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52 patcheslast touched 3d ago▲ +21

Power trajectory

Up = buffed, down = nerfed
0+21Dec 16, 2014May 20, 2026Dec 16, 2014 — Update 1.45 +1 / -0 (cum +1)Jan 26, 2015 — Client 25.01.2015 (1.45.11.55) +1 / -0 (cum +2)Feb 27, 2015 — Client 27.02.2015 (1.47.7.40) +1 / -0 (cum +3)Apr 15, 2015 — Client Update 15.04.2015 (1.47.11.58​) +1 / -0 (cum +4)May 5, 2015 — Client Update 05.05.2015 (1.70.1945.60) +0 / -0 (cum +4)Dec 15, 2015 — War Thunder: Update 1.55 "Royal Armour" +1 / -0 (cum +5)Dec 20, 2016 — War Thunder Update 1.65 "Way of the Samurai" - changelog +3 / -1 (cum +7)Apr 8, 2021 — Update 2.5.1.66 +0 / -0 (cum +7)Sep 17, 2021 — Update 2.9.0.38 +0 / -1 (cum +6)Oct 5, 2021 — Update 2.9.0.75 +0 / -0 (cum +6)Oct 18, 2021 — Update 2.9.0.101 +0 / -0 (cum +6)Nov 29, 2021 — Update 2.11.0.92 +0 / -0 (cum +6)Feb 21, 2022 — Update 2.13.0.131 +0 / -0 (cum +6)Jun 1, 2022 — Update 2.15.1.138 +1 / -0 (cum +7)Jun 28, 2022 — Update 2.17.0.37 +0 / -0 (cum +7)Jul 7, 2022 — Server Update 07.07.2022 +0 / -0 (cum +7)Sep 16, 2022 — Update 2.19.0.24 +1 / -0 (cum +8)Sep 19, 2022 — Update 2.19.0.30 +0 / -0 (cum +8)Nov 29, 2022 — Update 2.21.1.89 +1 / -0 (cum +9)Jun 27, 2023 — Update 2.27.0.64 +1 / -0 (cum +10)Jul 12, 2023 — Update 2.27.1.21 +0 / -0 (cum +10)Oct 6, 2023 — Update 2.29.0.88 +0 / -0 (cum +10)Feb 15, 2024 — Update 2.33.0.132 +0 / -1 (cum +9)Mar 15, 2024 — Update 2.35.0.26 +0 / -0 (cum +9)Mar 19, 2024 — Update 2.35.0.35 +1 / -0 (cum +10)Apr 10, 2024 — Update 2.35.1.43 +0 / -0 (cum +10)Jul 4, 2024 — Update 2.37.0.49 +0 / -0 (cum +10)Jul 17, 2024 — Update 2.37.0.72 +0 / -0 (cum +10)Sep 5, 2024 — Update 2.37.0.174 +0 / -0 (cum +10)Oct 15, 2024 — Update 2.39.0.78 +0 / -0 (cum +10)Oct 23, 2024 — Update 2.39.0.102 +1 / -0 (cum +11)Dec 4, 2024 — Update 2.41.0.51 +0 / -0 (cum +11)Jan 21, 2025 — Update 2.43.0.63 +0 / -0 (cum +11)Feb 4, 2025 — Update 2.43.0.86 +0 / -0 (cum +11)Feb 18, 2025 — Update 2.43.0.112 +0 / -1 (cum +10)Mar 28, 2025 — Update 2.45.0.28 +0 / -0 (cum +10)Apr 22, 2025 — Update 2.45.1.61 +4 / -0 (cum +14)Apr 24, 2025 — Update 2.45.1.67 +0 / -0 (cum +14)Jun 30, 2025 — Update 2.47.0.28 +2 / -0 (cum +16)Jul 3, 2025 — Update 2.47.0.40 +4 / -0 (cum +20)Jul 29, 2025 — Update 2.47.0.77 +0 / -0 (cum +20)Aug 7, 2025 — Update 2.47.0.92 +0 / -0 (cum +20)Aug 18, 2025 — Update 2.47.0.112 +1 / -0 (cum +21)Aug 19, 2025 — Update 2.47.0.113 +0 / -0 (cum +21)Aug 27, 2025 — Update 2.47.0.130 +0 / -0 (cum +21)Sep 4, 2025 — Update 2.47.0.140 +0 / -1 (cum +20)Oct 21, 2025 — Update 2.49.0.73 +0 / -0 (cum +20)Dec 25, 2025 — Update 2.53.0.37 +0 / -0 (cum +20)Dec 29, 2025 — Update 2.53.0.42 +0 / -1 (cum +19)Jan 20, 2026 — Update 2.53.0.56 +0 / -0 (cum +19)Feb 3, 2026 — Update 2.53.0.72 +2 / -0 (cum +21)May 20, 2026 — Update 2.55.1.119 +0 / -0 (cum +21)
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Patch history

  1. May 20, 2026·Update 2.55.1.119
    • 🐛Bug fixcamera zoom

      Fixed a camera jerk issue when zooming on locked targets, improving visual smoothness for pilots.

      Fixed camera jerk at the end of zoom animation when locked on target.

  2. Feb 3, 2026·Update 2.53.0.72+2
    • 🐛Bug fixRadarmissile launch zone indication

      Fixed a bug where the missile launch zone was not displayed on the radar unless the target was locked by a targeting pod.

      bugfix

    • 🐛Bug fixMFDrespawn point display

      Fixed incorrect display of airborne respawn points on the horizontal situation display MFD page.

      bugfix

    • 🐛Bug fixIR Missileslock-on stability

      Fixed an issue where infrared missile locks could 'drift' away from targets not using countermeasures.

      bugfix

    • 🐛Bug fixCockpitartificial horizon

      Fixed the artificial horizon moving incorrectly during left-hand barrel rolls.

      bugfix

  3. Jan 20, 2026·Update 2.53.0.56
    • 🐛Bug fixRadartarget acquisition

      Fixed a bug where radars and radar seekers could acquire ships that had already submerged.

      bugfix

    • 🐛Bug fixCCRPrelease point calculation

      Fixed an issue where the automatic bomb release point was calculated erroneously during dives.

      bugfix

  4. Dec 29, 2025·Update 2.53.0.42-1
    • 🎯Behaviorfuel tank detonationprobabilisticguaranteed

      Direct hits on fuel tanks by high-explosive air-to-air missiles now always cause detonation, increasing the lethality of missile strikes.

      Direct HE missile hits now always detonate fuel tanks

  5. Dec 25, 2025·Update 2.53.0.37
    • 🐛Bug fixwing structural integrity

      Fixed a bug where air-to-air missile explosions in fuel tanks did not correctly cause wings to tear off.

      bugfix

  6. Oct 21, 2025·Update 2.49.0.73
    • 🐛Bug fixRadarindicator state

      Fixed a bug where the radar indicator could freeze when switching selected radar targets.

      bugfix

  7. Sep 4, 2025·Update 2.47.0.140-1
    • 🐛Bug fixfuselage damage resistance

      Fixed a bug where aircraft remained mostly unharmed from forward fuselage impacts from large air-to-air missiles (AIM-9 size or larger), increasing lethality of these hits.

  8. Aug 27, 2025·Update 2.47.0.130
    • 🐛Bug fixrunway behavior

      Fixed a bug that caused aircraft to jump on runways in certain cases.

      bugfix

  9. Aug 19, 2025·Update 2.47.0.113
    • 🐛Bug fixengine damage check

      Fixed a bug where any hit on an aircraft with no fuel was incorrectly counted as severe damage.

      bugfix

  10. Aug 18, 2025·Update 2.47.0.112+1
    • 🐛Bug fixtakeoff acceleration

      Fixed a bug where some aircraft failed to accelerate properly or took off slower with scratching sounds.

      bugfix

  11. Aug 7, 2025·Update 2.47.0.92
    • 🐛Bug fixweapon change hotkey

      Fixed a bug where the first weapon change via hotkey displayed a notification instead of executing the switch.

      Fixed bug where first hotkey press displayed a message instead of switching weapons.

    • 🐛Bug fixVisual weapon selectorammo count display

      The pinned Visual weapon selector now correctly reflects ammo decrease after firing.

      Fixed ammo count not updating in pinned selector.

    • 🐛Bug fixWeapon selection menumenu closing behavior

      Fixed an issue where the weapon selection menu would close simultaneously with the multi-function menu when pressing Esc.

      Fixed menu closing unexpectedly when pressing Esc.

    • 🐛Bug fixVisual weapon selectorweapon pod count

      Fixed a bug where the number of equipped weapon pods did not match the count shown in the Visual weapon selector.

      Fixed mismatch between equipped pods and selector display.

  12. Jul 29, 2025·Update 2.47.0.77
    • 🐛Bug fixspawn point

      Fixed a bug in Enduring Confrontation where selecting a non-existent carrier caused aircraft to spawn stationary in mid-air.

      bugfix

    • 🐛Bug fixcamera clipping

      Fixed an issue where the aircraft camera would clip through buildings.

      bugfix

    • 🐛Bug fixcamera stability

      Fixed camera jittering/jumping when landing aircraft without deploying landing gear.

      bugfix

  13. Jul 3, 2025·Update 2.47.0.40+4
    • 🐛Bug fixmissile damage

      Fixed a bug where air-to-air and anti-aircraft missiles occasionally failed to damage targets upon close explosion.

      bugfix

    • 🐛Bug fixHE shell damage

      Fixed an issue where HE shells dealt little to no damage to aircraft.

      bugfix

    • 🐛Bug fixmissile collision

      Fixed a bug where missiles and SAMs would fly through targets without causing damage.

      bugfix

    • 🐛Bug fixseeker tracking

      Fixed IR, ARH, and SARH seekers losing targets for no reason.

      bugfix

  14. Jun 30, 2025·Update 2.47.0.28+2
    • 🐛Bug fixHE shell damage

      Fixed a bug where HE shells dealt little to no damage to aircraft, restoring intended lethality.

      bugfix

    • 🐛Bug fixfuel tank behavior

      Fixed premature fuel starvation for jets and helicopters during negative overload maneuvers.

      bugfix

  15. Apr 24, 2025·Update 2.45.1.67
    • 🐛Bug fixRadar/IRSTboresight centering

      Fixed a bug where resetting radar/IRST direction to boresight failed to center the scan zone in TWS mode while tracking a target.

    • 🐛Bug fixTargeting Opticsauto tracker stability

      Fixed an issue where the auto tracker target track would occasionally drift away from the target.

    • 🐛Bug fixVisual Weapons Menumissile selection

      Fixed a bug preventing the selection of different missile types via the visual menu when two different types were equipped on BOL countermeasure pylons.

  16. Apr 22, 2025·Update 2.45.1.61+4
    • 🐛Bug fixCountermeasuresinput blocking

      Fixed a bug where holding the 'Fire flares' control blocked the use of 'Fire chaff' and vice versa, allowing simultaneous or sequential use.

      bugfix

    • 🐛Bug fixOptical Seeker Viewpoint of interest visibility

      Fixed an issue where points of interest would disappear when set through the Optical Seeker View.

      bugfix

    • 🎯BehaviorAAM IR SeekersFoV reduction triggerafter launchafter lock

      Seeker Field of View reduction now occurs immediately upon locking onto a target rather than waiting for launch, improving tracking clarity.

      behavior

    • 🐛Bug fixRadar/IRSTboresight reset

      Fixed 'Reset Radar/IRST direction to boresight' functionality for radars with vertically asymmetric scan areas.

      bugfix

  17. Mar 28, 2025·Update 2.45.0.28
    • 🐛Bug fixally/enemy markers

      Fixed a bug where spectators in Air Realistic Battles could not see ally and enemy markers.

      bugfix

  18. Feb 18, 2025·Update 2.43.0.112-1
    • 🐛Bug fixtutorial targets

      Fixed a bug where some air tutorial missions were impossible to complete due to missing target balloons.

      bugfix

    • 🎯BehaviorWeaponryjamming damageAdded

      Jammed weapons now take damage upon jamming and are visible as damaged in X-ray view, increasing the risk of weapon failure.

      behavior

  19. Feb 4, 2025·Update 2.43.0.86
    • 🐛Bug fixgyro sight display

      Fixed a bug where gyro sights displayed incorrectly or moved when disabled while the camera moved.

      bugfix

    • 🐛Bug fixmissile launchlaunch zone indicator

      Fixed an issue where missile launch zone lines would persist across different battles or aircraft.

      bugfix

    • 🎯Behaviorcollision damage

      Collisions with friendly AI aircraft now correctly result in damage to the player's aircraft.

      bugfix

    • 🐛Bug fixbomb bayselector interaction

      Fixed a bug where selecting external bombs would force the bomb bay closed and prevent it from reopening.

      bugfix

    • 🐛Bug fixbombinghelicopter collision

      Fixed bugs where bombs could fly through helicopters or be deflected by blades without causing damage.

      bugfix

    • 🐛Bug fixvoice announcer

      Fixed the voice announcer reporting the launch direction of the previous missile instead of the current one.

      bugfix

  20. Jan 21, 2025·Update 2.43.0.63
    • 🐛Bug fixcondensation effect position

      Fixed a bug where condensation effects at transonic speeds appeared inside the cockpit instead of shifted forward.

      bugfix

    • 🐛Bug fixHMDinterface visibility

      Fixed an issue where the Head-Mounted Display interface would erroneously appear during camera rotations.

      bugfix

    • 🐛Bug fixcamera collision

      Corrected third-person camera collisions to prevent the camera from clipping through ceilings when flying through tunnels.

      bugfix

    • 🐛Bug fixMFDminimap image

      Fixed a bug where the minimap image on the Multi-Function Display was stretched when viewing areas outside the playing zone.

      bugfix

  21. Dec 4, 2024·Update 2.41.0.51
    • 🐛Bug fixradio altimeter accuracy

      Fixed a bug where the radio altimeter displayed incorrect values at altitudes exceeding 15,000 meters.

      bugfix

  22. Oct 23, 2024·Update 2.39.0.102+1
    • 🎯Behaviorpreset trim position

      Preset trim positions from test flights are now only applied once upon respawn and exclusively for full-real controls, preventing unintended trim application when switching control modes.

      behavior

    • 🐛Bug fixrespawn

      Fixed a bug in Air Realistic Battles that prevented players from respawning after leaving a repaired and refueled aircraft on the airfield.

      bugfix

  23. Oct 15, 2024·Update 2.39.0.78
    • 🐛Bug fixvisuals

      Fixed a bug where scorch marks appeared on aircraft models in the hangar after switching secondary weapons.

      bugfix

  24. Sep 5, 2024·Update 2.37.0.174
    • 🎯Behaviorlanding behaviorsurrender

      Landing on an enemy aircraft carrier now triggers a surrender, aligning behavior with landing on airfields.

      behavior

  25. Jul 17, 2024·Update 2.37.0.72
    • 🐛Bug fixOptical seeker viewcamera targeting

      Fixed a bug where the optical seeker view camera failed to track active targets in Simulator Battles.

      Fixed camera not pointing at active targets in Sim Battles

    • 🐛Bug fixHelmet-mounted sightfunctionality

      Corrected an issue where activating mouse look disabled the helmet-mounted sight while in third-person view.

      Fixed sight failure when using mouse look in 3rd person

  26. Jul 4, 2024·Update 2.37.0.49
    • 🎯BehaviorBallistic Computerlead displayduplicatesingle

      Removed duplicate lead markers in Arcade Battles when using radar target acquisition; only the floating sight now displays the lead.

      bugfix

  27. Apr 10, 2024·Update 2.35.1.43
    • 🐛Bug fixMFDRWR indication scale

      Fixed a bug where RWR indications on the MFD did not scale correctly, preventing radar names from overlapping the central element.

      Fixed overlapping UI elements

    • 🐛Bug fixRadartarget tracking marks

      Fixed an issue where radar target tracking marks remained visible in the kill camera after an aircraft was lost.

      Fixed kill camera display

  28. Mar 19, 2024·Update 2.35.0.35+1
    • 🐛Bug fixMissilestarget acquisition indicator

      Fixed a bug where the target acquisition indicator would blink incorrectly when SARH and active guidance seekers were activated.

    • 🐛Bug fixHellfire Missileslaunch zone display

      Fixed an issue where the allowed launch zone for Hellfire missiles was not displayed, improving situational awareness for the pilot.

  29. Mar 15, 2024·Update 2.35.0.26
    • 🐛Bug fixMissileshardpoint visuals

      Fixed a visual bug where AGMs and air-to-air missiles remained on their hardpoints after being fired during long sessions.

      Fixed missiles remaining on hardpoints visually

  30. Feb 15, 2024·Update 2.33.0.132-1
    • 🎯Behaviordestruction triggerWing detachmentNo longer destruction

      Detachment of an aircraft wing due to exceeding allowable load is no longer counted as a destruction.

      Wing loss from overload no longer counts as a kill

  31. Oct 6, 2023·Update 2.29.0.88
    • 🐛Bug fixmodel rendering

      Fixed a bug where aircraft models would flicker when viewed from a distance against a cloud backdrop.

  32. Jul 12, 2023·Update 2.27.1.21
    • 🐛Bug fixprotection analysis display

      Fixed a bug where countermeasures were incorrectly selectable in the aircraft protection analysis display.

      Fixed countermeasures visibility

    • 🐛Bug fixrepair trigger

      Fixed an issue where pilots would remain in damaged aircraft on airfields/carriers when adjusting thrust despite repairs being available.

      Fixed airfield repair logic

  33. Jun 27, 2023·Update 2.27.0.64+1
    • 🔁Reworkmap rotation

      The map rotation has been revised to create more interesting and intense battles.

      Revised map rotation

    • 🎯BehaviorCountermeasuresavailabilityAfter researchImmediate

      A default set of countermeasures is now available immediately after researching an aircraft, removing the initial grind for basic defense.

      Default countermeasures available immediately

    • 🐛Bug fixvisual effects

      Fixed a bug where visual effects would occasionally hover in the air during battles.

      Fixed hovering VFX

  34. Nov 29, 2022·Update 2.21.1.89+1
    • 🐛Bug fixengine stability

      Fixed a bug that caused engines to break down and aircraft to bounce on the airfield during takeoff and landing in Realistic and Simulator battles.

  35. Sep 19, 2022·Update 2.19.0.30
    • 🐛Bug fixautomatic abandonment timer

      Fixed a bug where the automatic abandonment timer in Air RB would trigger upon critical damage even if the pilot could still reach the airfield for repairs.

      Fixed bug where critical damage triggered abandonment timer even when airfield was reachable

  36. Sep 16, 2022·Update 2.19.0.24+1
    • Newweaponry selectionAdded

      Added automatic selection of the next suspended weapon after the current one is depleted, featuring a 1-second delay to prevent accidental firing.

      Automatic selection of next weapon

    • NewUIAdded

      A new UI has been enabled to display flight parameters, engine mode, ammo capacity, and aiming markers for bombs and missiles.

  37. Jun 28, 2022·Update 2.17.0.37
    • 🐛Bug fixwheel animation

      Fixed animations for wheels, flaps, and radiator intake flaps in third-person and cockpit views.

    • 🐛Bug fixparachute animation

      Fixed the animation for the opening of drogue parachute container flaps.

  38. Jun 1, 2022·Update 2.15.1.138+1
    • 🎯BehaviorOptical Targeting Systemstargeting pointAdded

      Aircraft with built-in optical targeting systems can now set the targeting point in the sky while in 3rd person view, improving targeting flexibility.

    • 🐛Bug fixATGM Sightzoom out

      Fixed a bug that made it difficult to zoom out of the sight when stabilized on a target or moving the sight in 3rd person view.

  39. Feb 21, 2022·Update 2.13.0.131
    • 🛠QoLEngine Sounddistinctivenessannoyingdistinctive

      Distant aircraft engine sounds have been modified to be more distinctive and less irritating.

      quality

  40. Nov 29, 2021·Update 2.11.0.92
    • 🐛Bug fixTarget lock / Sight stabilizationground vehicle display

      Fixed a bug where activating target lock or sight stabilization could cause distant ground vehicles to be displayed incorrectly for a short period.

  41. Oct 18, 2021·Update 2.9.0.101
    • 🐛Bug fixweather effects display

      Fixed a bug where fog and other weather effects did not display in cockpit view for aircraft with rear view mirrors when using old video card support mode.

  42. Oct 5, 2021·Update 2.9.0.75
    • 🔁ReworkCockpit Viewvibration sounds

      Cockpit vibration sounds in first-person view have been reworked to be more distinctive when the aircraft is overloaded.

      Reworked sounds

    • 🐛Bug fixLanding Geartouchdown soundNoneAdded

      Fixed a bug where landing gear touchdown sounds were missing in third-person view.

      Bugfix

  43. Sep 17, 2021·Update 2.9.0.38-1
    • 🎯BehaviorLandinglanding gear durabilityinvulnerable in shallow waterbreakable

      Aircraft can no longer land in shallow water without risking damage to their landing gear.

  44. Apr 8, 2021·Update 2.5.1.66
    • 🐛Bug fixFiring SoundsplaybackBuggedFixed

      Fixed a bug where sounds of allied or enemy aircraft firing might not have played.

      Fixed missing firing sounds for aircraft.

    • Newcockpit modelsAdded

      Added scaled cockpit models for all aircraft that previously lacked them.

      Scaled models for all aircraft.

    • NewBomb DoorscontrolManual

      Players can now manually control bomb doors.

      Manual control added.

    • NewBombingdrop modeSeries

      Added the ability to drop bombs as a series.

      Series drop added.

    • ✂️RemovedArcade Bomber SightavailabilityEnabledDisabled

      Arcade bomber sights are now disabled in Realistic Air Battles and Combined battles for increased difficulty.

      Removed from RB and Combined.

    • 🎯Behaviorwater ditchingFloatplanes onlyAll aircraft

      All aircraft can now land or 'ditch' on the surface of water, not just floatplanes.

      New interaction

    • 🐛Bug fixTelescopic SightsTrackIR zoom

      Fixed zooming issues when using TrackIR in aircraft cockpits equipped with telescopic sights.

      bugfix

    • 🛠QoLtelescopic sight visibility

      Improved visibility through aircraft telescopic sights for better target acquisition.

      Improved visibility

    • 📊Numericground vehicle draw distance6km km

      Increased the distance at which ground vehicles are rendered from the air to 6km, improving situational awareness.

      Increased

    • 🎯BehaviorHUDvisibilityhiddenvisible

      Aircraft without interiors will now display the HUD even in HUD-less modes, improving usability.

      In modes without HUD, aircraft without an interior will display the HUD.

    • 🐛Bug fixhorizontal wobble

      Fixed an unnatural horizontal wobble for aircraft during arcade tank battle air events.

      Fixed incorrect horizontal aircraft wobble in the air events for arcade tank battles.

  45. Dec 16, 2014·Update 1.45+1
    • Newaircraft countAdded

      New aircraft have been added to the game as part of the 1.45 update.