PatchDiff
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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Jun 21, 2023 · 38mo ago

Update 2.27.0.48

AI summary3mo

Update 2.27.0.48 focuses on various bug fixes across ground, naval, and air vehicles, alongside specific performance adjustments for Mirage jets and the Paris ship.

Images © War Thunder via Steam

Buffs6

  • LAV-ADFixed a bug that caused the vehicle to flood while moving on water, preventing accidental sinking.
  • Begleitpanzer 57TOW:Corrected the TOW ATGM penetration to match the same missile on other vehicles.
  • M113A1 (TOW)TOW:Corrected the TOW ATGM penetration to match the same missile on other vehicles.
  • ParisMain Calibre Turrets:Increased turret traverse speed, allowing for faster target acquisition.34.5 deg/s
  • Mirage 2000D-R1Night Vision:Fixed a bug preventing night vision activation during flight in 3rd person view.
  • UH-1CATGM:Fixed a bug where ATGMs would fail to launch even when the sight was within the allowed zone.

Nerfs2

  • ParisMain Calibre Turrets:Decreased turret elevation speed.43 deg/s
  • AIM-54CReduced explosive mass for historical accuracy, potentially reducing damage.47.342.7 kg

Bug fixes6

  • BMP-1Corrected the visual/physical thickness of tracks and spare tracks for consistency.
  • ZBD86Corrected the visual/physical thickness of tracks and spare tracks for consistency.
  • SPz BMP-1Corrected the visual/physical thickness of tracks and spare tracks for consistency.
  • BMP-2Corrected the visual/physical thickness of tracks and spare tracks for consistency.
  • BMP-2MFixed a bug where tracks were missing from the damage model.
  • Stridsvagn 81Fixed the material designation of the bulkhead in X-Ray view for better clarity.

Other changes2

  • General
    • Added the ability to search for decals and decorations by name in the customization menu.Added
    • Improved camera behavior to zoom when rotating if another player's vehicle is obstructing the view.

subjects affected (14)

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How did this patch land?
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official notes
War Thunder · Jun 21, 2023

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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