Introduces a new chunk-based world save system to improve saving speed and reduce the risk of save file corruption.
▲Buffs2
- World Save System
- The new chunk-based system reduces the amount of data written per save, resulting in faster saving times.→Faster
- Added extra post-save verification checks to ensure data integrity and reduce the likelihood of corrupt save files.→Lower
▼Nerfs1
- World Save SystemThe shift to chunked saves increases the total number of files stored, which may hit file-count limits on some cloud storage platforms.low→high
◆Other changes2
- World Save System
- Worlds are now saved in smaller chunks rather than single large files, allowing only modified areas to be updated during a save.single .db/.fwl files→chunked folders
- Backups are now organized into their own separate folders for better management.files→separate folders
subjects affected (1)
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Patch history
- Patch 0.221.12Feb 19, 2026 · 4mo+1→
- Patch 0.221.4 (Public Test)Sep 3, 2025 · 10mo+9−8→
- Patch 0.220.5Apr 1, 2025 · 15mo+3→
- Patch 0.220.4Mar 19, 2025 · 15mo+2→
- Patch 0.220.4 (Public Test)Mar 17, 2025 · 15mo+2→
- Patch 0.220.3Mar 4, 2025 · 16mo+11→
- Patch 0.220.3 (Public Test)Feb 28, 2025 · 16mo+1→
- Patch 0.220.2 (Public Test)Feb 25, 2025 · 16mo+1→
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Patch Notes v1.2.2
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