Interface
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixX-ray mode trigger
Fixed a bug where aircraft would incorrectly enter X-ray mode after opening and closing crew training and secondary weapons windows.
Fixed UI glitch
- ≈🐛Bug fixCrew Training Windowclosability
Fixed a bug that occasionally made it impossible to close the crew training window.
UI fix
- ≈🐛Bug fixRadar UIscan area display
Fixed incorrect display of radar scan area limits when zooming in on aircraft in 3rd person view.
bugfix
- ≈🐛Bug fixnickname display
Removed @psn and @live nickname suffixes from battle displays for cleaner UI.
bugfix
- ≈🐛Bug fixRadartarget markers
Fixed an issue where radar target markers could extend beyond the boundaries of the radar indicator.
bugfix
- ≈🛠QoLBattle Resultsscouting awards table—→Added
The scouting awards table now indicates if scouting was conducted while the Scout UAV was launched.
quality improvement
- ≈📝TextAir Strike Modificationdescription—→Updated
Updated the Air Strike modification description to clarify how Scout UAVs influence spawn point reduction.
text update
- ≈🐛Bug fixRadar Controltarget tracking
Fixed jiggling of tracked targets in the sight view on the radar control screen.
bugfix
- ≈🐛Bug fixCCIP Crosshairmarker position
Fixed a bug where the CCIP marker would get stuck in place, even on aircraft without ballistic computers.
bugfix
- ≈🐛Bug fixAction BarSAM actions
Fixed an issue where multi-vehicle SAM actions incorrectly appeared on the action bar of streak aircraft.
bugfix
- ≈🐛Bug fixammo box action bar
Fixed a bug where the ammo box placement action reappeared incorrectly on multi-vehicle SAM launchers.
Fixed UI glitch
- ≈🐛Bug fixminimap targets
Respawned targets in test drive now correctly appear on the minimap.
Fixed test drive map
- ≈🐛Bug fixinteraction loading circle
Fixed a bug where the interaction loading circle would persist when moving the cursor away on a controller.
Fixed controller UI
- ≈🐛Bug fixWeapon Selectorpersistence
Fixed a bug where opening the menu or map would close the pinned visual weapon selector.
bugfix
- ≈🐛Bug fixBattle AwardsUI overlap
Fixed an issue where in-battle award messages overlapped with the team points bar.
bugfix
- ≈🐛Bug fixCapture Point notifications
Fixed a bug where Capture Point messages would stack on screen and persist until vehicle destruction.
bugfix
- ≈🐛Bug fixCJK character rendering
Fixed an issue where Chinese, Japanese, and Korean characters appeared as translucent squares on DX12.
bugfix
- ≈🛠QoLRadar Cyclic Switchingnotification triggeron axis input→removed
Removed the radar cyclic target switching notification when using the Horizontal Radar/IRST target cue control axis to reduce UI clutter.
quality
- ≈🐛Bug fixReplaysnickname display
Fixed a bug where player nicknames in replays were incorrectly replaced by the nickname of the person viewing the replay.
bugfix
- ▲✨Newnested task navigation—→Added
Players can now click directly on nested tasks within achievement descriptions to navigate to the general task list.
- ▲🔁ReworkHanger Chatsend delayglobal→per-chat
Message sending delays are now tracked separately for each chat, preventing one chat's cooldown from affecting others.
- ▲🛠QoLHanger Chatsend button—→timer added
The send button is now disabled during cooldown and displays a timer until the next message can be sent.
- ▲📊NumericFriends/Blacklistplayer limit—→300
Increased the maximum number of players allowed in friends and blacklist to 300.
- ≈🐛Bug fixX-ray Viewgun reload values
Fixed incorrect display of current and top reload values for guns in the X-ray view.
- ▲🛠QoLGround Vehicle Stat Cardsmax positive gun elevation—→+ sign added
Added a '+' sign to the maximum positive gun elevation angle for better clarity in stat cards.
- ≈🐛Bug fixX-ray Viewhorizontal turret rotation speedinteger→decimal
Fixed a bug where turret rotation speed was displayed without decimal values in X-ray view.
- ≈🐛Bug fixCrew Managementlocking
Fixed a bug that allowed vehicles to be moved to or from locked crew slots.
bugfix
- ≈🐛Bug fixModification Windowresearch bar position
Fixed an issue where the total modification research bar would overlap other UI elements.
quality
- ≈🐛Bug fixScoperange marker scaling
Fixed vertical stretching of range markers in the scope when zooming.
bugfix
- ≈🐛Bug fixSight Settingstext size toggle
Fixed the on/off setting in Reticle Parameters to correctly apply to text size settings.
bugfix
- ≈🐛Bug fixSight SettingsReady to Fire indicator
Fixed a bug where the Ready to Fire indicator would blink incorrectly when using autocannons.
bugfix
- ≈🐛Bug fixsquad marker
Fixed a bug where squad markers were not functioning correctly in Custom Battles.
bugfix
- ≈🎯Behaviorcomplaint limit—→Limited
Limited the number of complaints one player can file against another in a single battle to prevent spam.
Limited complaints per player per battle.
- ≈🛠QoLPlayer Cardvisuals
Improved the layout and consistency of the Favorite Mode statistics in the Player Card window.
Added order separators and fixed width for Favorite Mode stats.
- ≈🐛Bug fixSight Settingscustom reticle display
Fixed a bug where custom reticles would not display if no sights were previously saved.
Bugfix
- ≈✨NewSight Configurationnaming restrictions—→Added
Added restrictions on characters used when naming and saving sight configurations.
New restriction
- ≈🐛Bug fixRangefinderbackground transparency
Fixed missing transparent backgrounds for non-optical channels in the rangefinder section.
Bugfix
- ≈🐛Bug fixLanguage Settingsinterface language
Fixed a bug where settings showed a language different from the current interface language upon startup.
Bugfix
- ≈✨NewReport Systemnotifications—→Added
Added a notification system to inform players when a reported user has been banned.
new
- ≈🐛Bug fixX-ray Viewreload displaywrong/missing→correct
Fixed incorrect or missing reloading values for top crew in X-ray view for ground vehicles with multiple cannons and some ships.
bugfix
- ≈🐛Bug fixResearch Windowclosing mechanismstuck→closable
Fixed a bug that prevented the research window from closing when extra research points remained after all vehicles were researched.
bugfix
- ≈🐛Bug fixCrew Slot Menutooltip alignmentmisaligned→aligned
Fixed a visual bug where the 'Remove from preset' tooltip did not fit the button in the Change Vehicle menu.
bugfix
- ≈🐛Bug fixdecoration slots
Fixed a bug that allowed multiple decorations to be placed in a single slot.
bugfix
- ≈🐛Bug fixsecondary weapons selector
Fixed a bug where the secondary weapons selector displayed the armament of the previously flown aircraft after respawning.
Fixed visual bug
- ▲🐛Bug fixNuclear Bomb Streakgamepad availability
Nuclear bomb carrying aircraft streaks are now correctly available from the action bar on gamepad controls.
Fixed accessibility
- ≈🐛Bug fixautomatic gearbox state
Fixed a bug where the automatic gearbox state was not applied when loading a controls preset.
Fixed preset application
- ≈🐛Bug fixcrew order display
Custom crew ordering is now correctly reflected in the presets and squad member vehicle windows.
Fixed sorting
- ≈🐛Bug fixempty vehicle presets
Fixed multiple bugs regarding the creation, deletion, and saving of empty vehicle presets, specifically for Israel.
Fixed Israel-specific preset bugs
- ≈🐛Bug fixcrew block hint
Fixed an overlapping crew block icon appearing when hovering over the crew block in the selection window.
Visual fix
- ≈✂️Removedbackup displayVisible→Removed
The number of backups is no longer displayed in the mission block above the vehicle in Custom Battles.
UI cleanup
- ≈✂️Removednon-distributed shells hintVisible→Removed
Removed the hint regarding non-distributed shells to prevent player confusion.
Removed misleading info
- ≈✂️Removedunavailable vehicle infoVisible→Removed
Removed information for vehicles not available at the start of a battle to reduce screen clutter.
UI cleanup
- ≈✨Newcrew qualification icons—→Added
Added icons to crew qualification names in the training window for better clarity.
Clarity improvement
- ≈🐛Bug fixresearch window
Fixed a bug where the 'research completed' window would not close automatically after purchasing a vehicle.
quality
- ≈🐛Bug fixtech tree text
Fixed incorrect vehicle mentions in the temporary connection text between vehicles in the tech tree.
text
- ≈🐛Bug fixgamepad selection
Fixed an issue where gamepad users could skip crewslot elements on the vehicle selection screen.
quality
- ≈🐛Bug fixSpectator Camerasearch
Fixed a bug that prevented searching within the Spectator Camera settings.
bugfix
- ≈🐛Bug fixStoreActivate button
Fixed an issue where the 'Activate' button did not correctly switch to 'Buy' when using personal discount items.
bugfix
- ≈🐛Bug fixReplaysvehicle outlines
Fixed a bug where vehicle outlines were not displayed in replays when toggled.
bugfix
- ≈🐛Bug fixlanguage selection
Fixed a bug where the Steam language setting overrode the in-game language settings.
bugfix
- ≈🛠QoLskill bonus display
Improved the display of skill bonuses for 2560x1080 and 1920x1080 resolutions at 75% interface scale.
Improved scaling for specific resolutions
- ≈✨NewBattle Results Screenskill bonus tooltip—→Added RP
The skill bonus tooltip now displays Research Points next to the vehicle name in the battle results screen.
Added Research Points to tooltip
- ≈✂️RemovedModifications WindowSelect buttonPresent→Removed
Removed the 'Select' button that appeared when hovering over weapons in the 5th column of the modifications window.
Removed redundant button
- ≈🐛Bug fixGun Status IndicatorsvisibilityDisappearing→Fixed
Fixed a bug where gun status indicators disappeared when using binoculars after selecting a ship's secondary weapon group.
Fixed bug with binoculars and secondary weapons
- ≈🐛Bug fixDecalsmirroring
Fixed an issue where decal mirroring did not function correctly.
bugfix
- ≈🐛Bug fixDecalscursor behavior
Fixed console gamepad cursor drift when rotating or resizing decals.
bugfix
- ≈🐛Bug fixModification Windowdiscount tag
Fixed the -50% tag on Backups and Talismans being cut off in the UI.
bugfix
- ≈🐛Bug fixSkill BonusLevel icon
Fixed the skill bonus Level icon appearing for players who did not meet the Level 1 requirement.
bugfix
- ≈🐛Bug fixMultifunction MenuvisibilityBlank→Fixed
Fixed a bug that caused the Multifunction Menu to appear blank on consoles.
bugfix
- ≈🛠QoLHit Cameratooltip colors
Improved hit camera tooltip readability: regular hits are now orange, non-damaging hits are green.
Improved readability
- ≈✨NewSquad Markersname display—→Added
Added a setting to display names on markers of allied players only when in squads.
New setting option
- ▲✨NewBattle Passreward access—→Added
Added a 'Challenges' button to the debriefing window for easier access to Battle Pass rewards.
Added Challenges button to debriefing
- ≈🐛Bug fixResearch/Purchase button
Fixed a rare bug where the Research button appeared instead of the Purchase button for vehicles that had already been researched.
Fixed button display bug on researched vehicles