PatchDiff
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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Nov 24, 2020 · 69mo ago

Update 2.1.0.54

AI summary3mo

Update 2.1.0.54 focuses on bug fixes for naval crews, vehicle customization, and specific aircraft weaponry and flight model corrections.

Images © War Thunder via Steam

Buffs2

  • He 111 H-16Rear Lower Turret:Fixed the vertical guidance area of the rear lower defensive turret to -75 degrees, improving defensive coverage.-75 degrees degrees
  • Ju 88A-4/C-6Engine:Fixed a bug where engine running time at full throttle was underestimated, improving engine reliability/performance.UnderestimatedCorrected

Bug fixes3

  • Naval VesselsFixed a bug that caused naval vessel crews to be blocked in battle, restoring normal crew functionality.
  • General Interface
    • Customization:Fixed a bug that prevented players from rotating decals using a gamepad in the customization menu.Broken (Gamepad)Fixed
    • Customization:Fixed an issue where decals from one vehicle in a setup would incorrectly appear on another vehicle.Cross-vehicle leakFixed

Other changes4

  • Naval VesselsTorpedoes:The 'Torpedo travel depth' option is now correctly hidden for vessels that do not possess torpedoes.All vesselsTorpedo-equipped only
  • T-2Gun Pod:Corrected the ordnance in the gun pod from AIM-9E missiles to 500-fn rockets, fixing a positioning and type error.2x AIM-9E5x 500-fn
  • M.B.175TMG 151 Cannons:MG 151 offensive cannons are now correctly classified as large-calibre weapons, ensuring correct damage interactions.Small-calibreLarge-calibre
  • General InterfaceThe vehicle menu is now accessible via the right mouse button for better navigation.Right Mouse Button

subjects affected (6)

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How did this patch land?
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official notes
War Thunder · Nov 24, 2020

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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