Hot Fix #9 focuses on PvP balance by tuning down oppressive defensive spells and the Whip, while buffing several offensive projectiles and underutilized ultimates, alongside extensive gamepad and performance optimizations.
Images © V Rising via Steam
▲Buffs15
- Blood Spells
- Blood Fountain:Blood Fountain damage increased from 75% to 90%.75%→90% %
- Blood Fountain:Blood Fountain cast time reduced from 0.5s to 0.4s.0.5s→0.4s s
- Crimson Beam:Crimson Beam damage increased from 250% to 275%.250%→275% %
- Chaos Spells
- Aftershock:Aftershock damage increased from 130% to 140%.130%→140% %
- Void:Void time to impact reduced from 1s to 0.8s.1s→0.8s s
- Illusion Spells
- Wisp Dance:Wisp Dance recast projectile damage increased from 100% to 110%.100%→110% %
- Mosquito:Mosquito damage increased from 100% to 120%.100%→120% %
- Wraith Spear:Wraith Spear cast time reduced from 1s to 0.8s.1s→0.8s s
- Frost Spells
- General:General frost freeze buff absorb value increased from 50% to 65% to soften the blow when broken out of freeze.50%→65% %
- Ice Nova:Ice Nova Jewel damage to chilled and frozen targets increased from 25-40% to 35-50%.25%-40%→35%-50% %
- Ice Block:Ice Block now shields for 500% of spell power, up from 450%.450%→500% %
- Ice Block:Ice Block initial magic damage increased from 100% to 150%.100%→150% %
- Storm Spells
- Lightning Curtain:Lightning Curtain damage per tick increased from 25% to 30%.25%→30% %
- Lightning Typhoon:Lightning Typhoon now grants 125% fading haste, up from 100%.100%→125% %
- Lightning Typhoon:Lightning Typhoon duration increased from 3.5s to 4s.3.5s→4s s
▼Nerfs13
- WhipPrimary Attack:Increased primary attack cast time from 0.45s to 0.5s to reduce DPS and improve reactability.0.45s→0.5s s
- Blood Spells
- Blood Rage:Blood Rage Jewel spell mod shield reduced from 40-60% to 30-45%.40%-60%→30%-45% %
- Blood Rage:Blood Rage Jewel shield duration reduced from 4s to 3s.4s→3s s
- Chaos Spells
- Void:Void radius reduced from 3.2 to 2.2 to prevent oppressive area denial in narrow hallways.3.2→2.2 units
- Void:Void Jewel cluster bomb radius reduced from 2.2 to 1.6.2.2→1.6 units
- Void:Void knockback distance towards center reduced from 2 to 1.2→1 units
- Illusion Spells
- Wisp Jewels:Wisp lifetime from jewels reduced from 22s to 10s.22s→10s s
- Wisp Jewels:Healing from spell mod wisps reduced from 30-60% to 30-50%.30%-60%→30%-50% %
- Wraith Spear:Wraith Spear damage reduced from 170% to 160%.170%→160% %
- Phantom Aegis:Phantom Aegis shield absorb value reduced from 200% to 180%.200%→180% %
- Frost Spells
- Cold Snap:Cold Snap shield absorb value reduced from 100% to 80%.100%→80% %
- Cold Snap:Cold Snap freeze duration reduced from 2.5s to 2s (1.25s to 1s vs players).2.5s→2s s
- Storm SpellsLightning Curtain:Lightning Curtain Jewel shield gained by passing through the wall reduced from 40-60% to 30-50%.40%-60%→30%-50% %
◆Other changes3
- General
- Increased the strength of haptic feedback by 60%.→+60% %
- Implemented numerous gamepad UI optimizations and fixed stuttering/navigation issues in menus.→Optimized
- Improved performance for AI units, bushes, LODs, and various spell effects to ensure smoother gameplay.→Improved
subjects affected (7)
tap to see balance history
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Patch history
- →V Rising 1.1 Hot Fix 11Jun 2, 2026 · 1mo
Hot Fix 11 addresses localization issues where some translated text was appearing in English.
- V Rising Patch 1.1.13.0May 26, 2026 · 1mo
Patch 1.1.13.0 focuses on balancing PvP interactions, adjusting spell cooldowns and durations, and fixing several combat bugs, with a significant rework to Corrupted Blood's ghost behavior.
+14−9→ - →V Rising 1.1 Hot Fix 10Dec 17, 2025 · 7mo
A server-side hotfix focusing on critical bug fixes regarding player movement, door interactions, and Dracula's blood behavior.
- V Rising 1.1 Hot Fix 9Jun 12, 2025 · 13mo
Hot Fix 9 focuses on stability, bug fixes for prison mechanics, and various quality-of-life improvements including blood potion sorting and collision fixes.
+1−2→ - V Rising 1.1 Hot Fix 8May 16, 2025 · 14mo
A hotfix focusing on combat responsiveness for specific weapons, critical bug fixes for castle building, and various quality-of-life improvements.
+5→ - V Rising 1.1 Hot Fix 7May 13, 2025 · 14mo
A hotfix focusing on Corrupted Blood balance adjustments, bug fixes for the vampire horse and clan invites, and combat corrections for specific bosses and gear.
+2−1→ - V Rising 1.1 Hot Fix 6May 9, 2025 · 14mo
V Rising 1.1 Hot Fix 6 focuses on stability, fixing server crashes, boss bugs, and various quality-of-life improvements for gamepad users and inventory visuals.
−1→ - V Rising 1.1 Hot Fix 5May 7, 2025 · 14mo
V Rising 1.1 Hot Fix 5 focuses on stability, bug fixes for mounts and prisoners, and general game optimizations.
+6→
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