Update 2.25.0.44 focuses on radar and sensor improvements for SAMs, missile flight physics realism, and various vehicle-specific bug fixes across ground, air, and naval forces.
Images © War Thunder via Steam
▲Buffs10
- Pantsyr-S1
- Radar:Fixed a bug that prevented the radar from tracking air-to-surface missiles and aircraft bombs.
- Search Radar:Resolved an issue where the search radar was unable to detect low-flying targets.
- FlaRakRadRadar:Search-and-track distance increased from 10 to 15 km, improving early detection.10→15 km
- 2S6
- Radar:Search-and-track distance increased from 10 to 12 km.10→12 km
- Tracking Radar:Tracking radar distance increased from 10 to 13 km.10→13 km
- Search Radar:Search radar scan cone angles increased from 15 to 20 degrees.15→20 degrees
- Radar Warning Systems (RWR)RWR distance increased 2-3 times against radar and active missile seekers, giving pilots more time to react.1x→2-3x
- Duguay TrouinMain Turrets:First order ammo rack increased from 17 to 30 rounds, reducing reload downtime.17→30 rounds
- 155mm/50 model 20 gunTail fuse HE round:Velocity of the tail fuse HE round increased from 864 to 870 m/sec.864→870 m/sec
- Z-10Take-off weight reduced to 5,540 kg, potentially improving flight performance.→5,540 kg
▼Nerfs3
- Missiles (General)Induced drag significantly increased, leading to higher energy loss during maneuvers and reduced maximum fire range.→Increased
- Duguay Trouin
- Main Turrets:Main turret traverse speed reduced from 7 to 6.4 deg/sec.7→6.4 deg/sec
- Main Turrets:Main turret elevation speed reduced from 6.4 to 6 deg/sec.6.4→6 deg/sec
◆Other changes2
- Pantsyr-S1Search Radar:Scan times adjusted for different cone angles: 0-30° (2s), 0-60° (4s), and 0-80° (8s).→2s/4s/8s s
- TOR-М1Search Radar:Scan times adjusted for different cone angles: 0-12° (1s), 0-32° (3s), and 0-64° (6s).→1s/3s/6s s
subjects affected (9)
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Patch history
- →Update 2.57.1.103Aug 20, 2026 · 1d
General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.
- →Update 2.57.1.98Aug 19, 2026 · 2d
Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.
- Update 2.57.1.81Aug 11, 2026 · 1w
A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.
+6→ - Update 2.57.1.70Aug 6, 2026 · 2w
Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.
+2→ - →Update 2.57.1.67Aug 4, 2026 · 2w
Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.
- →Update 2.57.1.60Aug 1, 2026 · 3w
Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.
- Update 2.57.1.58Jul 30, 2026 · 3w
Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.
+1→ - Update 2.57.1.50Jul 28, 2026 · 3w
Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.
+2−1→
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