting to a game.

      Crash Fix

    • NewTexture QualityAdded

      Added Texture Quality to Graphics Options, allowing players to significantly reduce texture memory usage.

      New graphics setting

    • NewFPS LimitAdded

      Added an FPS Limit option to Advanced Graphics Options for better performance control.

      New graphics setting

    • 📊NumericAtmosphere QualityLowHigh

      Changed Low Quality Atmosphere to High Quality Atmosphere to maintain consistency within the options menu.

      Menu consistency

    • 🐛Bug fixAntialiasing

      Fixed a bug where antialiasing was locked to TAA when accessed from the main menu.

      Bugfix

    • 🐛Bug fixWorld Meshes

      Fixed missing meshes on specific world objects to improve visual fidelity.

      Visual fix

    • 🎯Behaviorserver stability

      General server optimizations implemented to improve stability and performance under high load.

    • 🐛Bug fixday-night cycle

      Fixed a synchronization issue where the day-night cycle could de-sync after server settings were altered.

    • 🐛Bug fixexplosives

      Fixed a bug allowing explosives to destroy palisades on PvE servers or outside of PvP raid windows.

    • 🐛Bug fixHaystacksinteraction

      Fixed an issue where interacting with haystacks pushed players out instead of allowing them to hide.

    • NewJournalV Blood tracking textAdded

      Added introductory text to the journal to better explain the importance of tracking V Blood units for technology and recipes.