PatchDiff
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War Thunder
War Thunder
ActionMassively MultiplayerSimulation
Gaijin Entertainment · Gaijin Network Ltd
Aug 30, 2023 · 36mo ago

Update 2.27.2.47

AI summary3mo

Update 2.27.2.47 focuses on bug fixes for ground and air vehicles, interface readability improvements, and a slight armament buff for the SK60B.

Images © War Thunder via Steam

Buffs5

  • ZT3A2Coaxial Machine Gun:Fixed a bug where the coaxial machine gun was offset, causing shots to fire above the target.
  • SK60BIncreased the weight of suspended armament per wing, allowing for heavier loadouts.500kg550kg kg
  • Su-25TInfrared Countermeasures:Fixed a bug that caused the infrared countermeasures button to not work.
  • Su-39Infrared Countermeasures:Fixed a bug that caused the infrared countermeasures button to not work.
  • General Ground VehiclesATGM:Fixed a bug where ATGM lock-ons would switch to other high-temperature objects like rockets.

Nerfs1

  • Strike UAVsThe minimum Battle Rating for sessions where strike UAVs are available has been increased, restricting their use to higher-tier matches.10.711.3

Bug fixes3

  • SK60BFixed a bug where damage was displayed even though the tail had been shot off.
  • SAAB-105GFixed a bug where damage was displayed even though the tail had been shot off.
  • SAAB-105OEFixed a bug where damage was displayed even though the tail had been shot off.

Other changes3

  • General Ground VehiclesFuzed Projectiles:Fuzed projectiles that ricochet off the ground now detonate at a much shorter distance from the ricochet point.
  • Interface
    • Hit Camera:Improved hit camera tooltip readability: regular hits are now orange, non-damaging hits are green.
    • Squad Markers:Added a setting to display names on markers of allied players only when in squads.Added

subjects affected (9)

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How did this patch land?
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official notes
War Thunder · Aug 30, 2023

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Patch history

see all 477

  1. Update 2.57.1.103Aug 20, 2026 · 1d

    General bug fixes across War Thunder addressing desynchronization, radar locking, repair, hit registration, and ship/ground vehicle interactions; plus event duration extensions and a spawn bug fix for B-52H.

  2. Update 2.57.1.98Aug 19, 2026 · 2d

    Patch 2.57.1.98 introduces numerous structural and operational changes across Aircraft, Ground Vehicles, Nuclear Escalation content, and convoy mechanics, including new anti-radiation missiles, updated carrier aircraft roles, and extensive ground battle logistics and convoy behaviours.

  3. Update 2.57.1.81Aug 11, 2026 · 1w

    A number of bug fixes across Aircraft, Naval Vessels, Interface, Graphics and Controls improve weapon detonation logic, turret alignment, indicator accuracy, Mac graphics, and UAV test drive interactions.

    +6
  4. Update 2.57.1.70Aug 6, 2026 · 2w

    Ground Vehicles and Graphics tweaks: Scimitar Mk.2 mass reduction, removals, new optics, ATGM autopilot tweaks, and two fixed UI/RT shadows/Ansel interface issues.

    +2
  5. Update 2.57.1.67Aug 4, 2026 · 2w

    Bug fixes across interface, locations, missions, and sound reduce UI glitches, map/mission visuals, and audio levels.

  6. Update 2.57.1.60Aug 1, 2026 · 3w

    Sound-related fixes: Ju 87 siren sound artifact bug fixed and overall stability with sound mods improved.

  7. Update 2.57.1.58Jul 30, 2026 · 3w

    Update 2.57.1.58 focuses on bug fixes for aircraft countermeasures, ground vehicle missile stowage, and various interface issues in replays and screenshots.

    +1
  8. Update 2.57.1.50Jul 28, 2026 · 3w

    Update 2.57.1.50 focuses on bug fixes for aircraft and ground vehicles, interface improvements, and specific adjustments to the Nuclear Escalation event.

    +21

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