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V Rising
V Rising
ActionAdventureMassively Multiplayer
Stunlock Studios · Stunlock Studios·$34.99
Sep 17, 2024 · 20mo ago

V Rising 1.0 Hot Fix #9

AI summary4d

Hot Fix #9 focuses on PvP balance by tuning down oppressive defensive spells and the Whip, while buffing several offensive projectiles and underutilized ultimates, alongside extensive gamepad and performance optimizations.

Images © V Rising via Steam

Buffs15

  • Blood Spells
    • Blood Fountain:Blood Fountain damage increased from 75% to 90%.75%90% %
    • Blood Fountain:Blood Fountain cast time reduced from 0.5s to 0.4s.0.5s0.4s s
    • Crimson Beam:Crimson Beam damage increased from 250% to 275%.250%275% %
  • Chaos Spells
    • Aftershock:Aftershock damage increased from 130% to 140%.130%140% %
    • Void:Void time to impact reduced from 1s to 0.8s.1s0.8s s
  • Illusion Spells
    • Wisp Dance:Wisp Dance recast projectile damage increased from 100% to 110%.100%110% %
    • Mosquito:Mosquito damage increased from 100% to 120%.100%120% %
    • Wraith Spear:Wraith Spear cast time reduced from 1s to 0.8s.1s0.8s s
  • Frost Spells
    • General:General frost freeze buff absorb value increased from 50% to 65% to soften the blow when broken out of freeze.50%65% %
    • Ice Nova:Ice Nova Jewel damage to chilled and frozen targets increased from 25-40% to 35-50%.25%-40%35%-50% %
    • Ice Block:Ice Block now shields for 500% of spell power, up from 450%.450%500% %
    • Ice Block:Ice Block initial magic damage increased from 100% to 150%.100%150% %
  • Storm Spells
    • Lightning Curtain:Lightning Curtain damage per tick increased from 25% to 30%.25%30% %
    • Lightning Typhoon:Lightning Typhoon now grants 125% fading haste, up from 100%.100%125% %
    • Lightning Typhoon:Lightning Typhoon duration increased from 3.5s to 4s.3.5s4s s

Nerfs13

  • WhipPrimary Attack:Increased primary attack cast time from 0.45s to 0.5s to reduce DPS and improve reactability.0.45s0.5s s
  • Blood Spells
    • Blood Rage:Blood Rage Jewel spell mod shield reduced from 40-60% to 30-45%.40%-60%30%-45% %
    • Blood Rage:Blood Rage Jewel shield duration reduced from 4s to 3s.4s3s s
  • Chaos Spells
    • Void:Void radius reduced from 3.2 to 2.2 to prevent oppressive area denial in narrow hallways.3.22.2 units
    • Void:Void Jewel cluster bomb radius reduced from 2.2 to 1.6.2.21.6 units
    • Void:Void knockback distance towards center reduced from 2 to 1.21 units
  • Illusion Spells
    • Wisp Jewels:Wisp lifetime from jewels reduced from 22s to 10s.22s10s s
    • Wisp Jewels:Healing from spell mod wisps reduced from 30-60% to 30-50%.30%-60%30%-50% %
    • Wraith Spear:Wraith Spear damage reduced from 170% to 160%.170%160% %
    • Phantom Aegis:Phantom Aegis shield absorb value reduced from 200% to 180%.200%180% %
  • Frost Spells
    • Cold Snap:Cold Snap shield absorb value reduced from 100% to 80%.100%80% %
    • Cold Snap:Cold Snap freeze duration reduced from 2.5s to 2s (1.25s to 1s vs players).2.5s2s s
  • Storm SpellsLightning Curtain:Lightning Curtain Jewel shield gained by passing through the wall reduced from 40-60% to 30-50%.40%-60%30%-50% %

Other changes3

  • General
    • Increased the strength of haptic feedback by 60%.+60% %
    • Implemented numerous gamepad UI optimizations and fixed stuttering/navigation issues in menus.Optimized
    • Improved performance for AI units, bushes, LODs, and various spell effects to ensure smoother gameplay.Improved

subjects affected (7)

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official notes
V Rising · Sep 17, 2024
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Patch history

see all 50

  1. V Rising 1.1 Hot Fix 11
    Jun 2, 2026 · 2h
  2. V Rising Patch 1.1.13.0
    May 26, 2026 · 1w
    +149
  3. V Rising 1.1 Hot Fix 10
    Dec 17, 2025 · 5mo
  4. V Rising 1.1 Hot Fix 9
    Jun 12, 2025 · 11mo
    +12
  5. V Rising 1.1 Hot Fix 8
    May 16, 2025 · 12mo
    +5
  6. V Rising 1.1 Hot Fix 7
    May 13, 2025 · 12mo
    +21
  7. V Rising 1.1 Hot Fix 6
    May 9, 2025 · 12mo
    1
  8. V Rising 1.1 Hot Fix 5
    May 7, 2025 · 13mo
    +6

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